Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -8,9 +8,9 @@ EntityTileRenderer *EntityTileRenderer::instance = new EntityTileRenderer;
EntityTileRenderer::EntityTileRenderer()
{
chest = shared_ptr<ChestTileEntity>(new ChestTileEntity());
trappedChest = shared_ptr<ChestTileEntity>(new ChestTileEntity(ChestTile::TYPE_TRAP));
enderChest = shared_ptr<EnderChestTileEntity>(new EnderChestTileEntity());
chest = std::make_shared<ChestTileEntity>();
trappedChest = std::make_shared<ChestTileEntity>(ChestTile::TYPE_TRAP);
enderChest = std::make_shared<EnderChestTileEntity>();
}
void EntityTileRenderer::render(Tile *tile, int data, float brightness, float alpha, bool setColor, bool useCompiled)