Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -3,8 +3,8 @@
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#include "FoodConstants.h"
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const int FoodConstants::MAX_FOOD = 20;
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const float FoodConstants::MAX_SATURATION = (float) FoodConstants::MAX_FOOD;
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const float FoodConstants::START_SATURATION = (float) FoodConstants::MAX_SATURATION / 4.0f;
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const float FoodConstants::MAX_SATURATION = static_cast<float>(FoodConstants::MAX_FOOD);
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const float FoodConstants::START_SATURATION = static_cast<float>(FoodConstants::MAX_SATURATION) / 4.0f;
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const float FoodConstants::SATURATION_FLOOR = FoodConstants::MAX_SATURATION / 8.0f;
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// this value modifies how quickly food is dropped
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