Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -8,9 +8,9 @@ EntityTileRenderer *EntityTileRenderer::instance = new EntityTileRenderer;
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EntityTileRenderer::EntityTileRenderer()
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{
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chest = shared_ptr<ChestTileEntity>(new ChestTileEntity());
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trappedChest = shared_ptr<ChestTileEntity>(new ChestTileEntity(ChestTile::TYPE_TRAP));
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enderChest = shared_ptr<EnderChestTileEntity>(new EnderChestTileEntity());
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chest = std::make_shared<ChestTileEntity>();
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trappedChest = std::make_shared<ChestTileEntity>(ChestTile::TYPE_TRAP);
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enderChest = std::make_shared<EnderChestTileEntity>();
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}
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void EntityTileRenderer::render(Tile *tile, int data, float brightness, float alpha, bool setColor, bool useCompiled)
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