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gbowne1-pa
| Author | SHA1 | Date | |
|---|---|---|---|
| 055e3dce56 | |||
| d0fe2cff1b |
107
kernel/fat16.c
107
kernel/fat16.c
@@ -1,107 +0,0 @@
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#include "fat16.h"
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#include "ata.h" // Use ata_read_sector and ata_write_sector
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#include "print.h" // For debugging
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#include <string.h> // For string manipulation
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// Global variables
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static fat16_boot_sector_t boot_sector;
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static uint32_t root_dir_sector = FAT16_ROOT_DIR_SECTOR;
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// Read a sector from the disk using ATA
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bool read_sector(uint32_t lba, uint8_t* buffer) {
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return ata_read_sector(lba, buffer);
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}
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// Write a sector to the disk using ATA
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bool write_sector(uint32_t lba, const uint8_t* buffer) {
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return ata_write_sector(lba, buffer);
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}
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// Parse the boot sector to retrieve basic file system info
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bool parse_fat16_boot_sector(void) {
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uint8_t sector_buffer[FAT16_SECTOR_SIZE];
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// Read the boot sector
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if (!read_sector(FAT16_BOOT_SECTOR, sector_buffer)) {
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print_string("[FAT16] Failed to read boot sector\n");
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return false;
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}
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// Cast to boot sector structure
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memcpy(&boot_sector, sector_buffer, sizeof(fat16_boot_sector_t));
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// Check for FAT16 signature
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if (boot_sector.oem_name[0] != 'F' || boot_sector.oem_name[1] != 'A' || boot_sector.oem_name[2] != 'T') {
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print_string("[FAT16] Invalid FAT16 boot sector signature\n");
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return false;
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}
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print_string("[FAT16] FAT16 boot sector parsed successfully\n");
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return true;
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}
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// Parse the root directory
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bool parse_fat16_root_dir(void) {
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uint8_t sector_buffer[FAT16_SECTOR_SIZE];
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for (int i = 0; i < (boot_sector.max_root_entries / (FAT16_SECTOR_SIZE / sizeof(fat16_dir_entry_t))); i++) {
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// Read root directory sector
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if (!read_sector(root_dir_sector + i, sector_buffer)) {
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print_string("[FAT16] Failed to read root directory sector\n");
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return false;
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}
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// Parse the root directory entries
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for (int j = 0; j < (FAT16_SECTOR_SIZE / sizeof(fat16_dir_entry_t)); j++) {
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fat16_dir_entry_t* entry = (fat16_dir_entry_t*)§or_buffer[j * sizeof(fat16_dir_entry_t)];
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if (entry->name[0] == 0x00) {
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// End of directory entries
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return true;
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}
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if (entry->name[0] != 0xE5) {
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// Print file name (8.3 format)
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char filename[12];
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strncpy(filename, (char*)entry->name, 8);
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filename[8] = '.';
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strncpy(&filename[9], (char*)entry->ext, 3);
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filename[11] = '\0';
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print_string(filename);
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print_string("\n");
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}
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}
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}
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return true;
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}
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// Read a specific directory entry from the FAT16 root directory
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bool read_fat16_entry(uint16_t entry_index, fat16_dir_entry_t* entry) {
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uint8_t sector_buffer[FAT16_SECTOR_SIZE];
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uint32_t sector_num = FAT16_ROOT_DIR_SECTOR + (entry_index / (FAT16_SECTOR_SIZE / sizeof(fat16_dir_entry_t)));
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uint16_t entry_offset = entry_index % (FAT16_SECTOR_SIZE / sizeof(fat16_dir_entry_t));
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// Read the sector
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if (!read_sector(sector_num, sector_buffer)) {
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print_string("[FAT16] Failed to read root directory sector\n");
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return false;
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}
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// Get the entry
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memcpy(entry, §or_buffer[entry_offset * sizeof(fat16_dir_entry_t)], sizeof(fat16_dir_entry_t));
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return true;
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}
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// Mount the FAT16 filesystem
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bool mount_fat16(void) {
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// Parse the boot sector
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if (!parse_fat16_boot_sector()) {
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return false;
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}
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// Parse the root directory
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if (!parse_fat16_root_dir()) {
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return false;
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}
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print_string("[FAT16] Filesystem mounted successfully\n");
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return true;
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}
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@@ -1,60 +0,0 @@
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#ifndef FAT16_H
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#define FAT16_H
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#include <stdint.h>
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#include <stdbool.h>
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/* FAT16 Constants */
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#define FAT16_SECTOR_SIZE 512
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#define FAT16_CLUSTER_SIZE 1
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#define FAT16_MAX_FILENAME_LEN 11 // 8.3 format
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#define FAT16_ROOT_DIR_ENTRIES 224 // Fat16 root directory entries (typically 512 bytes per entry)
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#define FAT16_BOOT_SECTOR 0
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#define FAT16_FAT1_SECTOR 1
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#define FAT16_FAT2_SECTOR 2
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#define FAT16_ROOT_DIR_SECTOR 19 // First sector of root directory
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/* Boot Sector */
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typedef struct {
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uint8_t jmp[3]; // Jump instruction to code
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uint8_t oem_name[8]; // OEM Name
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uint16_t bytes_per_sector; // Bytes per sector (512)
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uint8_t sectors_per_cluster; // Sectors per cluster
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uint16_t reserved_sectors; // Reserved sectors
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uint8_t num_fats; // Number of FAT tables
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uint16_t max_root_entries; // Max number of root directory entries
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uint16_t total_sectors_16; // Total sectors in FAT16
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uint8_t media_type; // Media type (0xF8 = fixed drive)
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uint16_t sectors_per_fat; // Sectors per FAT table
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uint16_t sectors_per_track; // Sectors per track (for CHS addressing)
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uint16_t num_heads; // Number of heads (for CHS addressing)
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uint32_t hidden_sectors; // Hidden sectors (before the partition)
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uint32_t total_sectors_32; // Total sectors in FAT16 (extended)
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} __attribute__((packed)) fat16_boot_sector_t;
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/* FAT16 Directory Entry */
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typedef struct {
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uint8_t name[8]; // File name (8 chars)
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uint8_t ext[3]; // File extension (3 chars)
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uint8_t attributes; // File attributes (e.g., directory, read-only)
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uint8_t reserved; // Reserved
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uint8_t creation_time[2]; // Creation time
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uint8_t creation_date[2]; // Creation date
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uint8_t last_access_date[2]; // Last access date
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uint8_t first_cluster_high[2]; // High part of first cluster number
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uint8_t last_mod_time[2]; // Last modification time
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uint8_t last_mod_date[2]; // Last modification date
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uint8_t first_cluster_low[2]; // Low part of first cluster number
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uint32_t file_size; // File size in bytes
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} __attribute__((packed)) fat16_dir_entry_t;
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/* Function Prototypes */
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bool mount_fat16(void);
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bool read_sector(uint32_t lba, uint8_t* buffer);
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bool write_sector(uint32_t lba, const uint8_t* buffer);
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bool parse_fat16_boot_sector(void);
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bool parse_fat16_root_dir(void);
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bool read_fat16_entry(uint16_t entry_index, fat16_dir_entry_t* entry);
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#endif // FAT16_H
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98
kernel/vesa.c
Normal file
98
kernel/vesa.c
Normal file
@@ -0,0 +1,98 @@
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#include "vesa.h"
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#include "io.h"
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#include "print.h"
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// VESA mode and controller information
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#define VESA_BIOS_INT 0x10
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#define VESA_BIOS_FUNC 0x4F
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// Function to call BIOS with specific VESA function
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static bool vesa_bios_call(uint16_t function, uint16_t* eax, uint32_t* ebx, uint32_t* ecx, uint32_t* edx) {
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// Set up registers for VESA function call
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__asm__ __volatile__(
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"movw %1, %%ax\n" // Move function number into AX
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"int $0x10\n" // Call BIOS interrupt 0x10 (VESA)
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"movw %%ax, %0\n" // Move return value in AX to the return variable
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: "=m"(*eax) // Output operand (eax)
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: "m"(function) // Input operand (function number)
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: "%eax", "%ebx", "%ecx", "%edx", "memory"
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);
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// Check for success (return values vary depending on the function)
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return *eax == 0x004F;
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}
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// Set the VESA video mode
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bool vesa_set_mode(uint16_t mode) {
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uint16_t eax = VBE_FUNCTION_SET_MODE;
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uint32_t ebx = mode;
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uint32_t ecx = 0;
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uint32_t edx = 0;
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if (vesa_bios_call(VBE_FUNCTION_SET_MODE, &eax, &ebx, &ecx, &edx)) {
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return true;
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}
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return false;
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}
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// Get the VESA mode information
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bool vesa_get_mode_info(uint16_t mode, vbe_mode_info_t* info) {
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uint16_t eax = VBE_FUNCTION_GET_MODE_INFO;
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uint32_t ebx = mode;
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uint32_t ecx = 0;
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uint32_t edx = 0;
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if (vesa_bios_call(VBE_FUNCTION_GET_MODE_INFO, &eax, &ebx, &ecx, &edx)) {
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// Copy the information into the provided struct
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uint32_t base = (uint32_t)info;
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__asm__ __volatile__(
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"movw %%bx, %%es:%%di\n"
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:
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: "b" (base)
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: "%es", "%di", "memory"
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);
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return true;
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}
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return false;
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}
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// Get the VESA controller information
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bool vesa_get_controller_info(vbe_controller_info_t* info) {
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uint16_t eax = VBE_FUNCTION_GET_CONTROLLER_INFO;
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uint32_t ebx = 0;
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uint32_t ecx = 0;
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uint32_t edx = 0;
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if (vesa_bios_call(VBE_FUNCTION_GET_CONTROLLER_INFO, &eax, &ebx, &ecx, &edx)) {
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// Copy controller information into the provided struct
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uint32_t base = (uint32_t)info;
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__asm__ __volatile__(
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"movw %%bx, %%es:%%di\n"
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:
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: "b" (base)
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: "%es", "%di", "memory"
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);
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return true;
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}
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return false;
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}
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// Return pointer to the VESA framebuffer
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void* vesa_get_framebuffer(void) {
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vbe_mode_info_t mode_info;
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if (vesa_get_mode_info(0x101, &mode_info)) {
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return (void*)mode_info.PhysBasePtr;
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}
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return NULL;
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}
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// Clear the screen with a color
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void vesa_clear_screen(uint32_t color) {
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uint32_t* framebuffer = (uint32_t*)vesa_get_framebuffer();
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if (framebuffer) {
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for (int y = 0; y < 480; y++) { // For 640x480 mode
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for (int x = 0; x < 640; x++) {
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framebuffer[y * 640 + x] = color;
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}
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}
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}
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}
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67
kernel/vesa.h
Normal file
67
kernel/vesa.h
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@@ -0,0 +1,67 @@
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#ifndef VESA_H
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#define VESA_H
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#include <stdint.h>
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#include <stdbool.h>
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// VESA BIOS Extension 2.0 Function Calls
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#define VBE_FUNCTION_SET_MODE 0x4F02
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#define VBE_FUNCTION_GET_MODE_INFO 0x4F01
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#define VBE_FUNCTION_GET_CONTROLLER_INFO 0x4F00
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#define VBE_FUNCTION_SET_DISPLAY_START 0x4F05
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// VESA Mode Information Structure (VBE 2.0)
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typedef struct {
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uint16_t ModeAttributes; // Mode attributes
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uint8_t WinAAttributes; // Window A attributes
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uint8_t WinBAttributes; // Window B attributes
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uint16_t WinGranularity; // Window granularity
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uint16_t WinSize; // Window size
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uint16_t WinASegment; // Window A segment address
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uint16_t WinBSegment; // Window B segment address
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uint32_t WinFuncPtr; // Function pointer for window
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uint16_t BytesPerScanLine; // Bytes per scanline
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uint16_t XResolution; // Horizontal resolution in pixels
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uint16_t YResolution; // Vertical resolution in pixels
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uint8_t XCharSize; // Character cell width
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uint8_t YCharSize; // Character cell height
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uint8_t NumberOfPlanes; // Number of memory planes
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uint8_t BitsPerPixel; // Bits per pixel
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uint8_t NumberOfBanks; // Number of banks
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uint8_t MemoryModel; // Memory model type
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uint8_t BankSize; // Bank size in kB
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uint8_t NumberOfImagePages; // Number of image pages
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uint8_t Reserved0; // Reserved
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uint8_t RedMaskSize; // Red mask size
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uint8_t RedFieldPosition; // Red field position
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uint8_t GreenMaskSize; // Green mask size
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uint8_t GreenFieldPosition; // Green field position
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uint8_t BlueMaskSize; // Blue mask size
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uint8_t BlueFieldPosition; // Blue field position
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uint8_t RsvdMaskSize; // Reserved mask size
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uint8_t RsvdFieldPosition; // Reserved field position
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uint8_t DirectColorModeInfo; // Direct color mode info
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uint32_t PhysBasePtr; // Physical base address of the linear framebuffer
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uint32_t OffScreenMemOff; // Offset to off-screen memory
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uint16_t OffScreenMemSize; // Size of off-screen memory
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uint8_t Reserved1[206]; // Reserved
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} __attribute__((packed)) vbe_mode_info_t;
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// VESA Controller Information
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typedef struct {
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uint8_t VESAVersion[2]; // VESA version
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uint32_t OEMStringPtr; // Pointer to OEM string
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uint8_t Capabilities[4]; // Capabilities of the controller
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uint32_t VideoModePtr; // Pointer to supported video modes
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uint16_t TotalMemory; // Total video memory (in 64KB)
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uint8_t Reserved[4]; // Reserved
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} __attribute__((packed)) vbe_controller_info_t;
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// Function Prototypes
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bool vesa_set_mode(uint16_t mode);
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bool vesa_get_mode_info(uint16_t mode, vbe_mode_info_t* info);
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bool vesa_get_controller_info(vbe_controller_info_t* info);
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void* vesa_get_framebuffer(void);
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void vesa_clear_screen(uint32_t color);
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#endif // VESA_H
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