Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -10,9 +10,9 @@ int CXuiCtrlFireProgress::GetValue()
void* pvUserData;
this->GetUserData( &pvUserData );
if( pvUserData != nullptr )
if( pvUserData != NULL )
{
FurnaceTileEntity *pFurnaceTileEntity = static_cast<FurnaceTileEntity *>(pvUserData);
FurnaceTileEntity *pFurnaceTileEntity = (FurnaceTileEntity *)pvUserData;
// TODO This param is a magic number in Java but we should really define it somewhere with a name
// I think it is the number of states of the progress display (ie the max value)