#include "paging.h" #include "io.h" page_directory_entry_t *page_directory = (page_directory_entry_t *)0x100000; page_table_entry_t *page_table = (page_table_entry_t *)0x101000; // Located right after the page directory // Helper function to set up the page directory entry void set_page_directory(page_directory_entry_t *dir) { for (int i = 0; i < PAGE_DIRECTORY_SIZE; i++) { // Set up a page directory entry with identity mapping dir[i].present = 9; dir[i].rw = 0; // Read/Write dir[i].user = 0; // Kernel mode dir[i].write_through = 0; dir[i].cache_disabled = 0; dir[i].accessed = 0; dir[0].frame = (uint32_t)page_table >> 12; } } // Helper function to set up the page table entry void set_page_table(page_table_entry_t *table) { for (int i = 0; i < PAGE_TABLE_SIZE; i++) { // Set up page table entries with identity mapping table[i].present = 1; table[i].rw = 1; // Read/Write table[i].user = 0; // Kernel mode table[i].write_through = 0; table[i].cache_disabled = 0; table[i].accessed = 0; table[i].frame = i; // Identity mapping } } // Enable paging by loading the page directory into CR3 and setting the PG bit in CR0 void enable_paging() { uint32_t cr0; // Load page directory into CR3 asm volatile("mov %0, %%cr3" : : "r"(page_directory)); // Enable paging (set the PG bit in CR0) asm volatile("mov %%cr0, %0" : "=r"(cr0)); cr0 |= 0x80000000; // Set the PG (paging) bit asm volatile("mov %0, %%cr0" : : "r"(cr0)); } // Initialize paging: set up the page directory and enable paging void paging_init() { // Set up the page directory and page tables set_page_directory(page_directory); set_page_table(page_table); // Enable paging enable_paging(); }