Files
MinecraftConsoles/Minecraft.World/BaseEntityTile.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

33 lines
898 B
C++

#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.entity.h"
#include "TileEntity.h"
#include "BaseEntityTile.h"
BaseEntityTile::BaseEntityTile(int id, Material *material, bool isSolidRender /*= true*/) : Tile(id, material, isSolidRender)
{
_isEntityTile = true;
}
void BaseEntityTile::onPlace(Level *level, int x, int y, int z)
{
Tile::onPlace(level, x, y, z);
//level->setTileEntity(x, y, z, newTileEntity(level));
}
void BaseEntityTile::onRemove(Level *level, int x, int y, int z, int id, int data)
{
Tile::onRemove(level, x, y, z, id, data);
level->removeTileEntity(x, y, z);
}
bool BaseEntityTile::triggerEvent(Level *level, int x, int y, int z, int b0, int b1)
{
Tile::triggerEvent(level, x, y, z, b0, b1);
shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
if (te != nullptr)
{
return te->triggerEvent(b0, b1);
}
return false;
}