fix: restore KBM sprint on either Ctrl key
This commit is contained in:
@@ -104,7 +104,7 @@ void Input::tick(LocalPlayer *player)
|
||||
}
|
||||
}
|
||||
|
||||
// Left Ctrl + forward = sprint (hold to sprint)
|
||||
// Ctrl + forward = sprint (hold to sprint)
|
||||
if (!player->abilities.flying)
|
||||
{
|
||||
bool ctrlHeld = g_KBMInput.IsKeyDown(KeyboardMouseInput::KEY_SPRINT);
|
||||
|
||||
Reference in New Issue
Block a user