Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -57,7 +57,7 @@ void SoundEngine::updateSoundEffectVolume(float fVal) {}
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void SoundEngine::add(const wstring& name, File *file) {}
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void SoundEngine::addMusic(const wstring& name, File *file) {}
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void SoundEngine::addStreaming(const wstring& name, File *file) {}
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char *SoundEngine::ConvertSoundPathToName(const wstring& name, bool bConvertSpaces) { return nullptr; }
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char *SoundEngine::ConvertSoundPathToName(const wstring& name, bool bConvertSpaces) { return NULL; }
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bool SoundEngine::isStreamingWavebankReady() { return true; }
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void SoundEngine::playMusicTick() {};
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@@ -334,7 +334,7 @@ void SoundEngine::tick(shared_ptr<Mob> *players, float a)
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bool bListenerPostionSet = false;
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for( size_t i = 0; i < MAX_LOCAL_PLAYERS; i++ )
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{
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if( players[i] != nullptr )
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if( players[i] != NULL )
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{
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m_ListenerA[i].bValid=true;
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F32 x,y,z;
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@@ -401,7 +401,7 @@ SoundEngine::SoundEngine()
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m_iMusicDelay=0;
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m_validListenerCount=0;
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m_bHeardTrackA=nullptr;
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m_bHeardTrackA=NULL;
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// Start the streaming music playing some music from the overworld
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SetStreamingSounds(eStream_Overworld_Calm1,eStream_Overworld_piano3,
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@@ -547,8 +547,8 @@ void SoundEngine::play(int iSound, float x, float y, float z, float volume, floa
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&m_engine,
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finalPath,
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MA_SOUND_FLAG_ASYNC,
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nullptr,
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nullptr,
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NULL,
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NULL,
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&s->sound) != MA_SUCCESS)
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{
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app.DebugPrintf("Failed to initialize sound from file: %s\n", finalPath);
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@@ -631,8 +631,8 @@ void SoundEngine::playUI(int iSound, float volume, float pitch)
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&m_engine,
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finalPath,
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MA_SOUND_FLAG_ASYNC,
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nullptr,
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nullptr,
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NULL,
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NULL,
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&s->sound) != MA_SUCCESS)
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{
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delete s;
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@@ -700,7 +700,7 @@ void SoundEngine::playStreaming(const wstring& name, float x, float y , float z,
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for(unsigned int i=0;i<MAX_LOCAL_PLAYERS;i++)
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{
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if(pMinecraft->localplayers[i]!=nullptr)
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if(pMinecraft->localplayers[i]!=NULL)
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{
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if(pMinecraft->localplayers[i]->dimension==LevelData::DIMENSION_END)
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{
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@@ -794,7 +794,7 @@ int SoundEngine::getMusicID(int iDomain)
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Minecraft *pMinecraft=Minecraft::GetInstance();
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// Before the game has started?
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if(pMinecraft==nullptr)
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if(pMinecraft==NULL)
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{
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// any track from the overworld
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return GetRandomishTrack(m_iStream_Overworld_Min,m_iStream_Overworld_Max);
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@@ -927,8 +927,8 @@ int SoundEngine::OpenStreamThreadProc(void* lpParameter)
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&soundEngine->m_engine,
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soundEngine->m_szStreamName,
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MA_SOUND_FLAG_STREAM,
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nullptr,
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nullptr,
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NULL,
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NULL,
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&soundEngine->m_musicStream);
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if (result != MA_SUCCESS)
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@@ -1186,7 +1186,7 @@ void SoundEngine::playMusicUpdate()
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if( !m_openStreamThread->isRunning() )
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{
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delete m_openStreamThread;
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m_openStreamThread = nullptr;
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m_openStreamThread = NULL;
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app.DebugPrintf("OpenStreamThreadProc finished. m_musicStreamActive=%d\n", m_musicStreamActive);
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@@ -1243,7 +1243,7 @@ void SoundEngine::playMusicUpdate()
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if( !m_openStreamThread->isRunning() )
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{
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delete m_openStreamThread;
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m_openStreamThread = nullptr;
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m_openStreamThread = NULL;
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m_StreamState = eMusicStreamState_Stop;
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}
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break;
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@@ -1279,14 +1279,14 @@ void SoundEngine::playMusicUpdate()
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}
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if(GetIsPlayingStreamingGameMusic())
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{
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//if(m_MusicInfo.pCue!=nullptr)
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//if(m_MusicInfo.pCue!=NULL)
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{
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bool playerInEnd = false;
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bool playerInNether=false;
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Minecraft *pMinecraft = Minecraft::GetInstance();
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for(unsigned int i = 0; i < MAX_LOCAL_PLAYERS; ++i)
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{
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if(pMinecraft->localplayers[i]!=nullptr)
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if(pMinecraft->localplayers[i]!=NULL)
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{
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if(pMinecraft->localplayers[i]->dimension==LevelData::DIMENSION_END)
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{
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@@ -1417,7 +1417,7 @@ void SoundEngine::playMusicUpdate()
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for(unsigned int i=0;i<MAX_LOCAL_PLAYERS;i++)
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{
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if(pMinecraft->localplayers[i]!=nullptr)
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if(pMinecraft->localplayers[i]!=NULL)
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{
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if(pMinecraft->localplayers[i]->dimension==LevelData::DIMENSION_END)
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{
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