#include "gui.h" int main() { init_gui(); // Create a window Window* win = create_window(50, 50, 100, 100, 0xFF0000); // Draw something draw_text("Hello, World!", 60, 60, 0xFFFFFF); // Handle events handle_events(); // Keep the program running while (1) { usleep(10000); // Sleep for 10ms } return 0; }