* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
52 lines
876 B
C++
52 lines
876 B
C++
#include "stdafx.h"
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#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
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#include "XUI_Ctrl_BubblesProgress.h"
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int CXuiCtrlBubblesProgress::GetValue()
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{
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void* pvUserData;
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this->GetUserData( &pvUserData );
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if( pvUserData != nullptr )
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{
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BrewingStandTileEntity *pBrewingStandTileEntity = static_cast<BrewingStandTileEntity *>(pvUserData);
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int value = 0;
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int bubbleStep = (pBrewingStandTileEntity->getBrewTime() / 2) % 7;
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switch (bubbleStep)
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{
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case 0:
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value = 0;
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break;
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case 6:
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value = 5;
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break;
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case 5:
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value = 10;
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break;
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case 4:
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value = 15;
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break;
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case 3:
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value = 20;
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break;
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case 2:
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value = 25;
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break;
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case 1:
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value = 30;
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break;
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}
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return value;
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}
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return 0;
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}
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void CXuiCtrlBubblesProgress::GetRange(int *pnRangeMin, int *pnRangeMax)
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{
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*pnRangeMin = 0;
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*pnRangeMax = 30;
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} |