feat: bind F1 to toggle the HUD settings (#244)
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@@ -1272,7 +1272,15 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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}
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}
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}
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}
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// F3 toggles the debug console overlay, F11 toggles fullscreen
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// F1 toggles the HUD, F3 toggles the debug console overlay, F11 toggles fullscreen
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if (KMInput.IsKeyPressed(VK_F1))
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{
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int primaryPad = ProfileManager.GetPrimaryPad();
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unsigned char displayHud = app.GetGameSettings(primaryPad, eGameSetting_DisplayHUD);
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app.SetGameSettings(primaryPad, eGameSetting_DisplayHUD, displayHud ? 0 : 1);
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app.SetGameSettings(primaryPad, eGameSetting_DisplayHand, displayHud ? 0 : 1);
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}
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if (KMInput.IsKeyPressed(VK_F3))
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if (KMInput.IsKeyPressed(VK_F3))
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{
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{
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static bool s_debugConsole = false;
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static bool s_debugConsole = false;
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@@ -61,6 +61,7 @@ This feature is based on [LCEMP](https://github.com/LCEMP/LCEMP/)
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- **Select Item**: `Mouse Wheel` or keys `1` to `9`
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- **Select Item**: `Mouse Wheel` or keys `1` to `9`
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- **Accept or Decline Tutorial hints**: `Enter` to accept and `B` to decline
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- **Accept or Decline Tutorial hints**: `Enter` to accept and `B` to decline
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- **Game Info (Player list and Host Options)**: `TAB`
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- **Game Info (Player list and Host Options)**: `TAB`
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- **Toggle HUD**: `F1`
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- **Toggle Debug Info**: `F3`
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- **Toggle Debug Info**: `F3`
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- **Open Debug Overlay**: `F4`
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- **Open Debug Overlay**: `F4`
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