Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
|
||||
|
||||
CraftTask::CraftTask( int itemId, int auxValue, int quantity,
|
||||
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= nullptr*/,
|
||||
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= NULL*/,
|
||||
bool bShowMinimumTime /*=false*/, bool bAllowFade /*=true*/, bool m_bTaskReminders /*=true*/ )
|
||||
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
|
||||
m_quantity( quantity ),
|
||||
@@ -17,7 +17,7 @@ CraftTask::CraftTask( int itemId, int auxValue, int quantity,
|
||||
}
|
||||
|
||||
CraftTask::CraftTask( int *items, int *auxValues, int numItems, int quantity,
|
||||
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= nullptr*/,
|
||||
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= NULL*/,
|
||||
bool bShowMinimumTime /*=false*/, bool bAllowFade /*=true*/, bool m_bTaskReminders /*=true*/ )
|
||||
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
|
||||
m_quantity( quantity ),
|
||||
|
||||
Reference in New Issue
Block a user