Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -10,9 +10,9 @@ int CXuiCtrlFireProgress::GetValue()
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void* pvUserData;
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this->GetUserData( &pvUserData );
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if( pvUserData != nullptr )
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if( pvUserData != NULL )
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{
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FurnaceTileEntity *pFurnaceTileEntity = static_cast<FurnaceTileEntity *>(pvUserData);
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FurnaceTileEntity *pFurnaceTileEntity = (FurnaceTileEntity *)pvUserData;
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// TODO This param is a magic number in Java but we should really define it somewhere with a name
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// I think it is the number of states of the progress display (ie the max value)
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