Max players from 8 -> 255 + small connection optimizations (#722)
* Multiplayer 8 to max byte increase. Made-with: Cursor * Server chunk optimizations for large player counts, server full notification fix, added to server.properties.
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@@ -13,9 +13,6 @@ public:
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static ResourceLocation DEFAULT_LOCATION;
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private:
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// 4J Added
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static const unsigned int s_nametagColors[MINECRAFT_NET_MAX_PLAYERS];
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HumanoidModel *humanoidModel;
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HumanoidModel *armorParts1;
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HumanoidModel *armorParts2;
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