Disable blank changelog popup for now
Partially addresses issue in #190
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@@ -1658,7 +1658,8 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in
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// If you're navigating to the multigamejoinload, and the player hasn't seen the updates message yet, display it now
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// If you're navigating to the multigamejoinload, and the player hasn't seen the updates message yet, display it now
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// display this message the first 3 times
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// display this message the first 3 times
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if((eScene==eUIScene_LoadOrJoinMenu) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0))
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// todo: re-enable if we fix this menu, for now its just blank!
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if(false && (eScene==eUIScene_LoadOrJoinMenu) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0))
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{
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{
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eScene=eUIScene_NewUpdateMessage;
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eScene=eUIScene_NewUpdateMessage;
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bSeenUpdateTextThisSession=true;
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bSeenUpdateTextThisSession=true;
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