Disable overlapping debug cheat inputs on dpad for Release
Same thing as last commit
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@@ -1522,7 +1522,7 @@ void Minecraft::run_middle()
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}
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#endif
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#ifndef _FINAL_BUILD
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#if _DEBUG // ndef _FINAL_BUILD // Disable conflicting debug functionality in release builds
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if( app.DebugSettingsOn() && app.GetUseDPadForDebug() )
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{
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localplayers[i]->ullDpad_last = 0;
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