TechDemo/Levels/MainMenu.h

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#pragma once
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#include <lwe/Level.h>
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class MainMenu : public lwe::Level
{
public:
MainMenu() = default;
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explicit MainMenu(const ehs::Str_8& id);
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MainMenu(const MainMenu& level) = default;
MainMenu& operator=(const MainMenu& level) = default;
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void SetupResources(lwe::GpuInterface* inf) override;
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void Setup() override;
void PostInitialize(lwe::GpuCmdBuffer* cmdBuffer) override;
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void OnUpdate(lwe::RenderWindow* win, ehs::Input* input, const float delta) override;
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};