Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -8,9 +8,9 @@ int CXuiCtrlBubblesProgress::GetValue()
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void* pvUserData;
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this->GetUserData( &pvUserData );
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if( pvUserData != NULL )
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if( pvUserData != nullptr )
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{
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BrewingStandTileEntity *pBrewingStandTileEntity = (BrewingStandTileEntity *)pvUserData;
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BrewingStandTileEntity *pBrewingStandTileEntity = static_cast<BrewingStandTileEntity *>(pvUserData);
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int value = 0;
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int bubbleStep = (pBrewingStandTileEntity->getBrewTime() / 2) % 7;
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