UDP and TCP sockets are documented.

This commit is contained in:
Arron David Nelson 2024-02-01 19:36:28 -08:00
parent 57c806ee8c
commit c2cbb35cdf
2 changed files with 93 additions and 9 deletions

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@ -30,9 +30,12 @@ namespace ehs
virtual ~BaseTCP() = default; virtual ~BaseTCP() = default;
/// Initializes the socket with the defaults.
BaseTCP(); BaseTCP();
BaseTCP(const AddrType addrType); /// Properly initializes the socket.
/// @param [in] type The ip version to initialize the socket with.
BaseTCP(AddrType addrType);
BaseTCP(BaseTCP&& tcp) noexcept; BaseTCP(BaseTCP&& tcp) noexcept;
@ -42,22 +45,45 @@ namespace ehs
BaseTCP& operator=(const BaseTCP& tcp); BaseTCP& operator=(const BaseTCP& tcp);
/// Explicitly initialize the socket.
virtual void Initialize() = 0; virtual void Initialize() = 0;
/// Explicitly release resources before it falls off the stack.
virtual void Release() = 0; virtual void Release() = 0;
virtual void Bind(const Str_8& address, unsigned short port) = 0; /// Binds to socket to a specified address and port.
/// @param [in] address The ip address to bind to.
/// @param [in] port The port to bind to.
/// @note Used for servers.
virtual void Bind(const Str_8& address, UInt_16 port) = 0;
/// Listens for new incoming connections.
/// @note Used for servers.
virtual void Listen() = 0; virtual void Listen() = 0;
/// Accepts the new incoming connection.
/// @note Used for servers.
virtual BaseTCP* Accept() = 0; virtual BaseTCP* Accept() = 0;
virtual void Connect(const Str_8& address, const unsigned short port) = 0; /// Connects to a server at the specified address and port.
/// @param [in] address The ip address to connect to.
/// @param [in] port The port to connect to.
/// @note Used for clients.
virtual void Connect(const Str_8& address, UInt_16 port) = 0;
virtual UInt_64 Send(const Byte* const buffer, const UInt_32 size) = 0; /// Sends data to the connected endpoint.
/// @param [in] buffer The data to send to the endpoint.
/// @param [in] size The size in bytes of data being sent.
virtual UInt_64 Send(const Byte* buffer, UInt_32 size) = 0;
virtual UInt_64 Receive(Byte* const buffer, const UInt_32 size) = 0; /// Receives data from the connected endpoint.
/// @param [out] buffer The incoming data from the endpoint.
/// @param [in] size The max size of the buffer in bytes to store the data.
/// @returns The size of the incoming data in bytes.
virtual UInt_64 Receive(Byte* buffer, UInt_32 size) = 0;
/// Sends a string to the connected endpoint.
/// @param [in] str The string to send to the endpoint.
void SendStr(const Str_8& str); void SendStr(const Str_8& str);
/// Sends a HTTP response to the connected endpoint. /// Sends a HTTP response to the connected endpoint.
@ -76,37 +102,61 @@ namespace ehs
/// @returns The request received. /// @returns The request received.
Request RecvReq(); Request RecvReq();
/// Retrieves the sockets ip version.
/// @returns The ip version.
AddrType GetAddressType() const; AddrType GetAddressType() const;
/// Retrieves the bound ip address.
/// @returns The ip address.
Str_8 GetLocalAddress() const; Str_8 GetLocalAddress() const;
/// Retrieves the bound port.
/// @returns The port.
unsigned short GetLocalPort() const; unsigned short GetLocalPort() const;
/// Retrieves the ip address of the connected endpoint.
/// @returns The ip address.
Str_8 GetRemoteAddress() const; Str_8 GetRemoteAddress() const;
unsigned short GetRemotePort() const; /// Retrieves the port of the connected endpoint.
/// @returns The port.
UInt_16 GetRemotePort() const;
/// Retrieves whether or not this socket is connected to a client endpoint.
/// @returns The result.
bool IsConnection() const; bool IsConnection() const;
/// Retrieves whether of not this socket is bound to an ip address and port.
/// @returns The result.
bool IsBound() const; bool IsBound() const;
/// Retrieves whether or not this socket is listening for incoming connections.
/// @returns The result.
bool IsListening() const; bool IsListening() const;
/// Retrieves whether or not this socket is connected to an endpoint.
/// @returns The result.
bool IsConnected() const; bool IsConnected() const;
virtual void SetBlocking(const bool blocking) = 0; /// Sets whether or not the socket blocks the thread when receiving data.
/// @param [in] blocking Whether or not to block.
virtual void SetBlocking(bool blocking) = 0;
/// Retrieves whether or not when receiving data blocks the thread.
/// @returns The result.
virtual bool IsBlocking() const = 0; virtual bool IsBlocking() const = 0;
/// Retrieves whether or not this socket was initialized.
/// @returns The result.
virtual bool IsValid() const = 0; virtual bool IsValid() const = 0;
private: private:
Str_8 RecvHeader(); Str_8 RecvHeader();
Str_8 RecvBody(const UInt_64 contentLength); Str_8 RecvBody(UInt_64 contentLength);
UInt_64 RecvChunkSize(); UInt_64 RecvChunkSize();
Str_8 RecvChunk(const UInt_64 chunkSize); Str_8 RecvChunk(UInt_64 chunkSize);
}; };
} }

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@ -17,8 +17,11 @@ namespace ehs
public: public:
virtual ~BaseUDP() = default; virtual ~BaseUDP() = default;
/// Initializes the socket with the defaults.
BaseUDP(); BaseUDP();
/// Properly initializes the socket.
/// @param [in] type The ip version to initialize the socket with.
BaseUDP(AddrType type); BaseUDP(AddrType type);
BaseUDP(BaseUDP&& udp) noexcept; BaseUDP(BaseUDP&& udp) noexcept;
@ -29,26 +32,57 @@ namespace ehs
BaseUDP& operator=(const BaseUDP& udp); BaseUDP& operator=(const BaseUDP& udp);
/// Explicitly release resources before it falls off the stack.
virtual void Release() = 0; virtual void Release() = 0;
/// Binds to socket to a specified address and port.
/// @param [in] type The ip version to use.
/// @param [in] address The ip address to bind to.
/// @param [in] port The port to bind to.
/// @note Used for servers.
virtual void Bind(AddrType type, const Str_8& address, UInt_16 port) = 0; virtual void Bind(AddrType type, const Str_8& address, UInt_16 port) = 0;
/// Sends data to the endpoint.
/// @param [in] type The ip version of the endpoint.
/// @param [in] address The ip address of the endpoint.
/// @param [in] port The port of the endpoint is bound to.
virtual UInt_64 Send(AddrType type, const Str_8& address, UInt_16 port, const Byte* data, UInt_64 size) = 0; virtual UInt_64 Send(AddrType type, const Str_8& address, UInt_16 port, const Byte* data, UInt_64 size) = 0;
/// Receives data from the endpoint.
/// @param [out] type The ip version of the endpoint.
/// @param [out] address The ip address of the endpoint.
/// @param [out] port The port of the endpoint.
/// @param [out] data The incoming data from the endpoint.
/// @param [in] size The max size of the buffer in bytes to store the data.
/// @returns The size of the incoming data in bytes.
virtual UInt_64 Receive(AddrType* type, Str_8* address, UInt_16* port, Byte* data, UInt_64 size) = 0; virtual UInt_64 Receive(AddrType* type, Str_8* address, UInt_16* port, Byte* data, UInt_64 size) = 0;
/// Retrieves whether or not this socket is bound to an ip address and port.
/// @returns The result.
bool IsBound() const; bool IsBound() const;
/// Sets whether or not the socket blocks the thread when receiving data.
/// @param [in] blocking Whether or not to block.
virtual void SetBlocking(bool blocking) = 0; virtual void SetBlocking(bool blocking) = 0;
/// Retrieves whether or not when receiving data blocks the thread.
/// @returns The result.
virtual bool IsBlocking() const = 0; virtual bool IsBlocking() const = 0;
/// Retrieves the bound ip version.
/// @returns The result.
AddrType GetLocalAddressType() const; AddrType GetLocalAddressType() const;
/// Retrieves the bound ip address.
/// @returns The bound ip address.
Str_8 GetLocalAddress() const; Str_8 GetLocalAddress() const;
/// Retrieves the bound port.
/// @returns The bound port.
UInt_16 GetLocalPort() const; UInt_16 GetLocalPort() const;
/// Retrieves whether or not this socket was initialized.
/// @returns The result.
virtual bool IsValid() const = 0; virtual bool IsValid() const = 0;
}; };
} }