diff --git a/Minecraft.Client/Input.cpp b/Minecraft.Client/Input.cpp index 5e41da29..4d931d3e 100644 --- a/Minecraft.Client/Input.cpp +++ b/Minecraft.Client/Input.cpp @@ -104,7 +104,7 @@ void Input::tick(LocalPlayer *player) } } - // Left Ctrl + forward = sprint (hold to sprint) + // Ctrl + forward = sprint (hold to sprint) if (!player->abilities.flying) { bool ctrlHeld = g_KBMInput.IsKeyDown(KeyboardMouseInput::KEY_SPRINT); diff --git a/Minecraft.Client/Windows64/KeyboardMouseInput.cpp b/Minecraft.Client/Windows64/KeyboardMouseInput.cpp index 95c3f4fc..6206db87 100644 --- a/Minecraft.Client/Windows64/KeyboardMouseInput.cpp +++ b/Minecraft.Client/Windows64/KeyboardMouseInput.cpp @@ -12,6 +12,21 @@ extern HWND g_hWnd; // Forward declaration static void ClipCursorToWindow(HWND hWnd); +static bool IsModifierKeyDown(const bool* keyState, int vkCode) +{ + switch (vkCode) + { + case VK_SHIFT: + return keyState[VK_LSHIFT] || keyState[VK_RSHIFT]; + case VK_CONTROL: + return keyState[VK_LCONTROL] || keyState[VK_RCONTROL]; + case VK_MENU: + return keyState[VK_LMENU] || keyState[VK_RMENU]; + default: + return false; + } +} + void KeyboardMouseInput::Init() { memset(m_keyDown, 0, sizeof(m_keyDown)); @@ -189,6 +204,9 @@ void KeyboardMouseInput::OnRawMouseDelta(int dx, int dy) bool KeyboardMouseInput::IsKeyDown(int vkCode) const { + if (vkCode == VK_SHIFT || vkCode == VK_CONTROL || vkCode == VK_MENU) + return IsModifierKeyDown(m_keyDown, vkCode); + if (vkCode >= 0 && vkCode < MAX_KEYS) return m_keyDown[vkCode]; return false; @@ -196,6 +214,9 @@ bool KeyboardMouseInput::IsKeyDown(int vkCode) const bool KeyboardMouseInput::IsKeyPressed(int vkCode) const { + if (vkCode == VK_SHIFT || vkCode == VK_CONTROL || vkCode == VK_MENU) + return IsModifierKeyDown(m_keyPressed, vkCode); + if (vkCode >= 0 && vkCode < MAX_KEYS) return m_keyPressed[vkCode]; return false; @@ -203,6 +224,9 @@ bool KeyboardMouseInput::IsKeyPressed(int vkCode) const bool KeyboardMouseInput::IsKeyReleased(int vkCode) const { + if (vkCode == VK_SHIFT || vkCode == VK_CONTROL || vkCode == VK_MENU) + return IsModifierKeyDown(m_keyReleased, vkCode); + if (vkCode >= 0 && vkCode < MAX_KEYS) return m_keyReleased[vkCode]; return false; diff --git a/Minecraft.Client/Windows64/KeyboardMouseInput.h b/Minecraft.Client/Windows64/KeyboardMouseInput.h index 05067055..89a028b1 100644 --- a/Minecraft.Client/Windows64/KeyboardMouseInput.h +++ b/Minecraft.Client/Windows64/KeyboardMouseInput.h @@ -20,7 +20,7 @@ public: static const int KEY_RIGHT = 'D'; static const int KEY_JUMP = VK_SPACE; static const int KEY_SNEAK = VK_LSHIFT; - static const int KEY_SPRINT = VK_LCONTROL; + static const int KEY_SPRINT = VK_CONTROL; static const int KEY_INVENTORY = 'E'; static const int KEY_DROP = 'Q'; static const int KEY_CRAFTING = 'C';