Project modernization (#630)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
This commit is contained in:
ModMaker101
2026-03-07 21:56:03 -05:00
committed by GitHub
parent 1be5faaea7
commit a9be52c41a
1373 changed files with 19903 additions and 19449 deletions

View File

@@ -26,7 +26,7 @@
HRESULT CScene_Reinstall::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
// We'll only be in this menu from the main menu, not in game
m_iPad = *(int *)pInitData->pvInitData;
m_iPad = *static_cast<int *>(pInitData->pvInitData);
m_bIgnoreInput=false;
MapChildControls();
@@ -224,7 +224,7 @@ HRESULT CScene_Reinstall::OnControlNavigate(XUIMessageControlNavigate *pControlN
{
pControlNavigateData->hObjDest=XuiControlGetNavigation(pControlNavigateData->hObjSource,pControlNavigateData->nControlNavigate,TRUE,TRUE);
if(pControlNavigateData->hObjDest!=NULL)
if(pControlNavigateData->hObjDest!=nullptr)
{
bHandled=TRUE;
}
@@ -241,7 +241,7 @@ HRESULT CScene_Reinstall::OnTransitionStart( XUIMessageTransition *pTransition,
// 4J-PB - Going to resize buttons if the text is too big to fit on any of them (Br-pt problem with the length of Unlock Full Game)
XUIRect xuiRect;
HXUIOBJ visual=NULL;
HXUIOBJ visual=nullptr;
HXUIOBJ text;
float fMaxTextLen=0.0f;
float fTextVisualLen;
@@ -283,7 +283,7 @@ HRESULT CScene_Reinstall::OnTransitionStart( XUIMessageTransition *pTransition,
int CScene_Reinstall::DeviceSelectReturned(void *pParam,bool bContinue)
{
CScene_Reinstall* pClass = (CScene_Reinstall*)pParam;
CScene_Reinstall* pClass = static_cast<CScene_Reinstall *>(pParam);
if(!StorageManager.GetSaveDeviceSelected(pClass->m_iPad))
{
@@ -300,7 +300,7 @@ int CScene_Reinstall::DeviceSelectReturned(void *pParam,bool bContinue)
int CScene_Reinstall::DeviceSelectReturned_AndReinstall(void *pParam,bool bContinue)
{
CScene_Reinstall* pClass = (CScene_Reinstall*)pParam;
CScene_Reinstall* pClass = static_cast<CScene_Reinstall *>(pParam);
if(!StorageManager.GetSaveDeviceSelected(pClass->m_iPad))
{