Fixed a lot of errors and expanded functionality.
This commit is contained in:
parent
f341253aa8
commit
7464c85692
@ -38,9 +38,9 @@ endif ()
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set(CMAKE_C_STANDARD 11)
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add_executable(CustomHeapManager main.c)
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add_executable(CustomHeapManager
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src/CHM.c include/CHM.h
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src/main.c
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)
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if (IS_OS_LINUX)
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target_link_options(CustomHeapManager PUBLIC)
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elseif (IS_OS_WINDOWS)
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endif ()
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target_include_directories(CustomHeapManager PUBLIC ${PROJECT_SOURCE_DIR}/include)
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42
include/CHM.h
Normal file
42
include/CHM.h
Normal file
@ -0,0 +1,42 @@
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#pragma once
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#include <stddef.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <sys/syscall.h>
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#define ALIGN4(s) (((((s)-1)>>2)<<2)+4)
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#define ALIGN16(s) (((s) + 15) & ~0x0F)
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#define ALIGNMENT 4
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#define BLOCK_SIZE sizeof(struct Block)
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#define MINIMUM_BLOCK_SIZE (sizeof(struct Block) + 16)
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enum MemMode : unsigned char
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{
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MEM_MODE_SPEED, // Memory will be allocated more quickly but loses memory efficiency.
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MEM_MODE_EFFICIENCY, // Memory will be allocated more slowly but gains memory efficiency.
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MEM_MODE_BALANCED // Memory will be allocated as quickly as possible but also for the sake of memory efficiency.
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};
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void set_memory_mode(enum MemMode new_mode);
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enum MemMode get_memory_mode();
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/// Will find or allocate a memory block appropriately.
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/// @param [in] size The size of the memory block to request.
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/// @returns The allocated memory address on the heap.
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void *malloc(size_t size);
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void *realloc(void *ptr, size_t newSize);
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/// Will flag the provided memory as free and will defragment other blocks adjacent to it.
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/// @param [in] ptr The memory to flag as free.
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void free(void *ptr);
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/// Will retrieve the current real byte size of the heap.
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/// @returns The size in bytes.
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size_t get_heap_size();
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/// Will check memory blocks on program exit if there's dangling memory.
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void check_memory();
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280
main.c
280
main.c
@ -1,280 +0,0 @@
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#include <stddef.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <stdlib.h>
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#define ALIGN16(s) (((s) + 15) & ~0x0F)
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#define BLOCK_SIZE sizeof(struct block)
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#define MINIMUM_BLOCK_SIZE (sizeof(struct block) + 16)
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/// The memory block's header.
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struct block
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{
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size_t size;
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struct block *prev;
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struct block *next;
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int free;
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};
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struct block *first = NULL;
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struct block *last = NULL;
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/// Extends heap memory upwards, towards zero.
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/// @param [in] s The size of the memory needed aligned by 4 bytes.
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/// @returns The new memory block.
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struct block *extend_heap(size_t s)
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{
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// Ensure the allocated size is at least the minimum block size
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if (s < MINIMUM_BLOCK_SIZE)
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s = MINIMUM_BLOCK_SIZE;
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struct block *b = (struct block *)sbrk(0); // Get the current break
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// Add the size of the block header to the requested size
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s += BLOCK_SIZE;
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if (sbrk(s) == (void *)-1) // Extend the break by s bytes
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return NULL;
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b->size = s;
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b->prev = last;
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b->next = NULL;
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b->free = 0;
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if (last)
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last->next = b;
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last = b;
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return b;
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}
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/// Finds the first block that will fit the given size.
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/// @param [in] s The 4 byte aligned size to look for.
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/// @returns The matching available memory block.
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struct block *find_first(size_t s)
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{
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struct block *current = first;
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while (current && (!current->free || current->size < s))
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current = current->next;
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return current;
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}
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/// Fragments an existing free memory block into the given size.
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/// @param [in] in The memory block to fragment.
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/// @param [in] s The size of the new memory block.
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/// @returns The new memory block.
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struct block *fragment_block(struct block *in, size_t s)
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{
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// Calculate the size of the new block, including the block header
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size_t newBlockSize = s + BLOCK_SIZE;
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// Check if the current block can be split
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if (in->size <= newBlockSize)
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{
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// Cannot split, return the original block
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return in;
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}
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// Calculate the size of the remainder block
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size_t remainderSize = in->size - newBlockSize;
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// Create the new block in the remainder space
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struct block *newBlock = (struct block *)((char *)(in + 1) + s);
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newBlock->size = remainderSize;
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newBlock->prev = in;
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newBlock->next = in->next;
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newBlock->free = 1; // Set the new block as free
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// Update the current block to reflect the reduced size
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in->size = newBlockSize;
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in->next = newBlock;
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// Insert the new block into the linked list of blocks
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if (newBlock->next)
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{
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newBlock->next->prev = newBlock;
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}
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return newBlock;
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}
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struct block *find_best_fit(size_t s)
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{
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struct block *current = first;
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struct block *best_fit = NULL;
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while (current)
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{
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if (current->free && current->size >= s)
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{
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if (best_fit && current->size < best_fit->size) // Check for NULL before comparison
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{
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{
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best_fit = current;
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}
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}
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current = current->next;
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}
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return best_fit;
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}
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}
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/// Will find or allocate a memory block.
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/// @param [in] size The size of the memory block to request.
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/// @returns The requested memory on the heap.
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/// @todo Fragmenting functionality.
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void *malloc(size_t size)
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{
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if (size == 0)
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{
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return NULL;
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}
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size = ALIGN16(size); // First align the requested size
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size_t total_size = size + BLOCK_SIZE; // Then add the size of the block header
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struct block *b;
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if (first)
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{
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b = find_best_fit(size);
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if (!b)
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{
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b = extend_heap(total_size);
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if (!b)
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{
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return NULL; // Check if heap extension failed
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}
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}
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else if (b->size > total_size + MINIMUM_BLOCK_SIZE)
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{
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b = fragment_block(b, size);
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}
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}
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else
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{
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b = extend_heap(total_size);
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if (!b)
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{
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return NULL;
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}
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first = b;
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}
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b->free = 0; // Mark the block as used
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return (char *)b + BLOCK_SIZE; // Return a pointer to the usable memory
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}
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void *realloc(void *ptr, size_t new_size)
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{
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if (!ptr)
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{
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return malloc(new_size);
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}
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if (new_size == 0)
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{
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free(ptr);
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return NULL;
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}
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struct block *b = (struct block *)((char *)ptr - BLOCK_SIZE);
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if (b->size >= new_size + BLOCK_SIZE)
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{
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return ptr; // The block is already big enough
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}
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void *new_ptr = malloc(new_size);
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if (!new_ptr)
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{
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return NULL; // Allocation failed
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}
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memcpy(new_ptr, ptr, b->size - BLOCK_SIZE); // Copy old data to new block, excluding the header size
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free(ptr); // Free the old block
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return new_ptr;
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}
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/// Will flag the provided memory as free and will defragment other blocks adjacent to it.
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/// @param [in] ptr The memory to flag as free.
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/// @note If all data after the provided memory is free, it will reduce the heap size.
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void my_custom_free(void *ptr)
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{
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if (!ptr)
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{
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return;
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}
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struct block *b = (struct block *)((char *)ptr - BLOCK_SIZE);
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if (b->free)
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{
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fprintf(stderr, "Double free detected at block %p.\n", ptr);
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abort(); // Terminate the program immediately due to serious error
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}
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b->free = 1;
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// Coalesce free blocks
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while (b->prev && b->prev->free)
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{
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// Merge with previous block
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b->prev->size += BLOCK_SIZE + b->size;
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b->prev->next = b->next;
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b = b->prev;
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}
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// If there is a next block and it's free, merge with it
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if (b->next && b->next->free)
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{
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b->size += BLOCK_SIZE + b->next->size;
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b->next = b->next->next;
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if (b->next)
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{
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b->next->prev = b;
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}
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}
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// After merging, update the 'last' pointer if necessary
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if (!b->next)
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{
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last = b;
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}
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// Check if we can shrink the heap
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if (b == last)
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{
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// Update 'last' to the previous block or NULL if there's no previous block
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last = b->prev;
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if (last)
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{
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last->next = NULL;
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}
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else
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{
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first = NULL;
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}
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// Reduce the program break to release the memory
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sbrk(0 - (b->size + BLOCK_SIZE));
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}
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}
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int main()
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{
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int *a = (int *)malloc(sizeof(int));
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int *b = (int *)malloc(sizeof(int));
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*a = 5;
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*b = 12;
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printf("Test 1: %i\n", *a);
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printf("Test 2: %i\n", *b);
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printf("Heap Size: %zu Bytes\n", get_heap_size());
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free(a);
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free(b);
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int *c = (int *)malloc(sizeof(int));
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return 0;
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}
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385
src/CHM.c
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385
src/CHM.c
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@ -0,0 +1,385 @@
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#include "CHM.h"
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#include <stddef.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <sys/syscall.h>
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/// The memory block's header.
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struct Block
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{
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size_t size;
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struct Block *prev;
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struct Block *next;
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int free;
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};
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enum MemMode mode = MEM_MODE_BALANCED;
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struct Block *first = NULL;
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struct Block *last = NULL;
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/// Sets the memory mode for the custom heap manager.
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/// @param [in] new_mode The new mode to use.
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void set_memory_mode(const enum MemMode new_mode)
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{
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if (new_mode > MEM_MODE_BALANCED)
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{
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printf("The given memory mode, \"%i\", is invalid.", new_mode);
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return;
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}
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mode = new_mode;
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}
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/// Gets the current memory mode for the custom heap manager.
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/// @returns The current mode.
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enum MemMode get_memory_mode()
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{
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return mode;
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}
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/// Extends heap memory upwards, towards zero.
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/// @param [in] s The size of the memory needed aligned by 4 bytes.
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/// @returns The new memory block.
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struct Block *extend_heap(const size_t s)
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{
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struct Block* b = (struct Block *)syscall(SYS_brk, NULL);
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if ((void *)syscall(SYS_brk, (char *)(b + 1) + s) == (void *)-1)
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return NULL;
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b->size = s;
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b->prev = last;
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b->next = NULL;
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b->free = 0;
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if (last)
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last->next = b;
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last = b;
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return b;
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}
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struct Block *extend_block(struct Block *in, const size_t newSize)
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{
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if (!in->next)
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{
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void *addr = (struct Block *)syscall(SYS_brk, NULL);
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if ((void *)syscall(SYS_brk, (char *)addr + (newSize - in->size)) == (void *)-1)
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return NULL;
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in->size = newSize;
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return in;
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}
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size_t totalSize = in->size;
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struct Block *start = in->prev;
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struct Block *end = in->next;
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while (start && start->free && totalSize < newSize)
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{
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totalSize += BLOCK_SIZE + in->prev->size;
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start = in->prev;
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}
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while (end && end->free && totalSize < newSize)
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{
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totalSize += BLOCK_SIZE + end->size;
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end = end->next;
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}
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if (totalSize < newSize || (mode == MEM_MODE_EFFICIENCY && totalSize > newSize))
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return NULL;
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if (!start)
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start = in;
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if (!end)
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end = in;
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struct Block *b = start->next;
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while (b)
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{
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start->size += BLOCK_SIZE + b->size;
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b = b->next;
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}
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start->next = end->next;
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start->free = 0;
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if (!start->next)
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last = start;
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return start;
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}
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/// Will defragment adjacent memory blocks of the given memory block.
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/// @param [in] in The memory block to defragment for.
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void defragment_adjacent_blocks(struct Block *in)
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{
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// Go in reverse order to find free memory blocks.
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while (in->prev && in->prev->free)
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in = in->prev;
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// Go in forward order to find memory blocks and merge them.
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while (in->next && in->next->free)
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{
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in->size += BLOCK_SIZE + in->next->size;
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in->next = in->next->next;
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}
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}
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/// Fragments an existing free memory block into the given size.
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/// @param [in] in The memory block to fragment.
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/// @param [in] s The size of the new memory block.
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void fragment_block(struct Block *in, size_t s)
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{
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// Create the new block in the remainder space
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struct Block *newBlock = (struct Block *)((char *)(in + 1) + s);
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newBlock->size = in->size - BLOCK_SIZE - s;
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newBlock->prev = in;
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newBlock->next = in->next;
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newBlock->free = 1;
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// Update the current block to reflect the reduced size
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in->size = s;
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in->next = newBlock;
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in->free = 0;
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}
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/// Finds the first block that will fit the given size.
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/// @param [in] s The memory aligned size to look for.
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/// @returns The matching available memory block.
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struct Block *find_first(const size_t s)
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{
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const size_t totalSize = BLOCK_SIZE + s;
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struct Block *current = first;
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while (current)
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{
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if (!current->free || current->size < s)
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{
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current = current->next;
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continue;
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}
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if (current->size >= s)
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break;
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current = current->next;
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}
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return current;
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}
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/// Finds the first memory block with more ore equal to the given size and fragments it if necessary.
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/// @param [in] s The memory aligned size to look for.
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/// @returns The matching available memory block.
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struct Block *find_balanced(const size_t s)
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{
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const size_t totalSize = BLOCK_SIZE + s;
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struct Block *current = first;
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while (current)
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{
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if (!current->free || current->size < s)
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{
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current = current->next;
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continue;
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}
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if (current->size == s)
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break;
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const size_t remainder = current->size - totalSize;
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if (!(remainder % ALIGNMENT))
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{
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fragment_block(current, s);
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break;
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}
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current = current->next;
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}
|
||||
|
||||
return current;
|
||||
}
|
||||
|
||||
/// Finds the best fitting memory block with the given size and fragments it if necessary.
|
||||
/// @param [in] s The memory aligned size to look for.
|
||||
/// @returns The matching available memory block.
|
||||
struct Block *find_best_fit(const size_t s)
|
||||
{
|
||||
const size_t totalSize = BLOCK_SIZE + s;
|
||||
unsigned char fragment = 0;
|
||||
struct Block *best = NULL;
|
||||
struct Block *current = first;
|
||||
|
||||
while (current)
|
||||
{
|
||||
if (!current->free || current->size < s)
|
||||
{
|
||||
current = current->next;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (current->size == s)
|
||||
{
|
||||
fragment = 0;
|
||||
best = current;
|
||||
break;
|
||||
}
|
||||
|
||||
if (best)
|
||||
{
|
||||
if (current->size < best->size && !((current->size - totalSize) % ALIGNMENT))
|
||||
{
|
||||
fragment = 1;
|
||||
best = current;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!((current->size - totalSize) % ALIGNMENT))
|
||||
{
|
||||
fragment = 1;
|
||||
best = current;
|
||||
}
|
||||
}
|
||||
|
||||
current = current->next;
|
||||
}
|
||||
|
||||
if (best && fragment)
|
||||
fragment_block(best, s);
|
||||
|
||||
return best;
|
||||
}
|
||||
|
||||
void *malloc(size_t size)
|
||||
{
|
||||
if (!size)
|
||||
return NULL;
|
||||
|
||||
size = ALIGN16(size);
|
||||
|
||||
struct Block *b;
|
||||
|
||||
if (first)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case MEM_MODE_SPEED:
|
||||
b = find_first(size);
|
||||
break;
|
||||
case MEM_MODE_EFFICIENCY:
|
||||
b = find_best_fit(size);
|
||||
break;
|
||||
case MEM_MODE_BALANCED:
|
||||
b = find_balanced(size);
|
||||
break;
|
||||
}
|
||||
|
||||
if (!b)
|
||||
{
|
||||
b = extend_heap(size);
|
||||
if (!b)
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
b = extend_heap(size);
|
||||
if (!b)
|
||||
return NULL;
|
||||
|
||||
first = b;
|
||||
last = b;
|
||||
}
|
||||
|
||||
return b + 1;
|
||||
}
|
||||
|
||||
void *realloc(void *ptr, size_t newSize)
|
||||
{
|
||||
if (!newSize)
|
||||
return NULL;
|
||||
|
||||
if (!ptr)
|
||||
return malloc(newSize);
|
||||
|
||||
newSize = ALIGN16(newSize);
|
||||
|
||||
struct Block *b = ((struct Block *)ptr) - 1;
|
||||
if (b->free)
|
||||
return NULL;
|
||||
|
||||
size_t totalSize = BLOCK_SIZE + newSize;
|
||||
size_t remainder = b->size - totalSize;
|
||||
|
||||
if (b->size < newSize && !extend_block(b, newSize))
|
||||
return NULL;
|
||||
else if (b->size > newSize && !(remainder % ALIGNMENT))
|
||||
fragment_block(b, newSize);
|
||||
else
|
||||
return ptr;
|
||||
|
||||
return b + 1;
|
||||
}
|
||||
|
||||
void free(void *ptr)
|
||||
{
|
||||
if (!ptr)
|
||||
return;
|
||||
|
||||
struct Block *b = (struct Block *)ptr - 1;
|
||||
if (b->free)
|
||||
{
|
||||
fprintf(stderr, "Double free detected for the address %p.\n", ptr);
|
||||
return;
|
||||
}
|
||||
|
||||
b->free = 1;
|
||||
|
||||
if (mode != MEM_MODE_SPEED)
|
||||
defragment_adjacent_blocks(b);
|
||||
|
||||
if (!b->next)
|
||||
{
|
||||
if (!b->prev)
|
||||
{
|
||||
first = NULL;
|
||||
last = NULL;
|
||||
}
|
||||
else
|
||||
last = b;
|
||||
|
||||
syscall(SYS_brk, b);
|
||||
}
|
||||
}
|
||||
|
||||
size_t get_heap_size()
|
||||
{
|
||||
if (!first || !last)
|
||||
return 0;
|
||||
|
||||
return (char*)first - (char*)last - last->size;
|
||||
}
|
||||
|
||||
void check_memory()
|
||||
{
|
||||
if (!first || !last)
|
||||
return;
|
||||
|
||||
struct Block *current = first;
|
||||
while (current)
|
||||
{
|
||||
if (current->free)
|
||||
printf("Memory at the address %p has been marked free, but still persists.", current + 1);
|
||||
else
|
||||
printf("Memory at the address %p has not been marked free. Possible memory leak?", current + 1);
|
||||
|
||||
current = current->next;
|
||||
}
|
||||
}
|
23
src/main.c
Normal file
23
src/main.c
Normal file
@ -0,0 +1,23 @@
|
||||
#include "CHM.h"
|
||||
|
||||
int main()
|
||||
{
|
||||
int *a = (int *)malloc(sizeof(int));
|
||||
int *b = (int *)malloc(sizeof(int));
|
||||
|
||||
*a = 5;
|
||||
*b = 12;
|
||||
|
||||
printf("Test 1: %i\n", *a);
|
||||
printf("Test 2: %i\n", *b);
|
||||
printf("Heap Size: %zu Bytes\n", get_heap_size());
|
||||
|
||||
free(a);
|
||||
free(b);
|
||||
|
||||
int *c = (int *)malloc(sizeof(int));
|
||||
|
||||
check_memory();
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user