I genuinely didn't know release and debug had seperate include dirs 😢😢😢 i suck with vs projects (#830)
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@@ -1786,7 +1786,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<CallAttributedProfiling>Disabled</CallAttributedProfiling>
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<AdditionalIncludeDirectories>Windows64\Iggy\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>Windows64\Iggy\include;$(ProjectDir);$(ProjectDir)..\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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@@ -28322,7 +28322,9 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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<ClInclude Include="ZombieRenderer.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\include\lce_filesystem\lce_filesystem.cpp" />
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<ClCompile Include="..\include\lce_filesystem\lce_filesystem.cpp">
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)../include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<ClCompile Include="AbstractContainerScreen.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
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