Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -47,7 +47,7 @@ void StartFeature::addAttribute(const wstring &attributeName, const wstring &att
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else if(attributeName.compare(L"feature") == 0)
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{
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int value = _fromString<int>(attributeValue);
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m_feature = static_cast<StructureFeature::EFeatureTypes>(value);
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m_feature = (StructureFeature::EFeatureTypes)value;
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app.DebugPrintf("StartFeature: Adding parameter feature=%d\n",m_feature);
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}
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else
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@@ -58,6 +58,6 @@ void StartFeature::addAttribute(const wstring &attributeName, const wstring &att
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bool StartFeature::isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation)
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{
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if(orientation != nullptr) *orientation = m_orientation;
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if(orientation != NULL) *orientation = m_orientation;
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return chunkX == m_chunkX && chunkZ == m_chunkZ && feature == m_feature;
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}
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