TechDemo/Levels/MainMenu.h

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#pragma once
#include <LWE/LWE.h>
#include <LWE/LWE.h>
#include <LWE/Level.h>
class MainMenu : public lwe::Level
{
public:
MainMenu() = default;
explicit MainMenu(const lwe::Str_8& id);
MainMenu(const MainMenu& level) = default;
MainMenu& operator=(const MainMenu& level) = default;
void SetupResources() override;
void Setup() override;
void PostInitialize(lwe::GpuCmdBuffer* cmdBuffer) override;
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void OnUpdate(lwe::RenderWindow* win, lwe::Input* input, const float delta) override;
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};