39 Commits

Author SHA1 Message Date
4047bc3936 Update display.c
Added the 95% completely wired up display driver implementation file
2025-11-26 16:02:07 -08:00
7e54f0de66 Update display.h
updated header for display driver display.c and display.h this will need to be finished wired up. Old display driver would have done nothing.
2025-11-26 15:53:58 -08:00
940b2810cb Update io.h
adding the missing io
2025-11-20 10:07:01 -08:00
01f85f97ec Update fat12.h
better header for FAT12 kernel driver
2025-11-19 09:31:22 -08:00
fd2c567d29 Update fat12.c
implementation of kernel space fat12 kernel driver for fat12
2025-11-19 09:29:04 -08:00
9de9cc6523 Update scheduler.h 2025-11-19 08:44:15 -08:00
e9a78c835a Create context_switch.s
new context_switch.s for x86 IA32.
must confirm nasm.
2025-11-19 08:43:11 -08:00
77400d8f5a Update scheduler.c
old scheduler might not work on x86 IA-32 32 bit
2025-11-19 08:41:03 -08:00
cdf5676085 Merge pull request #70 from vmttmv/main
Kernel build fixes
2025-11-18 18:11:18 -08:00
vmttmv
8743fa9e24 Multiple changes:
- Makefile: fix linker script path
- irq.c: `irqN()` stubs
- irq.h: fix missing header
- isr.h/isr.c extern `interrupt_handlers`
- utils.c: remove duplicate `memcmp`
2025-11-19 03:32:06 +02:00
3036ee3dfd Delete bootloader/linker.ld
delete linker.ld as moved to kernel space
2025-11-14 14:18:54 -08:00
d5906d72de Move linker.ld
Move to kernel
2025-11-14 14:17:27 -08:00
2ab0efdee1 Delete bootloader/Makefile
Remove Makefile in bootloader
2025-11-14 14:15:51 -08:00
0e011c1682 Update README.md 2025-11-13 14:45:56 -08:00
eccf9d7d7c Merge pull request #69 from vmttmv/bootloader
BL implementation
2025-11-13 14:36:09 -08:00
vmttmv
62fe09d80d multiple changes: BL1/BL2/kernel separation (build system, etc.) BL2 implementation. BL documentation 2025-11-13 23:35:54 +02:00
f1b0670a15 Update kmain.c
Adding isr stuff
2025-11-10 05:59:22 -08:00
48fdb348ca Update irq.h
add implementation for irq handles to header
2025-11-10 05:49:36 -08:00
6dbd08c808 Update irq.c
Implement the irq handles
2025-11-10 05:48:02 -08:00
9ac3a2b862 Update terminal.c
Fixed minor issue with terminal
2025-11-10 05:19:25 -08:00
95f0507c24 Update keyboard.c
some issues with keyboard buffer fixed and interrupt greater than 32 would cause EOI to get sent to PIC 2x
2025-11-10 05:09:30 -08:00
70539f72b8 Update Makefile
This Makefile is for i686-elf cross compilation  only
2025-11-10 03:42:17 -08:00
1b046776e0 Update boot1.asm
remove duplicate print
2025-11-10 03:29:17 -08:00
2609f52dd6 Update paging.c
Fixed page table entry so it doesnt clobber kernel
2025-11-10 03:12:34 -08:00
f2e75c5142 Update kmalloc.c
Safer 1MB heap. Original value would have caused a heap overflow
2025-11-10 02:51:56 -08:00
056d3eb374 Update framebuffer.h
Added the stub graphics framebuffer stub
2025-11-04 01:21:35 -08:00
98f0f58ce4 Add stub code for the graphics franebuffer 2025-11-04 01:13:36 -08:00
7d9d0aeee3 Create memory.c
This is the implementation for memory.c memory.h pair to house the 
memset. memcmp, memcpy, memmove etc careful as there are now duplicates in utils implementation
2025-11-02 17:39:31 -08:00
8e5dff4271 Add memory.h with memcpy and memmove declarations
Define memory management functions and include guards.

Adding a home for memory functions memset, memcpy, memcmp, memmove

This is the header
2025-11-02 17:32:53 -08:00
9aa1b85ca0 Merge pull request #62 from vmttmv/main
begin fixing build errors for stage2
2025-10-25 17:42:46 -07:00
vmttmv
9216673b18 begin fixing build errors 2025-10-26 03:03:20 +03:00
ed07e2cd9c Delete kernel/linker.ld
Removing linker.ld for the grub legacy stuff I was gonna try
2025-10-25 15:10:55 -07:00
a4318d3c79 Delete kernel/multiboot.h
Remove empty multiboot.h for grub legacy
2025-10-25 15:09:32 -07:00
9cde2e708d Merge pull request #61 from vmttmv/main
stage1: fix load addresses for stage2/kernel
2025-10-25 14:53:23 -07:00
vmttmv
c22f6b6f14 stage1: fix load addresses for stage2/kernel 2025-10-26 00:18:45 +03:00
6267863939 Merge pull request #60 from vmttmv/main
build: debug symbols for stage1
2025-10-25 11:42:52 -07:00
vmttmv
49114214cb build: debug symbols for stage1 2025-10-25 21:26:52 +03:00
e58abdae1c Merge pull request #59 from vmttmv/main
Makefile target organization
2025-10-25 10:28:29 -07:00
vmttmv
dd37ba8ed6 make: explicit build dir, separate stage1 target so it can be called easier 2025-10-25 19:52:39 +03:00
46 changed files with 1258 additions and 499 deletions

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@@ -1,35 +1,58 @@
AS = nasm
ASFLAGS = -f elf32 -g -F dwarf
CC = gcc
LD = ld
QEMU = qemu-system-i386
IMG_SIZE = 1440k
QEMU= qemu-system-i386
BOOT_SRC = bootloader/boot.asm
BOOT_BIN = build/boot.bin
BOOT_IMG = build/boot.img
KERNEL_SRC = kernel/kmain.c
KERNEL_BIN = build/kernel.bin
DISK_IMG = build/disk.img
BUILD_DIR = build
DISK_IMG = $(BUILD_DIR)/disk.img
STAGE2_SIZE = 2048
all: $(BOOT_IMG) $(KERNEL_BIN) $(DISK_IMG)
KERNEL_C_SRC = $(wildcard kernel/*.c)
KERNEL_ASM_SRC = $(wildcard kernel/*.asm)
KERNEL_OBJ = $(patsubst kernel/%.c, $(BUILD_DIR)/%.o, $(KERNEL_C_SRC))
KERNEL_OBJ += $(patsubst kernel/%.asm, $(BUILD_DIR)/asm_%.o, $(KERNEL_ASM_SRC))
$(BOOT_BIN): $(BOOT_SRC)
$(AS) -f bin -o $@ $<
all: $(DISK_IMG)
$(BOOT_IMG): $(BOOT_BIN)
cp $(BOOT_BIN) $@
truncate -s $(IMG_SIZE) $@
.PHONY: stage1 stage2 kernel run gdb clean
stage1: $(BUILD_DIR)
$(AS) $(ASFLAGS) -o $(BUILD_DIR)/$@.o bootloader/$@.asm
$(LD) -Ttext=0x7c00 -melf_i386 -o $(BUILD_DIR)/$@.elf $(BUILD_DIR)/$@.o
objcopy -O binary $(BUILD_DIR)/$@.elf $(BUILD_DIR)/$@.bin
$(KERNEL_BIN): $(KERNEL_SRC)
$(CC) -ffreestanding -c $< -o build/kernel.o
$(LD) -T bootloader/linker.ld -o $@ build/kernel.o
# NOTE: Stage2 final size should be checked against `$(STAGE2_SIZE)` by the build system to avoid an overflow.
# Alternatively, convey the final stage2 size through other means to stage1.
stage2: $(BUILD_DIR)
$(AS) $(ASFLAGS) -o $(BUILD_DIR)/stage2.o bootloader/stage2.asm
$(CC) -std=c11 -ffreestanding -nostdlib -fno-stack-protector -m32 -g -c -o $(BUILD_DIR)/stage2_load.o bootloader/stage2_load.c
$(LD) -Tbootloader/stage2.ld -melf_i386 -o $(BUILD_DIR)/$@.elf $(BUILD_DIR)/stage2.o $(BUILD_DIR)/stage2_load.o
objcopy -O binary $(BUILD_DIR)/$@.elf $(BUILD_DIR)/$@.bin
truncate -s $(STAGE2_SIZE) $(BUILD_DIR)/$@.bin
$(DISK_IMG): $(BOOT_IMG) $(KERNEL_BIN)
dd if=$(BOOT_IMG) of=$@ bs=512 seek=4
dd if=$(KERNEL_BIN) of=$@ bs=512 seek=200
$(BUILD_DIR)/asm_%.o: kernel/%.asm
$(AS) $(ASFLAGS) -o $@ $<
run: $(DISK_IMG)
$(QEMU) -drive file=$<,format=raw,if=floppy
$(BUILD_DIR)/%.o: kernel/%.c
$(CC) -std=c11 -ffreestanding -nostdlib -fno-stack-protector -m32 -g -c -o $@ $<
kernel: $(KERNEL_OBJ) | $(BUILD_DIR)
$(LD) -melf_i386 -Tkernel/linker.ld -o $(BUILD_DIR)/kernel.elf $(KERNEL_OBJ)
$(DISK_IMG): stage1 stage2 kernel
dd if=$(BUILD_DIR)/stage1.bin of=$@
dd if=$(BUILD_DIR)/stage2.bin of=$@ oflag=append conv=notrunc
dd if=$(BUILD_DIR)/kernel.elf of=$@ oflag=append conv=notrunc
truncate -s 1M $@
$(BUILD_DIR):
mkdir -p $@
run:
qemu-system-i386 -s -S $(DISK_IMG)
gdb:
gdb -x gdb.txt
clean:
rm -rf build
rm -rf $(BUILD_DIR)

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27
bootloader/README.md Normal file
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@@ -0,0 +1,27 @@
# ClassicOS 2-stage bootloader
Bootloader documentation for ClassicOS
## Disk image organization:
```
[ 512 B ] [ 2048 B ] [ Unspecified ]
Stage 1 Stage 2 Kernel
```
## Stage 1 (`stage1.asm`)
Responsible for loading the second stage using BIOS routines, and switching to protected mode.
- Queries CHS parameters from BIOS
- Loads the second stage bootloader (2048 B) to `0x7c00`
- Sets up a GDT with descriptor entries for code and data both covering the whole 32-bit address space
- Enables A20
- Set CR0.PE (enable protected mode) and jump to stage 2
## Stage 2 (`stage2.asm, stage2_load.c`)
- Set up segment registers
- Load the kernel ELF header
- Parse the program headers, and load all `PT_LOAD` segments from disk
- Jump to the kernel entry

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@@ -1,203 +0,0 @@
; ==============================================================================
; boot1.asm - Second Stage Bootloader (Fixed Real Mode Transition)
; ==============================================================================
[BITS 32]
global _start
extern kmain
_start:
; Set up segments
mov ax, 0x10
mov ds, ax
mov es, ax
mov fs, ax
mov gs, ax
mov ss, ax
; Stack (must be identity-mapped)
mov esp, 0x90000
; CPU Feature Detection: check CPUID support
pushfd ; Save flags
pop eax
mov ecx, eax
xor eax, 1 << 21 ; Flip ID bit
push eax
popfd
pushfd
pop eax
xor eax, ecx
jz .no_cpuid ; CPUID unsupported if no change
; CPUID supported, verify features
mov eax, 1
cpuid
; Check for paging support (bit 31 of edx)
test edx, 1 << 31
jz .no_paging_support
; Additional CPU feature checks could be added here
jmp .cpuid_check_done
.no_cpuid:
mov si, no_cpuid_msg
call print_string_16
jmp halt
.no_paging_support:
mov si, no_paging_msg
call print_string_16
jmp halt
.cpuid_check_done:
; Temporarily switch back to real mode
cli
mov eax, cr0
and eax, 0x7FFFFFFE ; Clear PE & PG bits
mov cr0, eax
jmp 0x18:real_mode_entry
; ----------------------------------------------------------------
[BITS 16]
real_mode_entry:
; Real mode for BIOS access (E820, VESA)
xor ax, ax
mov es, ax
; VESA call
mov di, VbeControllerInfo
mov ax, 0x4F00
int 0x10
jc vesa_error
; E820 memory map
xor ebx, ebx
mov edx, 0x534D4150
mov di, MemoryMapBuffer
mov [MemoryMapEntries], dword 0
.e820_loop:
mov eax, 0xE820
mov ecx, 24
int 0x15
jc e820_error
add di, 24
inc dword [MemoryMapEntries]
test ebx, ebx
jnz .e820_loop
jmp e820_done
e820_error:
mov si, e820_error_msg
call print_string_16
jmp halt
vesa_error:
mov si, vesa_error_msg
call print_string_16
; Fallback: set VGA text mode 3 and continue
mov ah, 0x00 ; BIOS Set Video Mode function
mov al, 0x03 ; VGA 80x25 text mode
int 0x10
; Clear screen
mov ah, 0x06 ; Scroll up function
mov al, 0 ; Clear entire screen
mov bh, 0x07 ; Text attribute (gray on black)
mov cx, 0 ; Upper-left corner
mov dx, 0x184F ; Lower-right corner
int 0x10
jmp e820_done ; Continue booting without VESA graphics
e820_done:
; Back to protected mode
cli
mov eax, cr0
or eax, 1
mov cr0, eax
jmp 0x08:protected_entry
; ----------------------------------------------------------------
[BITS 16]
print_string_16:
.loop:
lodsb
or al, al
jz .done
mov ah, 0x0E
int 0x10
jmp .loop
.done:
ret
e820_error_msg db "E820 Failed!", 0
vesa_error_msg db "VESA Failed!", 0
no_cpuid_msg db "No CPUID support detected!", 0
no_paging_msg db "CPU lacks paging support!", 0
; ----------------------------------------------------------------
[BITS 32]
protected_entry:
; Paging setup
xor eax, eax
mov edi, page_directory
mov ecx, 1024
rep stosd
mov edi, page_table
rep stosd
mov eax, page_table
or eax, 0x3
mov [page_directory], eax
mov ecx, 1024
mov edi, page_table
mov eax, 0x00000003
.fill_pages:
mov [edi], eax
add eax, 0x1000
add edi, 4
loop .fill_pages
mov eax, page_directory
mov cr3, eax
mov eax, cr0
or eax, 0x80000000
mov cr0, eax
jmp kmain
halt:
cli
.hang:
hlt
jmp .hang
; ----------------------------------------------------------------
; Data buffers and variables must be appropriately defined in your data section
MemoryMapBuffer times 128 db 0 ; 128*24 bytes reserved for E820 memory map (adjust size as needed)
MemoryMapEntries dd 0
VbeControllerInfo times 512 db 0 ; Buffer for VESA controller info (adjust size as needed)
; Define page directory and page table aligned as needed (in your data section)
align 4096
page_directory times 1024 dd 0
align 4096
page_table times 1024 dd 0
%assign pad_size 4096
%ifdef __SIZE__
%define size_current __SIZE__
%else
%define size_current ($ - $$)
%endif
%if size_current < pad_size
times pad_size - size_current db 0
%endif
checksum_byte db 0

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@@ -1,26 +0,0 @@
ENTRY(kmain)
SECTIONS {
. = 1M;
.text : {
*(.text*)
}
.rodata : { *(.rodata*) }
.data : { *(.data*) }
.bss : {
*(.bss*)
*(COMMON)
}
.stack (NOLOAD) : {
. = ALIGN(4);
. = . + 0x1000;
}
.heap (NOLOAD) : {
. = ALIGN(4);
. = . + 0x10000;
}
}

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@@ -2,10 +2,16 @@
; boot.asm - First Stage Bootloader (CHS Based)
; ==============================================================================
[BITS 16]
[ORG 0x7C00]
; Params for stage2
%define s2_addr 1 ; stage2 disk offset, in sectors
%define s2_laddr 0x7e00 ; stage2 load address
%define s2_size 2048 ; stage2 size
%define s2_nsect s2_size / 512 ; stage2 size in sectors
start:
[BITS 16]
global _start
_start:
cli ; Disable interrupts
mov [bootdev], dl ; Save boot device number (from BIOS in DL)
@@ -20,30 +26,16 @@ start:
mov ds, ax
mov es, ax
; Query bios for disk parameters
call get_disk_params
; Load second-stage bootloader (boot1.asm) to 0x7E00
mov ax, 1 ; LBA of boot1.asm (starts at sector 1)
call lba_to_chs
mov si, 0x7E00
mov al, 4 ; Number of sectors to read
mov al, s2_nsect ; Number of sectors to read
mov bx, 0x7E00 ; Destination address offset ES = 0 (0x0000:0x7E00)
call read_chs
; Load kernel to 0x100000 (1 MB)
mov si, 0x0000 ; Destination offset
mov ax, 0x1000 ; ES = 0x1000 (0x1000:0x0000 = 1 MB)
mov es, ax
xor bx, bx
mov ax, 5 ; LBA of kernel start (boot1 is 4 sectors: LBA 14 → kernel at LBA 5)
call lba_to_chs
mov al, 16 ; Number of sectors for kernel
call read_chs
jc disk_error
; Memory Validation: Verify checksum of second stage bootloader
mov si, 0x7E00 ; Start of second stage
mov cx, 512 * 4 ; Size in bytes (adjust if more sectors loaded)
call verify_checksum
jc disk_error ; Jump if checksum fails
; Enable A20 line
call enable_a20
jc a20_error ; Jump if A20 enable fails
@@ -96,17 +88,32 @@ verify_checksum:
pop ax
ret
get_disk_params:
mov ah, 08h ; BIOS: Get Drive Parameters
int 13h
; TODO: error checking
; CL bits 05 contain sectors per track
mov al, cl
and al, 3Fh ; mask bits 05
mov ah, 0
mov [sectors_per_track], ax
; DH = maximum head number (0-based)
mov al, dh
inc ax ; convert to count (heads = maxhead + 1)
mov [heads_per_cylinder], ax
ret
; ----------------------------------------------------------------
; CHS Disk Read Routine
; AL = number of sectors
; CL = starting sector (1-based)
; SI = destination offset (Segment:ES already set)
; Inputs:
; AL = sector count
; CH = cylinder
; DH = head
; CL = sector (163, with top 2 bits as high cylinder bits)
; SI = destination offset (segment ES must be set)
; ----------------------------------------------------------------
; Convert LBA to CHS
@@ -118,36 +125,29 @@ verify_checksum:
; CL = sector (1-63, top 2 bits are upper cylinder bits)
lba_to_chs:
pusha
; Sector
xor dx, dx
mov bx, [sectors_per_track]
div bx ; AX = LBA / sectors_per_track, DX = remainder (sector number)
mov si, ax ; SI = temp quotient (track index)
mov cx, [heads_per_cylinder]
xor dx, dx
div cx ; AX = cylinder, DX = head
mov ch, al ; CH = cylinder low byte
mov dh, dl ; DH = head
mov bx, ax
div word [sectors_per_track] ; divide lba with max sectors
add dl, 1 ; take the remainder, sectors start at 1
mov cl, dl ; sector is in cl
; Now take sector number from earlier remainder
mov cx, si ; Copy track index to CX to access CL
and cl, 0x3F ; Mask to 6 bits (sector number)
inc cl ; Sector numbers are 1-based
; Head
mov ax, bx
mov dx, 0
div word [sectors_per_track] ; divide lba with max sectors
mov dx, 0
div word [heads_per_cylinder] ; divide quotient with heads
mov dh, dl ; take the remainder, head is in dh
; Insert upper 2 bits of cylinder into CL
mov ah, al ; AH = cylinder again
and ah, 0xC0 ; Get top 2 bits of cylinder
or cl, ah ; OR them into sector byte
popa
; Cylinder
mov ch, al ; take the quotient, cylinder is in ch
ret
read_chs:
pusha
push dx
mov cx, 5
.retry:
mov ah, 0x02 ; BIOS: Read sectors
mov dl, [bootdev] ; Boot device
@@ -263,7 +263,7 @@ switch_to_pm:
mov eax, cr0
or eax, 1
mov cr0, eax
jmp 0x08:0x7E00
jmp 0x08:0x7E00 ; jump to S2
; ----------------------------------------------------------------
print_string_16:
@@ -285,8 +285,8 @@ halt:
hlt
bootdev db 0
sectors_per_track dw 63
heads_per_cylinder dw 255
sectors_per_track dw 0
heads_per_cylinder dw 0
times 510 - ($ - $$) db 0
dw 0xAA55

98
bootloader/stage2.asm Normal file
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@@ -0,0 +1,98 @@
[BITS 32]
global _start
global ata_lba_read
extern load_kernel
_start:
; Set up segments
; Data segments
mov ax, 0x10
mov ds, ax
mov es, ax
mov fs, ax
mov gs, ax
mov ss, ax
; Code segment
mov ax, 0x08
mov cs, ax
; Stack (must be identity-mapped)
mov esp, 0x90000
call load_kernel
jmp eax
; ----------------------------------------------------------------------------
; ATA read sectors (LBA mode)
;
; sysv32 abi signature:
; void ata_lba_read(uint32_t lba, uint8_t nsect, void *addr);
; ----------------------------------------------------------------------------
ata_lba_read:
push ebp
mov ebp, esp
push ebx
push ecx
push edx
push edi
mov eax, [ebp+8] ; arg #1 = LBA
mov cl, [ebp+12] ; arg #2 = # of sectors
mov edi, [ebp+16] ; arg #3 = buffer address
and eax, 0x0FFFFFFF
mov ebx, eax ; Save LBA in RBX
mov edx, 0x01F6 ; Port to send drive and bit 24 - 27 of LBA
shr eax, 24 ; Get bit 24 - 27 in al
or al, 11100000b ; Set bit 6 in al for LBA mode
out dx, al
mov edx, 0x01F2 ; Port to send number of sectors
mov al, cl ; Get number of sectors from CL
out dx, al
mov edx, 0x1F3 ; Port to send bit 0 - 7 of LBA
mov eax, ebx ; Get LBA from EBX
out dx, al
mov edx, 0x1F4 ; Port to send bit 8 - 15 of LBA
mov eax, ebx ; Get LBA from EBX
shr eax, 8 ; Get bit 8 - 15 in AL
out dx, al
mov edx, 0x1F5 ; Port to send bit 16 - 23 of LBA
mov eax, ebx ; Get LBA from EBX
shr eax, 16 ; Get bit 16 - 23 in AL
out dx, al
mov edx, 0x1F7 ; Command port
mov al, 0x20 ; Read with retry.
out dx, al
mov bl, cl ; Save # of sectors in BL
.wait_drq:
mov edx, 0x1F7
.do_wait_drq:
in al, dx
test al, 8 ; the sector buffer requires servicing.
jz .do_wait_drq ; keep polling until the sector buffer is ready.
mov edx, 0x1F0 ; Data port, in and out
mov ecx, 256
rep insw ; in to [RDI]
dec bl ; are we...
jnz .wait_drq ; ...done?
pop edi
pop edx
pop ecx
pop ebx
pop ebp
ret

14
bootloader/stage2.ld Normal file
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@@ -0,0 +1,14 @@
SECTIONS {
. = 0x7e00;
.text : { *(.text*) }
.rodata : { *(.rodata*) }
.data : { *(.data*) }
.bss : {
*(.bss*)
*(COMMON)
}
read_buf = .;
}

118
bootloader/stage2_load.c Normal file
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@@ -0,0 +1,118 @@
#include <stdint.h>
// ELF Ident indexes
#define EI_NIDENT 16
// Program header types
#define PT_NULL 0
#define PT_LOAD 1
// ELF Header (32-bit)
typedef struct {
uint8_t e_ident[EI_NIDENT];
uint16_t e_type;
uint16_t e_machine;
uint32_t e_version;
uint32_t e_entry; // Entry point
uint32_t e_phoff; // Program header table offset
uint32_t e_shoff; // Section header table offset
uint32_t e_flags;
uint16_t e_ehsize;
uint16_t e_phentsize;
uint16_t e_phnum;
uint16_t e_shentsize;
uint16_t e_shnum;
uint16_t e_shstrndx;
} __attribute__((packed)) Elf32_Ehdr;
// Program Header (32-bit)
typedef struct {
uint32_t p_type;
uint32_t p_offset;
uint32_t p_vaddr;
uint32_t p_paddr;
uint32_t p_filesz;
uint32_t p_memsz;
uint32_t p_flags;
uint32_t p_align;
} __attribute__((packed)) Elf32_Phdr;
// Load an ELF executable into memory.
static int elf_load(const void* data, void (*load_segment)(uint8_t *vaddr, uint32_t src, uint32_t size)) {
const Elf32_Ehdr* header = (const Elf32_Ehdr*)data;
const Elf32_Phdr* ph = (const Elf32_Phdr*)((uint8_t*)data + header->e_phoff);
for (int i = 0; i < header->e_phnum; i++) {
if (ph[i].p_type != PT_LOAD)
continue;
uint32_t offset = ph[i].p_offset;
uint32_t vaddr = ph[i].p_vaddr;
uint32_t filesz = ph[i].p_filesz;
uint32_t memsz = ph[i].p_memsz;
// Copy data segment
//load_segment((uint8_t *)vaddr, offset, filesz);
load_segment((uint8_t *)vaddr, offset, filesz);
// Zero remaining BSS (if any)
if (memsz > filesz) {
uint8_t* bss_start = (uint8_t*)(vaddr + filesz);
for (uint32_t j = 0; j < memsz - filesz; j++) {
bss_start[j] = 0;
}
}
}
return header->e_entry;
}
#define KERN_START_SECT 5
#define MAX(a, b) ((a)>(b) ? (a) : (b))
extern void ata_lba_read(uint32_t lba, uint8_t nsect, void *addr);
extern uint8_t read_buf[];
static uint32_t
total_header_size(const Elf32_Ehdr *header) {
uint32_t phend = header->e_phoff + header->e_phentsize*header->e_phnum;
// Align to 512
return (phend + 511) & ~511;
}
static void read_sectors(uint8_t *vaddr, uint32_t offset, uint32_t size) {
// # of sectors to read
uint32_t rem_nsect = ((size + 511) & ~511) / 512;
// Current lba address, offset by the first sector already read
uint32_t lba = KERN_START_SECT + offset / 512;
// Max 255 sectors at a time
while (rem_nsect) {
uint8_t nsect = rem_nsect > 255 ? 255 : rem_nsect;
ata_lba_read(lba, nsect, vaddr);
vaddr += nsect * 512;
rem_nsect -= nsect;
lba += nsect;
}
}
void *load_kernel(void) {
// Read the first sector
ata_lba_read(KERN_START_SECT, 1, read_buf);
const Elf32_Ehdr* header = (const Elf32_Ehdr*)read_buf;
// Remaining data size, subtract the first 512B already read
uint32_t rem = total_header_size(header) - 512;
// Read the rest if necessary
if (rem)
read_sectors(read_buf+512, 512, rem);
elf_load(read_buf, read_sectors);
return (void *)header->e_entry;
}

6
gdb.txt Normal file
View File

@@ -0,0 +1,6 @@
target remote :1234
add-symbol-file build/stage1.elf
add-symbol-file build/stage2.elf
add-symbol-file build/kernel.elf
hbreak *0x7c00
c

25
kernel/context_switch.s Normal file
View File

@@ -0,0 +1,25 @@
.global ctx_switch
; void ctx_switch(uint32_t **old_sp_ptr, uint32_t *new_sp);
; Arguments on stack (cdecl convention):
; [ESP + 4] -> old_sp_ptr (pointer to the 'stack_ptr' field of current task)
; [ESP + 8] -> new_sp (value of 'stack_ptr' of the next task)
ctx_switch:
; 1. Save the context of the CURRENT task
pushf ; Save EFLAGS (CPU status flags)
pusha ; Save all General Purpose Regs (EAX, ECX, EDX, EBX, ESP, EBP, ESI, EDI)
; 2. Save the current stack pointer (ESP) into the pointer passed as 1st arg
mov eax, [esp + 40] ; Get 1st argument (old_sp_ptr). Offset 40 = 36 (regs) + 4 (ret addr)
mov [eax], esp ; *old_sp_ptr = ESP
; 3. Load the stack pointer of the NEW task
mov esp, [esp + 44] ; Get 2nd argument (new_sp). Offset 44 = 40 + 4
; 4. Restore the context of the NEW task
popa ; Restore all General Purpose Regs
popf ; Restore EFLAGS
; 5. Jump to the new task (The 'ret' pops EIP from the new stack)
ret

View File

@@ -5,7 +5,7 @@
#include "print.h"
void cpuid(uint32_t function, uint32_t *eax, uint32_t *ebx, uint32_t *ecx, uint32_t *edx) {
asm volatile (
__asm__(
"cpuid"
: "=a"(*eax), "=b"(*ebx), "=c"(*ecx), "=d"(*edx)
: "a"(function)
@@ -32,6 +32,6 @@ void identify_cpu() {
serial_write("\n");
terminal_write("CPUID max leaf: ");
print_hex(eax); // You must implement this (see below)
print_hex(eax, false, false); // You must implement this (see below)
terminal_write("\n");
}

View File

@@ -1,36 +1,79 @@
#include "display.h"
#include "io.h" // Include your I/O header for port access
#include "io.h"
#include "vga.h"
// Initialize the display
void init_display(void) {
// Initialize VGA settings, if necessary
// This could involve setting up the VGA mode, etc.
set_display_mode(0x13); // Example: Set to 320x200 256-color mode
// Initialize the VGA driver. This typically sets up the 80x25 text mode,
// clears the screen, and sets the cursor.
vga_init();
}
// Enumerate connected displays
void enumerate_displays(void) {
// This is a simplified example. Actual enumeration may require
// reading from specific VGA registers or using BIOS interrupts.
// This function is often a complex operation in a real driver.
// In this simplified kernel/VGA text mode environment, we use printf
// to output a message and rely on the fact that VGA is present.
// For demonstration, we will just print a message
// In a real driver, you would check the VGA registers
// to determine connected displays.
clear_display();
// Here you would typically read from VGA registers to find connected displays
// For example, using inb() to read from VGA ports
// Clear the display before printing a message
vga_clear(vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK));
// Output a simplified enumeration message
vga_printf("Display: Standard VGA Text Mode (80x25) Detected.\n");
// In a real driver, you would use inb() and outb() with specific VGA ports
// to read information (e.g., from the CRTC registers 0x3D4/0x3D5)
// to check for display presence or configuration.
}
// Set the display mode
// NOTE: Setting arbitrary VGA modes (like 0x13 for 320x200) is very complex
// and requires writing hundreds of register values, often done via BIOS in
// real mode. Since we are in protected mode and have a simple text driver,
// this function is kept simple or treated as a placeholder for full mode changes.
void set_display_mode(uint8_t mode) {
// Set the VGA mode by writing to the appropriate registers
outb(VGA_PORT, mode); // Example function to write to a port
// Check if the requested mode is a known mode (e.g., VGA Text Mode 3)
// For this example, we simply acknowledge the call.
// A true mode set would involve complex register sequencing.
// The provided vga.c is a Text Mode driver, so a graphical mode set
// like 0x13 (320x200 256-color) would break the existing vga_printf functionality.
// A simplified text-mode-specific response:
if (mode == 0x03) { // Mode 3 is standard 80x25 text mode
vga_printf("Display mode set to 80x25 Text Mode (Mode 0x03).\n");
vga_init(); // Re-initialize the text mode
} else {
// Simple I/O example based on the original structure (Caution: Incomplete for full mode set)
outb(VGA_PORT, mode); // Example function to write to a port
vga_printf("Attempting to set display mode to 0x%x. (Warning: May break current display)\n", mode);
}
}
// Clear the display
void clear_display(void) {
// Clear the display by filling it with a color
// This is a placeholder for actual clearing logic
// You would typically write to video memory here
// Use the VGA driver's clear function, typically clearing to black on light grey
// or black on black. We'll use the black on light grey from vga_init for consistency.
vga_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_LIGHT_GREY));
// Reset cursor to 0, 0
vga_set_cursor_position(0, 0);
}
// Helper function to write a string
void display_write_string(const char* str) {
// Use the VGA driver's string writing function
vga_write_string(str, my_strlen(str));
}
// Helper function to print a formatted string
void display_printf(const char* format, ...) {
// Use the VGA driver's printf function
va_list args;
va_start(args, format);
// The vga_printf function already handles the va_list internally,
// so we can just call it directly.
vga_printf(format, args);
va_end(args);
}

View File

@@ -2,13 +2,21 @@
#define DISPLAY_H
#include <stdint.h>
#include "vga.h" // Include VGA functions
#define VGA_PORT 0x3C0 // Base port for VGA
#define VGA_PORT 0x3C0 // Base port for VGA (Often used for general control, though 0x3D4/0x3D5 are used for cursor)
// Function prototypes
void init_display(void);
void enumerate_displays(void);
void set_display_mode(uint8_t mode);
void set_display_mode(uint8_t mode); // In this context, modes are typically BIOS or VESA modes, which are complex.
// We'll treat this as a placeholder/simple mode call.
void clear_display(void);
// New function to write a string using the VGA driver
void display_write_string(const char* str);
// New function to print a formatted string using the VGA driver
void display_printf(const char* format, ...);
#endif // DISPLAY_H

View File

@@ -1,5 +1,184 @@
#include "fat12.h"
#include <stddef.h> // for NULL
// --- Globals for Filesystem State ---
static fat12_bpb_t bpb;
static uint32_t fat_start_lba;
static uint32_t root_dir_lba;
static uint32_t data_start_lba;
static uint32_t root_dir_sectors;
// Scratch buffer to read sectors (avoids large stack usage)
static uint8_t g_sector_buffer[FAT12_SECTOR_SIZE];
// --- Utils (Since we don't have string.h) ---
static int k_memcmp(const void *s1, const void *s2, uint32_t n) {
const uint8_t *p1 = (const uint8_t *)s1;
const uint8_t *p2 = (const uint8_t *)s2;
for (uint32_t i = 0; i < n; i++) {
if (p1[i] != p2[i]) return p1[i] - p2[i];
}
return 0;
}
// Converts "file.txt" to "FILE TXT" for comparison
static void to_fat_name(const char *src, char *dest) {
// Initialize with spaces
for(int i=0; i<11; i++) dest[i] = ' ';
int i = 0, j = 0;
// Copy Name
while (src[i] != '\0' && src[i] != '.' && j < 8) {
// Convert to uppercase (simple version)
char c = src[i];
if (c >= 'a' && c <= 'z') c -= 32;
dest[j++] = c;
i++;
}
// Skip extension dot
if (src[i] == '.') i++;
// Copy Extension
j = 8;
while (src[i] != '\0' && j < 11) {
char c = src[i];
if (c >= 'a' && c <= 'z') c -= 32;
dest[j++] = c;
i++;
}
}
// --- Core Logic ---
void fat12_init() {
// Filesystem initialization code
// 1. Read Boot Sector (LBA 0)
disk_read_sector(0, g_sector_buffer);
// 2. Copy BPB data safely
// We cast the buffer to our struct
fat12_bpb_t *boot_sector = (fat12_bpb_t*)g_sector_buffer;
bpb = *boot_sector;
// 3. Calculate System Offsets
fat_start_lba = bpb.reserved_sectors;
// Root Dir starts after FATs
// LBA = Reserved + (FatCount * SectorsPerFat)
root_dir_lba = fat_start_lba + (bpb.fat_count * bpb.sectors_per_fat);
// Calculate size of Root Directory in sectors
// (Entries * 32 bytes) / 512
root_dir_sectors = (bpb.dir_entries_count * 32 + FAT12_SECTOR_SIZE - 1) / FAT12_SECTOR_SIZE;
// Data starts after Root Directory
data_start_lba = root_dir_lba + root_dir_sectors;
}
// Helper: Read the FAT table to find the NEXT cluster
static uint16_t fat12_get_next_cluster(uint16_t current_cluster) {
// FAT12 Offset Calculation:
// Offset = Cluster + (Cluster / 2)
uint32_t fat_offset = current_cluster + (current_cluster / 2);
uint32_t fat_sector = fat_start_lba + (fat_offset / FAT12_SECTOR_SIZE);
uint32_t ent_offset = fat_offset % FAT12_SECTOR_SIZE;
// Read the sector containing the FAT entry
disk_read_sector(fat_sector, g_sector_buffer);
// Read 16 bits (2 bytes)
// Note: If ent_offset == 511, the entry spans two sectors.
// For simplicity in this snippet, we ignore that edge case (rare).
// A robust kernel would check if(ent_offset == 511) and read next sector.
uint16_t val = *(uint16_t*)&g_sector_buffer[ent_offset];
if (current_cluster & 1) {
return val >> 4; // Odd: High 12 bits
} else {
return val & 0x0FFF; // Even: Low 12 bits
}
}
file_t fat12_open(const char *filename) {
file_t file = {0};
char target_name[11];
to_fat_name(filename, target_name);
// Search Root Directory
for (uint32_t i = 0; i < root_dir_sectors; i++) {
disk_read_sector(root_dir_lba + i, g_sector_buffer);
fat12_entry_t *entry = (fat12_entry_t*)g_sector_buffer;
// Check all 16 entries in this sector (512 / 32 = 16)
for (int j = 0; j < 16; j++) {
if (entry[j].filename[0] == 0x00) return file; // End of Dir
// Check if filename matches
if (k_memcmp(entry[j].filename, target_name, 11) == 0) {
// Found it!
file.start_cluster = entry[j].low_cluster_num;
file.size = entry[j].file_size;
// Initialize file cursor
file.current_cluster = file.start_cluster;
file.bytes_read = 0;
return file;
}
}
}
// Not found (file.start_cluster will be 0)
return file;
}
uint32_t fat12_read(file_t *file, uint8_t *buffer, uint32_t bytes_to_read) {
if (file->start_cluster == 0) return 0; // File not open
uint32_t total_read = 0;
while (bytes_to_read > 0) {
// Check for EOF marker in FAT12 (>= 0xFF8)
if (file->current_cluster >= 0xFF8) break;
// Calculate Physical LBA of current cluster
// LBA = DataStart + ((Cluster - 2) * SectorsPerCluster)
uint32_t lba = data_start_lba + ((file->current_cluster - 2) * bpb.sectors_per_cluster);
// Read the cluster
// NOTE: Assumes SectorsPerCluster = 1 (Standard Floppy)
disk_read_sector(lba, g_sector_buffer);
// Determine how much to copy from this sector
uint32_t chunk_size = FAT12_SECTOR_SIZE;
// If the file is smaller than a sector, or we are at the end
if (chunk_size > bytes_to_read) chunk_size = bytes_to_read;
// Check if we are reading past file size
if (file->bytes_read + chunk_size > file->size) {
chunk_size = file->size - file->bytes_read;
}
// Copy to user buffer
for (uint32_t i = 0; i < chunk_size; i++) {
buffer[total_read + i] = g_sector_buffer[i];
}
total_read += chunk_size;
file->bytes_read += chunk_size;
bytes_to_read -= chunk_size;
// If we finished this cluster, move to the next one
if (chunk_size == FAT12_SECTOR_SIZE) { // Or strictly logic based on position
file->current_cluster = fat12_get_next_cluster(file->current_cluster);
} else {
// We finished the file or the request
break;
}
}
return total_read;
}

View File

@@ -1,47 +1,67 @@
#ifndef FAT12_H
#define FAT12_H
#include <stdint.h> /* Include standard integer types */
#include <stdio.h> /* Include standard I/O library */
#include <stdlib.h> /* Include standard library */
#include <stdint.h>
#define FAT12_SECTOR_SIZE 512 /* Sector size for FAT12 */
#define FAT12_MAX_FILES 128 /* Maximum number of files in root directory */
#define FAT12_ROOT_DIR_SECTORS 1 /* Number of sectors for root directory */
// --- Configuration ---
#define FAT12_SECTOR_SIZE 512
// --- On-Disk Structures (Must be Packed) ---
// BIOS Parameter Block (Start of Boot Sector)
typedef struct {
uint8_t jump[3]; /* Jump instruction for boot */
char oem[8]; /* OEM name */
uint16_t bytes_per_sector; /* Bytes per sector */
uint8_t sectors_per_cluster; /* Sectors per cluster */
uint16_t reserved_sectors; /* Reserved sectors count */
uint8_t num_fats; /* Number of FATs */
uint16_t max_root_dir_entries; /* Max entries in root directory */
uint16_t total_sectors; /* Total sectors */
uint8_t media_descriptor; /* Media descriptor */
uint16_t fat_size; /* Size of each FAT */
uint16_t sectors_per_track; /* Sectors per track */
uint16_t num_heads; /* Number of heads */
uint32_t hidden_sectors; /* Hidden sectors count */
uint32_t total_sectors_large; /* Total sectors for large disks */
} __attribute__((packed)) FAT12_BootSector; /* Packed structure for boot sector */
uint8_t jump[3];
char oem[8];
uint16_t bytes_per_sector; // 512
uint8_t sectors_per_cluster; // 1
uint16_t reserved_sectors; // 1 (Boot sector)
uint8_t fat_count; // 2
uint16_t dir_entries_count; // 224
uint16_t total_sectors; // 2880
uint8_t media_descriptor; // 0xF0
uint16_t sectors_per_fat; // 9
uint16_t sectors_per_track; // 18
uint16_t heads; // 2
uint32_t hidden_sectors;
uint32_t total_sectors_large;
} __attribute__((packed)) fat12_bpb_t;
// Directory Entry (32 bytes)
typedef struct {
char name[11]; /* File name (8.3 format) */
uint8_t attr; /* File attributes */
uint16_t reserved; /* Reserved */
uint16_t time; /* Time of last write */
uint16_t date; /* Date of last write */
uint16_t start_cluster; /* Starting cluster number */
uint32_t file_size; /* File size in bytes */
} __attribute__((packed)) FAT12_DirEntry; /* Directory entry structure */
char filename[8];
char ext[3];
uint8_t attributes;
uint8_t reserved;
uint8_t creation_ms;
uint16_t creation_time;
uint16_t creation_date;
uint16_t last_access_date;
uint16_t high_cluster_num; // Always 0 in FAT12
uint16_t last_mod_time;
uint16_t last_mod_date;
uint16_t low_cluster_num; // The starting cluster
uint32_t file_size; // Size in bytes
} __attribute__((packed)) fat12_entry_t;
void initialize_fat12(const char *disk_image); /* Function to initialize FAT12 */
void read_fat12(const char *disk_image); /* Function to read FAT12 */
void write_fat12(const char *disk_image); /* Function to write FAT12 */
void list_files(const char *disk_image); /* Function to list files in root directory */
void read_file(const char *disk_image, const char *filename); /* Function to read a file */
void write_file(const char *disk_image, const char *filename, const uint8_t *data, size_t size); /* Function to write a file */
// --- Kernel File Handle ---
// This is what your kernel uses to track an open file
typedef struct {
char name[11];
uint32_t size;
uint16_t start_cluster;
uint16_t current_cluster;
uint32_t current_sector_in_cluster;
uint32_t bytes_read;
} file_t;
#endif
/* FAT12_H */
// --- Public API ---
// You must implement this in your disk driver (e.g., floppy.c)
// Returns 0 on success, non-zero on error.
extern int disk_read_sector(uint32_t lba, uint8_t *buffer);
void fat12_init();
file_t fat12_open(const char *filename);
uint32_t fat12_read(file_t *file, uint8_t *buffer, uint32_t bytes_to_read);
#endif // FAT12_H

View File

@@ -0,0 +1,92 @@
#include "framebuffer.h"
#include <stddef.h>
#include <stdint.h>
// Simple init
void framebuffer_init(framebuffer_t *fb, void *base, uint32_t width, uint32_t height, uint32_t pitch, uint8_t bpp) {
fb->base = base;
fb->width = width;
fb->height = height;
fb->pitch = pitch;
fb->bpp = bpp;
fb->initialized = true;
}
// Pack color into 32-bit value. Format: 0xAARRGGBB
uint32_t framebuffer_pack_color(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
return ((uint32_t)a << 24) | ((uint32_t)r << 16) | ((uint32_t)g << 8) | (uint32_t)b;
}
void framebuffer_put_pixel(framebuffer_t *fb, uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
if (!fb->initialized) return;
if (x >= fb->width || y >= fb->height) return;
if (fb->bpp != 32) return; // only 32bpp implemented here
uint8_t *line = (uint8_t*)fb->base + (size_t)y * fb->pitch;
uint32_t *pixel = (uint32_t*)(line + x * 4);
*pixel = framebuffer_pack_color(r, g, b, a);
}
void framebuffer_clear(framebuffer_t *fb, uint8_t r, uint8_t g, uint8_t b) {
if (!fb->initialized) return;
if (fb->bpp != 32) return;
uint32_t color = framebuffer_pack_color(r,g,b,0xFF);
for (uint32_t y = 0; y < fb->height; ++y) {
uint32_t *row = (uint32_t*)((uint8_t*)fb->base + (size_t)y * fb->pitch);
for (uint32_t x = 0; x < fb->width; ++x) {
row[x] = color;
}
}
}
void framebuffer_fill_rect(framebuffer_t *fb, uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint8_t r, uint8_t g, uint8_t b) {
if (!fb->initialized) return;
if (fb->bpp != 32) return;
if (x >= fb->width || y >= fb->height) return;
if (x + w > fb->width) w = fb->width - x;
if (y + h > fb->height) h = fb->height - y;
uint32_t color = framebuffer_pack_color(r,g,b,0xFF);
for (uint32_t yy = 0; yy < h; ++yy) {
uint32_t *row = (uint32_t*)((uint8_t*)fb->base + (size_t)(y + yy) * fb->pitch) + x;
for (uint32_t xx = 0; xx < w; ++xx) {
row[xx] = color;
}
}
}
// Simple blit from a source buffer with 32bpp pixels and given pitch (bytes per line)
void framebuffer_blit(framebuffer_t *fb, uint32_t dst_x, uint32_t dst_y, const void *src, uint32_t src_w, uint32_t src_h, uint32_t src_pitch) {
if (!fb->initialized) return;
if (fb->bpp != 32) return;
if (dst_x >= fb->width || dst_y >= fb->height) return;
uint32_t copy_w = src_w;
uint32_t copy_h = src_h;
if (dst_x + copy_w > fb->width) copy_w = fb->width - dst_x;
if (dst_y + copy_h > fb->height) copy_h = fb->height - dst_y;
const uint8_t *s = (const uint8_t*)src;
for (uint32_t yy = 0; yy < copy_h; ++yy) {
uint32_t *dst_row = (uint32_t*)((uint8_t*)fb->base + (size_t)(dst_y + yy) * fb->pitch) + dst_x;
const uint32_t *src_row = (const uint32_t*)(s + (size_t)yy * src_pitch);
for (uint32_t xx = 0; xx < copy_w; ++xx) {
dst_row[xx] = src_row[xx];
}
}
}
void framebuffer_test_pattern(framebuffer_t *fb) {
if (!fb->initialized) return;
// simple color bars
uint32_t band_h = fb->height / 6;
framebuffer_fill_rect(fb, 0, 0, fb->width, band_h, 0xFF, 0x00, 0x00); // red
framebuffer_fill_rect(fb, 0, band_h, fb->width, band_h, 0x00, 0xFF, 0x00); // green
framebuffer_fill_rect(fb, 0, band_h*2, fb->width, band_h, 0x00, 0x00, 0xFF); // blue
framebuffer_fill_rect(fb, 0, band_h*3, fb->width, band_h, 0xFF, 0xFF, 0x00); // yellow
framebuffer_fill_rect(fb, 0, band_h*4, fb->width, band_h, 0xFF, 0x00, 0xFF); // magenta
framebuffer_fill_rect(fb, 0, band_h*5, fb->width, fb->height - band_h*5, 0x00, 0xFF, 0xFF); // cyan
}

View File

@@ -0,0 +1,25 @@
#ifndef FRAMEBUFFER_H
#define FRAMEBUFFER_H
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
typedef struct {
void *base;
uint32_t width;
uint32_t height;
uint32_t pitch;
uint8_t bpp;
bool initialized;
} framebuffer_t;
void framebuffer_init(framebuffer_t *fb, void *base, uint32_t width, uint32_t height, uint32_t pitch, uint8_t bpp);
uint32_t framebuffer_pack_color(uint8_t r, uint8_t g, uint8_t b, uint8_t a);
void framebuffer_put_pixel(framebuffer_t *fb, uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
void framebuffer_clear(framebuffer_t *fb, uint8_t r, uint8_t g, uint8_t b);
void framebuffer_fill_rect(framebuffer_t *fb, uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint8_t r, uint8_t g, uint8_t b);
void framebuffer_blit(framebuffer_t *fb, uint32_t dst_x, uint32_t dst_y, const void *src, uint32_t src_w, uint32_t src_h, uint32_t src_pitch);
void framebuffer_test_pattern(framebuffer_t *fb);
#endif /* FRAMEBUFFER_H */

View File

@@ -52,7 +52,7 @@ void idt_set_gate(int n, uint32_t handler) {
// Load IDT via lidt
static void idt_load() {
asm volatile("lidt (%0)" : : "r" (&idt_ptr));
__asm__("lidt (%0)" : : "r" (&idt_ptr));
}
// IDT initialization

View File

@@ -4,12 +4,32 @@
#include <stdint.h>
static inline void outb(uint16_t port, uint8_t val) {
asm volatile ("outb %0, %1" : : "a"(val), "Nd"(port));
__asm__("outb %0, %1" : : "a"(val), "Nd"(port));
}
static inline uint8_t inb(uint16_t port) {
uint8_t ret;
asm volatile ("inb %1, %0" : "=a"(ret) : "Nd"(port));
__asm__("inb %1, %0" : "=a"(ret) : "Nd"(port));
return ret;
}
static inline void outw(uint16_t port, uint16_t val) {
__asm__("outw %0, %1" : : "a"(val), "Nd"(port));
}
static inline uint16_t inw(uint16_t port) {
uint16_t ret;
__asm__("inw %1, %0" : "=a"(ret) : "Nd"(port));
return ret;
}
static inline void outl(uint16_t port, uint32_t val) {
__asm__("outl %0, %1" : : "a"(val), "Nd"(port));
}
static inline uint32_t inl(uint16_t port) {
uint32_t ret;
__asm__("inl %1, %0" : "=a"(ret) : "Nd"(port));
return ret;
}

View File

@@ -1,5 +1,76 @@
#include "idt.h"
#include "irq.h"
#include "io.h"
#include "isr.h"
void irq_init() {
// IRQ initialization code
#define PIC1_CMD 0x20
#define PIC1_DATA 0x21
#define PIC2_CMD 0xA0
#define PIC2_DATA 0xA1
// FIXME: stubs
void irq0() {}
void irq1() {}
void irq2() {}
void irq3() {}
void irq4() {}
void irq5() {}
void irq6() {}
void irq7() {}
void irq8() {}
void irq9() {}
void irq10() {}
void irq11() {}
void irq12() {}
void irq13() {}
void irq14() {}
void irq15() {}
// --- stubs end
void irq_remap(void)
{
outb(PIC1_CMD, 0x11); // ICW1 edge triggered, cascade, need ICW4
outb(PIC2_CMD, 0x11);
outb(PIC1_DATA, 0x20); // ICW2 master base vector
outb(PIC2_DATA, 0x28); // ICW2 slave base vector
outb(PIC1_DATA, 0x04); // ICW3 slave on IRQ2
outb(PIC2_DATA, 0x02); // ICW3 cascade identity
outb(PIC1_DATA, 0x01); // ICW4 8086 mode
outb(PIC2_DATA, 0x01);
// Mask everything except IRQ0 (timer) and IRQ1 (keyboard) for now
outb(PIC1_DATA, 0b11111001);
outb(PIC2_DATA, 0xFF);
}
void irq_install(void)
{
irq_remap();
/* Fill IRQ entries in the IDT (0x20 … 0x2F) */
//extern void irq0(), irq1(), irq2(), irq3(), irq4(), irq5(), irq6(), irq7();
//extern void irq8(), irq9(), irq10(), irq11(), irq12(), irq13(), irq14(), irq15();
idt_set_gate(0x20, (uint32_t)irq0);
idt_set_gate(0x21, (uint32_t)irq1);
/* … repeat for the rest or loop … */
for (int i = 2; i < 16; ++i)
idt_set_gate(0x20 + i, (uint32_t)irq0 + i * 8); // crude but works
}
/* Called from the assembly stubs (see irq.asm below) */
void irq_handler(uint32_t int_num)
{
/* int_num is the *remapped* vector, e.g. 0x21 for keyboard */
if (interrupt_handlers[int_num]) {
interrupt_handlers[int_num]();
}
/* ---- EOI ---- */
if (int_num >= 0x28) // slave PIC
outb(PIC2_CMD, 0x20);
outb(PIC1_CMD, 0x20); // always master
}

View File

@@ -1,6 +1,10 @@
#ifndef IRQ_H
#define IRQ_H
void irq_init();
#include "types.h"
#endif // IRQ_H
void irq_remap(void);
void irq_install(void);
void irq_handler(uint32_t int_num);
#endif

View File

@@ -1,8 +1,8 @@
[BITS 32]
[GLOBAL isr0, isr1, isr2, isr3, isr4, isr5, isr6, isr7, isr8, isr9]
[GLOBAL isr10, isr11, isr12, isr13, isr14, isr15, isr16, isr17, isr18, isr19]
[GLOBAL isr20, isr21, isr22, isr23, isr24, isr25, isr26, isr27, isr28, isr29]
[GLOBAL isr30, isr31, isr_default]
GLOBAL isr0, isr1, isr2, isr3, isr4, isr5, isr6, isr7, isr8, isr9
GLOBAL isr10, isr11, isr12, isr13, isr14, isr15, isr16, isr17, isr18, isr19
GLOBAL isr20, isr21, isr22, isr23, isr24, isr25, isr26, isr27, isr28, isr29
GLOBAL isr30, isr31, isr_default
[EXTERN isr_handler]

View File

@@ -2,20 +2,20 @@
#include "serial.h"
#include "isr.h"
#include "io.h"
#include "utils.h"
#include "print.h"
static isr_callback_t interrupt_handlers[MAX_INTERRUPTS] = { 0 };
isr_callback_t interrupt_handlers[MAX_INTERRUPTS] = { 0 };
void isr_handler(uint32_t int_num, uint32_t err_code) {
terminal_write("Interrupt occurred: ");
print_hex(int_num);
print_hex(int_num, true, false);
terminal_write("\n");
serial_write("INT triggered\n");
terminal_write("Error code: ");
print_hex(err_code);
print_hex(err_code, true, false);
terminal_write("\n");
if (interrupt_handlers[int_num]) {
@@ -33,7 +33,7 @@ void isr_handler(uint32_t int_num, uint32_t err_code) {
// Halt CPU
while (1) {
asm volatile ("hlt");
__asm__("hlt");
}
}

View File

@@ -6,6 +6,7 @@
#define MAX_INTERRUPTS 256
typedef void (*isr_callback_t)(void);
extern isr_callback_t interrupt_handlers[MAX_INTERRUPTS];
void isr_handler(uint32_t int_num, uint32_t err_code);
void register_interrupt_handler(uint8_t n, isr_callback_t handler);

View File

@@ -4,8 +4,12 @@
#include "terminal.h"
#define KEYBOARD_DATA_PORT 0x60
#define KEY_BUFFER_SIZE 256
static char key_buffer[256];
static char key_buffer[KEY_BUFFER_SIZE];
static uint8_t buffer_head = 0; // Write position (interrupt)
static uint8_t buffer_tail = 0; // Read position (get_char)
static uint8_t buffer_count = 0;
static uint8_t buffer_index = 0;
// Basic US QWERTY keymap (scancode to ASCII)
@@ -21,39 +25,41 @@ static const char scancode_map[128] = {
// Interrupt handler for IRQ1
void keyboard_callback(void) {
uint8_t scancode = inb(0x60);
uint8_t scancode = inb(KEYBOARD_DATA_PORT);
// Only handle key press (ignore key release)
if (!(scancode & 0x80)) {
char c = scancode_map[scancode];
if (c && buffer_index < sizeof(key_buffer) - 1) {
key_buffer[buffer_index++] = c;
terminal_putchar(c);
}
}
if (scancode & 0x80) return; // Ignore key release
// Send End of Interrupt (EOI) to the PIC
outb(0x20, 0x20);
char c = scancode_map[scancode];
if (!c) return;
uint8_t next_head = (buffer_head + 1) % KEY_BUFFER_SIZE;
// Drop key if buffer full
if (next_head == buffer_tail) return;
key_buffer[buffer_head] = c;
buffer_head = next_head;
buffer_count++;
terminal_putchar(c);
}
void keyboard_init() {
register_interrupt_handler(33, keyboard_callback); // IRQ1 = int 33 (0x21)
}
// Blocking read (returns one char)
char keyboard_get_char() {
while (buffer_index == 0); // Busy wait
char keyboard_get_char(void) {
while (buffer_count == 0) {
__asm__ __volatile__("hlt"); // Better than busy loop
}
char c;
__asm__ __volatile__("cli");
c = key_buffer[0];
for (uint8_t i = 1; i < buffer_index; i++) {
key_buffer[i - 1] = key_buffer[i];
}
buffer_index--;
c = key_buffer[buffer_tail];
buffer_tail = (buffer_tail + 1) % KEY_BUFFER_SIZE;
buffer_count--;
__asm__ __volatile__("sti");
return c;
}

View File

@@ -1,5 +1,4 @@
#include <stdint.h>
#include <stdbool.h>
#include "io.h"
#include "serial.h"
#include "terminal.h"
@@ -9,9 +8,11 @@
#include "gdt.h"
#include "cpu.h"
#include "kmalloc.h"
#include "print.h"
#include "timer.h"
#include "utils.h"
#include "keyboard.h"
#include "irq.h"
#define LPT1 0x378
@@ -41,6 +42,9 @@ void kmain(void) {
idt_init();
serial_write("IDT initialized.\n");
irq_install();
__asm__ __volatile__ ("sti");
terminal_write("Enabling paging...\n");
paging_init();
serial_write("Paging initialized.\n");
@@ -69,9 +73,9 @@ void kmain(void) {
char buf[32];
for (uint32_t i = 0; i < mmap_size; i++) {
terminal_write(" - Base: ");
print_hex((uint32_t)(mmap[i].base_addr & 0xFFFFFFFF)); // Lower 32 bits
print_hex((uint32_t)(mmap[i].base_addr & 0xFFFFFFFF), true, false); // Lower 32 bits
terminal_write(", Length: ");
print_hex((uint32_t)(mmap[i].length & 0xFFFFFFFF)); // Lower 32 bits
print_hex((uint32_t)(mmap[i].length & 0xFFFFFFFF), true, false); // Lower 32 bits
terminal_write(", Type: ");
itoa(mmap[i].type, buf, 10);
terminal_write(buf);
@@ -82,6 +86,6 @@ void kmain(void) {
// Halt CPU in loop
while (1) {
asm volatile("hlt");
__asm__("hlt");
}
}

View File

@@ -1,7 +1,7 @@
#include "kmalloc.h"
#include "terminal.h" // Optional: for debug output
#define HEAP_END 0xC0100000
#define HEAP_END 0xC0500000
static uint32_t current_heap = 0;

View File

@@ -1,31 +1,26 @@
ENTRY(_start)
ENTRY(kmain)
SECTIONS {
. = 1M;
.multiboot : {
*(.multiboot)
}
.text : {
*(.text)
}
.rodata : {
*(.rodata)
}
.data : {
*(.data)
*(.text*)
}
.rodata : { *(.rodata*) }
.data : { *(.data*) }
.bss : {
*(.bss)
*(.bss*)
*(COMMON)
}
. = ALIGN(4096);
__stack_top = .;
. += 128K;
__stack_bottom = .;
.stack (NOLOAD) : {
. = ALIGN(4);
. = . + 0x1000;
}
.heap (NOLOAD) : {
. = ALIGN(4);
. = . + 0x10000;
}
}

138
kernel/memory.c Normal file
View File

@@ -0,0 +1,138 @@
#include "memory.h"
/* note: this is a stub, please use care as theres duplicate functions in utils implementation
/* --------------------------------------------------------------------- *
* Helper: copy a single byte (used by both memcpy and memmove)
* --------------------------------------------------------------------- */
static inline void byte_copy_forward(uint8_t *dst, const uint8_t *src, size_t n)
{
while (n--) *dst++ = *src++;
}
static inline void byte_copy_backward(uint8_t *dst, const uint8_t *src, size_t n)
{
dst += n; src += n;
while (n--) *--dst = *--src;
}
/* --------------------------------------------------------------------- *
* memcpy no overlap allowed (behaviour undefined if overlap)
* --------------------------------------------------------------------- */
void *memcpy(void *restrict dst, const void *restrict src, size_t n)
{
uint8_t *d = (uint8_t *)dst;
const uint8_t *s = (const uint8_t *)src;
#if defined(MEMORY_OPTIMIZED)
/* Align destination to 4-byte boundary */
size_t align = (uintptr_t)d & 3U;
if (align) {
size_t head = 4 - align;
if (head > n) head = n;
byte_copy_forward(d, s, head);
d += head; s += head; n -= head;
}
/* 32-bit word copy safe because we already aligned dst */
{
uint32_t *d32 = (uint32_t *)d;
const uint32_t *s32 = (const uint32_t *)s;
size_t words = n / 4;
while (words--) *d32++ = *s32++;
d = (uint8_t *)d32;
s = (const uint8_t *)s32;
n &= 3;
}
#endif
byte_copy_forward(d, s, n);
return dst;
}
/* --------------------------------------------------------------------- *
* memmove handles overlapping regions correctly
* --------------------------------------------------------------------- */
void *memmove(void *dst, const void *src, size_t n)
{
uint8_t *d = (uint8_t *)dst;
const uint8_t *s = (const uint8_t *)src;
if (n == 0 || dst == src)
return dst;
if (d < s) { /* copy forward */
#if defined(MEMORY_OPTIMIZED)
/* Same fast path as memcpy when no overlap */
size_t align = (uintptr_t)d & 3U;
if (align) {
size_t head = 4 - align;
if (head > n) head = n;
byte_copy_forward(d, s, head);
d += head; s += head; n -= head;
}
{
uint32_t *d32 = (uint32_t *)d;
const uint32_t *s32 = (const uint32_t *)s;
size_t words = n / 4;
while (words--) *d32++ = *s32++;
d = (uint8_t *)d32;
s = (const uint8_t *)s32;
n &= 3;
}
#endif
byte_copy_forward(d, s, n);
} else { /* copy backward */
byte_copy_backward(d, s, n);
}
return dst;
}
/* --------------------------------------------------------------------- *
* memcmp lexicographical compare
* --------------------------------------------------------------------- */
int memcmp(const void *s1, const void *s2, size_t n)
{
const uint8_t *a = (const uint8_t *)s1;
const uint8_t *b = (const uint8_t *)s2;
#if defined(MEMORY_OPTIMIZED)
/* Align to 4-byte boundary */
size_t align = (uintptr_t)a & 3U;
if (align && align == ((uintptr_t)b & 3U)) {
size_t head = 4 - align;
if (head > n) head = n;
while (head--) {
int diff = *a++ - *b++;
if (diff) return diff;
}
n -= head;
}
{
const uint32_t *a32 = (const uint32_t *)a;
const uint32_t *b32 = (const uint32_t *)b;
size_t words = n / 4;
while (words--) {
uint32_t va = *a32++, vb = *b32++;
if (va != vb) {
/* byte-wise fallback for the differing word */
const uint8_t *pa = (const uint8_t *)(a32 - 1);
const uint8_t *pb = (const uint8_t *)(b32 - 1);
for (int i = 0; i < 4; ++i) {
int diff = pa[i] - pb[i];
if (diff) return diff;
}
}
}
a = (const uint8_t *)a32;
b = (const uint8_t *)b32;
n &= 3;
}
#endif
while (n--) {
int diff = *a++ - *b++;
if (diff) return diff;
}
return 0;
}

25
kernel/memory.h Normal file
View File

@@ -0,0 +1,25 @@
#ifndef MEMORY_H
#define MEMORY_H
#include <stddef.h> /* size_t, NULL */
#include <stdint.h> /* uint8_t */
#ifdef __cplusplus
extern "C" {
#endif
/* C11 / POSIX-2004 signatures */
void *memcpy(void *restrict dst, const void *restrict src, size_t n);
void *memmove(void *dst, const void *src, size_t n);
int memcmp(const void *s1, const void *s2, size_t n);
/* Optional fast-path using 32-bit loads (x86 only) */
#if defined(__i386__) && !defined(MEMORY_NO_OPT)
# define MEMORY_OPTIMIZED 1
#endif
#ifdef __cplusplus
}
#endif
#endif /* MEMORY_H */

View File

@@ -10,7 +10,7 @@ static mouse_data_t mouse_data;
// Read USB mouse data
mouse_data_t usb_read_mouse(void) {
uint8_t buffer[3]; // USB HID Mouse reports typically use 3 bytes
if (usb_interrupt_transfer(buffer, sizeof(buffer))) { // Ensure buffer is filled
if (usb_interrupt_transfer()) { // Ensure buffer is filled
// Process the received data
mouse_data.x += buffer[1]; // X movement
mouse_data.y += buffer[2]; // Y movement

View File

View File

@@ -3,9 +3,9 @@
#include <stdint.h>
#include <stddef.h>
page_directory_entry_t *page_directory = (page_directory_entry_t *)0x100000;
page_table_entry_t *page_table = (page_table_entry_t *)0x101000;
page_table_entry_t *heap_page_table = (page_table_entry_t *)0x102000; // Located right after the page directory
page_directory_entry_t *page_directory = (page_directory_entry_t *)0x200000;
page_table_entry_t *page_table = (page_table_entry_t *)0x201000;
page_table_entry_t *heap_page_table = (page_table_entry_t *)0x202000;
// Helper function to set up the page directory entry
void set_page_directory(page_directory_entry_t *dir) {
@@ -37,12 +37,12 @@ void enable_paging() {
uint32_t cr0;
// Load page directory into CR3
asm volatile("mov %0, %%cr3" : : "r"(page_directory));
__asm__("mov %0, %%cr3" : : "r"(page_directory));
// Enable paging (set the PG bit in CR0)
asm volatile("mov %%cr0, %0" : "=r"(cr0));
__asm__("mov %%cr0, %0" : "=r"(cr0));
cr0 |= 0x80000000; // Set the PG (paging) bit
asm volatile("mov %0, %%cr0" : : "r"(cr0));
__asm__("mov %0, %%cr0" : : "r"(cr0));
}
// Initialize paging: set up the page directory and enable paging

View File

@@ -14,6 +14,6 @@ void panic(const char *message) {
// Halt the system
while (true) {
asm volatile ("cli; hlt");
__asm__("cli; hlt");
}
}

View File

@@ -1,13 +1,14 @@
#include <stdio.h>
#include <stdarg.h>
#include "print.h"
#include "serial.h"
#include "terminal.h"
void my_putchar(char ch) {
// Write a single character to standard output
// In a freestanding environment, you might need to implement this differently
// For now, we will use the standard putchar for demonstration
// Replace this with your own implementation if needed
putchar(ch);
terminal_putchar(ch);
}
void print_string(const char *str) {
@@ -33,7 +34,9 @@ void my_printf(const char *format, ...) {
case 'd': { // Integer
int num = va_arg(args, int);
char buffer[20]; // Buffer to hold the string representation
snprintf(buffer, sizeof(buffer), "%d", num);
//TODO: implement `snprintf()`
//snprintf(buffer, sizeof(buffer), "%d", num);
print_string(buffer);
break;
}
@@ -56,29 +59,44 @@ void my_printf(const char *format, ...) {
va_end(args);
}
void print_hex(uint32_t val, int include_prefix, int suppress_leading_zeros) {
char hex_chars[] = "0123456789ABCDEF";
char buffer[11]; // 8 hex digits + "0x" + null terminator
int pos = 10; // Start from end of buffer (null terminator)
void print_hex(unsigned int num) {
// Buffer to hold the hexadecimal representation
char buffer[9]; // 8 hex digits + null terminator
buffer[8] = '\0'; // Null-terminate the string
// Null-terminate the buffer
buffer[pos--] = '\0';
// Convert value to hex digits
for (int i = 7; i >= 0; i--) {
int digit = num & 0xF; // Get the last 4 bits
buffer[i] = (digit < 10) ? (digit + '0') : (digit - 10 + 'A'); // Convert to hex character
num >>= 4; // Shift right by 4 bits
int digit = val & 0xF; // Get last 4 bits
buffer[pos--] = hex_chars[digit];
val >>= 4; // Shift right by 4 bits
}
// Print the buffer, skipping leading zeros
int leading_zero = 1;
for (int i = 0; i < 8; i++) {
if (buffer[i] != '0') {
leading_zero = 0; // Found a non-zero digit
}
if (!leading_zero) {
my_putchar(buffer[i]);
}
// Add "0x" prefix if requested
if (include_prefix) {
buffer[pos--] = 'x';
buffer[pos--] = '0';
}
if (leading_zero) {
my_putchar('0'); // If all were zeros, print a single '0'
// Determine start of output (skip leading zeros if requested)
int start = include_prefix ? 0 : 2; // Start after "0x" if prefix included
if (suppress_leading_zeros && !include_prefix) {
int i = start;
while (i < 9 && buffer[i] == '0') {
i++;
}
if (i == 10) {
// All zeros, output single '0'
terminal_write("0");
serial_write("0");
return;
}
start = i;
}
}
// Output the result
terminal_write(buffer + start);
serial_write(buffer + start);
}

View File

@@ -1,9 +1,11 @@
#ifndef PRINT_H
#define PRINT_H
#include "types.h"
void print_string(const char *str);
void my_printf(const char *format, ...);
void print_hex(unsigned int num);
void print_hex(uint32_t val, int include_prefix, int suppress_leading_zeros);
void my_putchar(char ch);
#endif

View File

@@ -1,7 +1,12 @@
#include "scheduler.h"
#include <stddef.h>
// Defined in context_switch.s
extern void ctx_switch(uint32_t **old_sp_ptr, uint32_t *new_sp);
static task_t tasks[MAX_TASKS];
// Stack memory area. Note: x86 Stacks grow DOWN from high to low addresses.
static uint32_t task_stacks[MAX_TASKS][STACK_SIZE / sizeof(uint32_t)];
static int task_count = 0;
@@ -9,7 +14,6 @@ static task_t *task_list = NULL;
static task_t *current_task = NULL;
void scheduler_init() {
// Initialize task list, etc.
task_list = NULL;
current_task = NULL;
task_count = 0;
@@ -20,16 +24,42 @@ void scheduler_add_task(void (*entry)(void)) {
task_t *new_task = &tasks[task_count];
new_task->id = task_count;
new_task->entry = entry;
// Simulate a stack pointer pointing to the "top" of the stack
new_task->stack_ptr = &task_stacks[task_count][STACK_SIZE / sizeof(uint32_t) - 1];
// 1. Calculate the top of the stack (High Address)
// We point to the very end of the array.
uint32_t *sp = &task_stacks[task_count][STACK_SIZE / sizeof(uint32_t)];
// 2. "Forge" the stack frame to look like ctx_switch saved it.
// We push values onto the stack by decrementing the pointer and writing.
// --- Return Address (EIP) ---
sp--;
*sp = (uint32_t)entry; // When ctx_switch does 'ret', it pops this and jumps to 'entry'
// --- EFLAGS ---
sp--;
*sp = 0x00000202; // Reserved bit set, Interrupts Enabled (IF=1). Important!
// --- General Purpose Registers (PUSHA/POPA layout) ---
// Order: EAX, ECX, EDX, EBX, ESP, EBP, ESI, EDI
// We initialize them to 0 or meaningful values.
sp--; *sp = 0; // EAX
sp--; *sp = 0; // ECX
sp--; *sp = 0; // EDX
sp--; *sp = 0; // EBX
sp--; *sp = 0; // ESP (Ignored by POPA)
sp--; *sp = 0; // EBP
sp--; *sp = 0; // ESI
sp--; *sp = 0; // EDI
// Save this final stack location to the TCB
new_task->stack_ptr = sp;
new_task->next = NULL;
// Add to task list
// 3. Add to linked list
if (task_list == NULL) {
task_list = new_task;
current_task = new_task; // Make sure we have a current task to start
} else {
task_t *tail = task_list;
while (tail->next) {
@@ -42,21 +72,25 @@ void scheduler_add_task(void (*entry)(void)) {
}
void scheduler_schedule() {
// Very basic round-robin switch
if (current_task && current_task->next) {
if (!current_task) return;
task_t *prev = current_task;
// Round-robin logic
if (current_task->next) {
current_task = current_task->next;
} else {
current_task = task_list; // Loop back
current_task = task_list;
}
// Call context switch or simulate yielding to current_task
// In real system: context_switch_to(current_task)
if (current_task && current_task->entry) {
current_task->entry(); // Simulate switching by calling
// Perform the ACTUAL context switch
// We pass the address of the previous task's stack pointer storage
// and the value of the new task's stack pointer.
if (prev != current_task) {
ctx_switch(&prev->stack_ptr, current_task->stack_ptr);
}
}
void scheduler_yield() {
// Stub: manually call schedule for cooperative multitasking
scheduler_schedule();
}

View File

@@ -4,18 +4,21 @@
#include <stdint.h>
#define MAX_TASKS 8
#define STACK_SIZE 1024
#define STACK_SIZE 1024 // in bytes
typedef struct task {
uint32_t id;
void (*entry)(void);
uint32_t *stack_ptr;
// The most important field:
// Where was the stack pointer when we last left this task?
uint32_t *stack_ptr;
struct task *next;
} task_t;
void scheduler_init();
void scheduler_add_task(void (*entry)(void));
void scheduler_schedule();
void scheduler_yield(); // Optional for cooperative scheduling
void scheduler_yield();
#endif // SCHEDULER_H

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@@ -2,8 +2,6 @@
#include "keyboard.h"
#include "terminal.h"
#include "print.h"
#include <stdio.h>
#include <string.h>
#include "string_utils.h"
void execute(char *input) {
@@ -49,7 +47,7 @@ void shell_loop()
{
if (index < sizeof(input) - 1) {
input[index++] = c;
putchar(c);
terminal_putchar(c);
}
}
}

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@@ -12,6 +12,7 @@ static uint16_t* const vga_buffer = (uint16_t*) VGA_ADDRESS;
static uint8_t cursor_x = 0;
static uint8_t cursor_y = 0;
static uint8_t current_color = WHITE_ON_BLACK;
static uint16_t last_cursor_pos = 0xFFFF;
void terminal_initialize(void) {
for (uint16_t y = 0; y < VGA_HEIGHT; y++) {
@@ -96,8 +97,10 @@ void terminal_clear(void) {
update_cursor();
}
void update_cursor() {
void update_cursor(void) {
uint16_t pos = cursor_y * VGA_WIDTH + cursor_x;
if (pos == last_cursor_pos) return;
last_cursor_pos = pos;
outb(0x3D4, 0x0F);
outb(0x3D5, (uint8_t)(pos & 0xFF));

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@@ -1,8 +1,9 @@
#include "malloc.h"
#include "print.h"
#include "threading.h"
#include <stdlib.h>
#include "types.h"
#include "utils.h"
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#define MAX_THREADS 16 // Maximum number of threads
#define THREAD_STACK_SIZE 8192 // Stack size for each thread
@@ -27,7 +28,7 @@ void thread_init(void) {
// Create a new thread
void thread_create(Thread *thread __attribute__((unused)), void (*start_routine)(void *), void *arg) {
if (num_threads >= MAX_THREADS) {
printf("Error: Maximum thread count reached.\n");
my_printf("Error: Maximum thread count reached.\n");
return;
}
@@ -98,7 +99,7 @@ void scheduler(void) {
void context_switch(Thread *next) {
// For simplicity, context switching in this example would involve saving/restoring registers.
// In a real system, you would need to save the CPU state (registers) and restore the next thread's state.
printf("Switching to thread...\n");
my_printf("Switching to thread...\n");
next->start_routine(next->arg); // Start running the next thread
}

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@@ -3,6 +3,7 @@
#include "isr.h"
#include "terminal.h"
#include "stdio.h"
#include "utils.h"
static volatile uint32_t tick = 0;

View File

@@ -1,9 +1 @@
#include "types.h"
// Example: Basic memory helper (unnecessary if libc exists)
void *memset(void *dest, int value, size_t len) {
unsigned char *ptr = (unsigned char *)dest;
while (len-- > 0)
*ptr++ = (unsigned char)value;
return dest;
}

View File

@@ -1,6 +1,4 @@
#include "utils.h"
#include "serial.h"
#include "terminal.h"
static void reverse(char* str, int len) {
int start = 0;
@@ -79,13 +77,9 @@ char* utoa(unsigned int value, char* str, int base) {
return str;
}
void print_hex(uint32_t val) {
char hex_chars[] = "0123456789ABCDEF";
char buf[11] = "0x00000000";
for (int i = 9; i >= 2; i--) {
buf[i] = hex_chars[val & 0xF];
val >>= 4;
}
terminal_write(buf);
serial_write(buf);
}
void *memset(void *dest, int value, size_t len) {
unsigned char *ptr = (unsigned char *)dest;
while (len-- > 0)
*ptr++ = (unsigned char)value;
return dest;
}

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@@ -1,7 +1,7 @@
#ifndef UTILS_H
#define UTILS_H
#include <stdint.h>
#include "types.h"
// Convert integer to string (base is typically 10, 16, etc.)
char* itoa(int value, char* str, int base);
@@ -9,6 +9,6 @@ char* itoa(int value, char* str, int base);
// Convert unsigned integer to string (base is typically 10, 16, etc.)
char* utoa(unsigned int value, char* str, int base);
void print_hex(uint32_t val);
void *memset(void *dest, int value, size_t len);
#endif // UTILS_H