Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -3,7 +3,7 @@
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
CraftTask::CraftTask( int itemId, int auxValue, int quantity,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= nullptr*/,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= NULL*/,
bool bShowMinimumTime /*=false*/, bool bAllowFade /*=true*/, bool m_bTaskReminders /*=true*/ )
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
m_quantity( quantity ),
@@ -17,7 +17,7 @@ CraftTask::CraftTask( int itemId, int auxValue, int quantity,
}
CraftTask::CraftTask( int *items, int *auxValues, int numItems, int quantity,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= nullptr*/,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= NULL*/,
bool bShowMinimumTime /*=false*/, bool bAllowFade /*=true*/, bool m_bTaskReminders /*=true*/ )
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ),
m_quantity( quantity ),