Remove #203 core code before a cleaner implementation

This commit is contained in:
void_17
2026-03-03 08:45:26 +07:00
parent 95d4d0a703
commit a5e3cb04b3
2 changed files with 3 additions and 88 deletions

View File

@@ -53,8 +53,7 @@ extern UINT g_ScreenHeight;
void gluPerspective(float fovy, float aspect, float zNear, float zFar)
{
float dynamicAspect = (float)g_ScreenWidth / (float)g_ScreenHeight;
RenderManager.MatrixPerspective(fovy, dynamicAspect, zNear, zFar);
RenderManager.MatrixPerspective(fovy,aspect,zNear,zFar);
}
void glOrtho(float left,float right,float bottom,float top,float zNear,float zFar)