Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -35,7 +35,7 @@ public:
#if (defined __PS3__ || defined __ORBIS__ || defined __PSVITA__ || defined _DURANGO || defined _WINDOWS64)
static int SaveSaveDataCallback(LPVOID lpParam,bool bRes);
#endif
ConsoleSaveFileOriginal(const wstring &fileName, LPVOID pvSaveData = NULL, DWORD fileSize = 0, bool forceCleanSave = false, ESavePlatform plat = SAVE_FILE_PLATFORM_LOCAL);
ConsoleSaveFileOriginal(const wstring &fileName, LPVOID pvSaveData = nullptr, DWORD fileSize = 0, bool forceCleanSave = false, ESavePlatform plat = SAVE_FILE_PLATFORM_LOCAL);
virtual ~ConsoleSaveFileOriginal();
// 4J Stu - Initial implementation is intended to have a similar interface to the standard Xbox file access functions
@@ -56,7 +56,7 @@ public:
virtual void Flush(bool autosave, bool updateThumbnail = true);
#ifndef _CONTENT_PACKAGE
virtual void DebugFlushToFile(void *compressedData = NULL, unsigned int compressedDataSize = 0);
virtual void DebugFlushToFile(void *compressedData = nullptr, unsigned int compressedDataSize = 0);
#endif
virtual unsigned int getSizeOnDisk();