Copy assets fix (#207)

* Update CopyAssets to ignore source files and only copy used files.

* Forgot the debug copy assets

* Remove leftovers from testing

* Fix ClientSources.cmake to include WinsockNetLayer.cpp

* Ignore xml and lang files in output, also remove Layout directory as it only includes a useless binary

* Debug & Release use the same file structure
This commit is contained in:
GuglioIsStupid
2026-03-02 19:04:36 -05:00
committed by GitHub
parent dea460381f
commit 3dce71ef32
2 changed files with 47 additions and 22 deletions

View File

@@ -476,6 +476,7 @@ set(MINECRAFT_CLIENT_SOURCES
"Windows64/Windows64_App.cpp"
"Windows64/Windows64_Minecraft.cpp"
"Windows64/Windows64_UIController.cpp"
"Windows64/Network/WinsockNetLayer.cpp"
"WitchModel.cpp"
"WitchRenderer.cpp"
"WitherBossModel.cpp"