Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -25,7 +25,7 @@ bool BaseEntityTile::triggerEvent(Level *level, int x, int y, int z, int b0, int
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{
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Tile::triggerEvent(level, x, y, z, b0, b1);
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shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
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if (te != NULL)
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if (te != nullptr)
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{
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return te->triggerEvent(b0, b1);
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}
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