Max players from 8 -> 255 + small connection optimizations (#722)

* Multiplayer 8 to max byte increase.

Made-with: Cursor

* Server chunk optimizations for large player counts, server full notification fix, added to server.properties.
This commit is contained in:
Kevin
2026-03-06 19:23:32 -06:00
committed by GitHub
parent 16446265d5
commit 13960a93b2
16 changed files with 294 additions and 145 deletions

View File

@@ -64,7 +64,7 @@ public:
public:
PlayerList(MinecraftServer *server);
~PlayerList();
void placeNewPlayer(Connection *connection, shared_ptr<ServerPlayer> player, shared_ptr<LoginPacket> packet);
bool placeNewPlayer(Connection *connection, shared_ptr<ServerPlayer> player, shared_ptr<LoginPacket> packet);
protected:
void updateEntireScoreboard(ServerScoreboard *scoreboard, shared_ptr<ServerPlayer> player);