Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
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@@ -36,7 +36,7 @@ void CompleteAllRuleDefinition::updateStatus(GameRule *rule)
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progress += it.second.gr->getGameRuleDefinition()->getProgress(it.second.gr);
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}
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}
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if(rule->getConnection() != NULL)
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if(rule->getConnection() != nullptr)
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{
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PacketData data;
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data.goal = goal;
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@@ -45,20 +45,20 @@ void CompleteAllRuleDefinition::updateStatus(GameRule *rule)
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int icon = -1;
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int auxValue = 0;
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if(m_lastRuleStatusChanged != NULL)
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if(m_lastRuleStatusChanged != nullptr)
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{
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icon = m_lastRuleStatusChanged->getIcon();
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auxValue = m_lastRuleStatusChanged->getAuxValue();
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m_lastRuleStatusChanged = NULL;
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m_lastRuleStatusChanged = nullptr;
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}
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rule->getConnection()->send( shared_ptr<UpdateGameRuleProgressPacket>( new UpdateGameRuleProgressPacket(getActionType(), this->m_descriptionId,icon, auxValue, 0,&data,sizeof(PacketData))));
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rule->getConnection()->send(std::make_shared<UpdateGameRuleProgressPacket>(getActionType(), this->m_descriptionId, icon, auxValue, 0, &data, sizeof(PacketData)));
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}
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app.DebugPrintf("Updated CompleteAllRule - Completed %d of %d\n", progress, goal);
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}
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wstring CompleteAllRuleDefinition::generateDescriptionString(const wstring &description, void *data, int dataLength)
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{
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PacketData *values = (PacketData *)data;
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PacketData *values = static_cast<PacketData *>(data);
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wstring newDesc = description;
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newDesc = replaceAll(newDesc,L"{*progress*}",std::to_wstring(values->progress));
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newDesc = replaceAll(newDesc,L"{*goal*}",std::to_wstring(values->goal));
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