Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -18,7 +18,7 @@ Icon *BottleItem::getIcon(int auxValue)
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shared_ptr<ItemInstance> BottleItem::use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
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{
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HitResult *hr = getPlayerPOVHitResult(level, player, true);
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if (hr == NULL) return itemInstance;
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if (hr == nullptr) return itemInstance;
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if (hr->type == HitResult::TILE)
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{
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@@ -40,13 +40,13 @@ shared_ptr<ItemInstance> BottleItem::use(shared_ptr<ItemInstance> itemInstance,
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itemInstance->count--;
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if (itemInstance->count <= 0)
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{
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return shared_ptr<ItemInstance>( new ItemInstance( (Item *)Item::potion) );
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return std::make_shared<ItemInstance>(static_cast<Item *>(Item::potion));
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}
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else
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{
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if (!player->inventory->add(shared_ptr<ItemInstance>( new ItemInstance( (Item *)Item::potion) )))
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if (!player->inventory->add(std::make_shared<ItemInstance>(static_cast<Item *>(Item::potion))))
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{
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player->drop( shared_ptr<ItemInstance>( new ItemInstance(Item::potion_Id, 1, 0) ));
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player->drop(std::make_shared<ItemInstance>(Item::potion_Id, 1, 0));
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}
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}
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}
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@@ -63,7 +63,7 @@ shared_ptr<ItemInstance> BottleItem::use(shared_ptr<ItemInstance> itemInstance,
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bool BottleItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
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{
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HitResult *hr = getPlayerPOVHitResult(level, player, true);
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if (hr == NULL) return false;
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if (hr == nullptr) return false;
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if (hr->type == HitResult::TILE)
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{
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