Copy assets fix (#207)
* Update CopyAssets to ignore source files and only copy used files. * Forgot the debug copy assets * Remove leftovers from testing * Fix ClientSources.cmake to include WinsockNetLayer.cpp * Ignore xml and lang files in output, also remove Layout directory as it only includes a useless binary * Debug & Release use the same file structure
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@@ -476,6 +476,7 @@ set(MINECRAFT_CLIENT_SOURCES
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"Windows64/Windows64_App.cpp"
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"Windows64/Windows64_Minecraft.cpp"
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"Windows64/Windows64_UIController.cpp"
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"Windows64/Network/WinsockNetLayer.cpp"
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"WitchModel.cpp"
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"WitchRenderer.cpp"
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"WitherBossModel.cpp"
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