Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -46,7 +46,7 @@ void AddEnchantmentRuleDefinition::addAttribute(const wstring &attributeName, co
bool AddEnchantmentRuleDefinition::enchantItem(shared_ptr<ItemInstance> item)
{
bool enchanted = false;
if (item != nullptr)
if (item != NULL)
{
// 4J-JEV: Ripped code from enchantmenthelpers
// Maybe we want to add an addEnchantment method to EnchantmentHelpers
@@ -58,7 +58,7 @@ bool AddEnchantmentRuleDefinition::enchantItem(shared_ptr<ItemInstance> item)
{
Enchantment *e = Enchantment::enchantments[m_enchantmentId];
if(e != nullptr && e->category->canEnchant(item->getItem()))
if(e != NULL && e->category->canEnchant(item->getItem()))
{
int level = min(e->getMaxLevel(), m_enchantmentLevel);
item->enchant(e, m_enchantmentLevel);