ClassicOS/kernel/debug.c

46 lines
1.2 KiB
C

#include "debug.h"
#include "vga.h"
#include <stdint.h>
#define VGA_WIDTH 80
#define VGA_HEIGHT 25
#define VGA_MEMORY 0xB8000
// VGA text mode color attributes
#define COLOR_WHITE 0x07
// Pointer to the VGA memory
volatile uint16_t* vga_buffer = (uint16_t*)VGA_MEMORY;
// Function to print a string to the VGA text buffer
void debug_print(const char *str) {
while (*str) {
if (*str == '\n') {
// Handle new line
// Move to the next line (not implemented here)
// You can implement line wrapping if needed
str++;
continue;
}
// Calculate the position in the VGA buffer
static int cursor_x = 0;
static int cursor_y = 0;
// Write the character and its attribute to the VGA buffer
vga_buffer[cursor_y * VGA_WIDTH + cursor_x] = (COLOR_WHITE << 8) | *str;
// Move the cursor to the right
cursor_x++;
if (cursor_x >= VGA_WIDTH) {
cursor_x = 0;
cursor_y++;
if (cursor_y >= VGA_HEIGHT) {
cursor_y = 0; // Scroll up (not implemented here)
}
}
str++;
}
}