Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -11,7 +11,7 @@ ResourceLocation SnowManRenderer::SNOWMAN_LOCATION = ResourceLocation(TN_MOB_SNO
SnowManRenderer::SnowManRenderer() : MobRenderer(new SnowManModel(), 0.5f)
{
model = (SnowManModel *) MobRenderer::model;
model = static_cast<SnowManModel *>(MobRenderer::model);
this->setArmor(model);
}
@@ -22,8 +22,8 @@ void SnowManRenderer::additionalRendering(shared_ptr<LivingEntity> _mob, float a
shared_ptr<SnowMan> mob = dynamic_pointer_cast<SnowMan>(_mob);
MobRenderer::additionalRendering(mob, a);
shared_ptr<ItemInstance> headGear = shared_ptr<ItemInstance>( new ItemInstance(Tile::pumpkin, 1) );
if (headGear != NULL && headGear->getItem()->id < 256)
shared_ptr<ItemInstance> headGear = std::make_shared<ItemInstance>(Tile::pumpkin, 1);
if (headGear != nullptr && headGear->getItem()->id < 256)
{
glPushMatrix();
model->head->translateTo(1 / 16.0f);