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No commits in common. "d8eaa406e7b2f614d09553373b48aa9b74f5eac2" and "73ad94400be4dbf7aaf9b0434dbdf88d6d7a024b" have entirely different histories.

221 changed files with 21428 additions and 343 deletions

49
.clang-tidy Normal file
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Checks: "clang-diagnostic-*,clang-analyzer-*,modernize-*,-modernize-use-trailing-return-type"
WarningsAsErrors: true
HeaderFilterRegex: ""
AnalyzeTemporaryDtors: false
FormatStyle: llvm
CheckOptions:
- key: modernize-use-trailing-return-type.Enabled
value: false
- key: readability-identifier-naming.NamespaceCase
value: CamelCase
- key: readability-identifier-naming.ClassCase
value: CamelCase
- key: readability-identifier-naming.StructCase
value: CamelCase
- key: readability-identifier-naming.FunctionCase
value: CamelCase
- key: readability-identifier-naming.VariableCase
value: camelBack
- key: readability-identifier-naming.ConstantCase
value: UPPER_CASE
- key: readability-identifier-naming.EnumCase
value: CamelCase
- key: readability-identifier-naming.EnumConstantCase
value: UPPER_CASE
- key: readability-identifier-naming.GlobalConstantCase
value: UPPER_CASE
- key: readability-identifier-naming.GlobalVariableCase
value: camelBack
- key: readability-identifier-naming.LocalConstantCase
value: camelBack
- key: readability-identifier-naming.LocalVariableCase
value: camelBack
- key: readability-identifier-naming.MemberConstantCase
value: camelBack
- key: readability-identifier-naming.MemberVariableCase
value: camelBack
- key: readability-identifier-naming.ParameterCase
value: camelBack
- key: readability-identifier-naming.TemplateParameterCase
value: camelBack
- key: readability-identifier-naming.TypedefCase
value: CamelCase
- key: readability-identifier-naming.TypeAliasCase
value: CamelCase
- key: readability-identifier-naming.TypeTemplateParameterCase
value: CamelCase
- key: readability-identifier-naming.VariableTemplateCase
value: camelBack

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.clang_complete Normal file
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-std=c17
-Wall
-Wextra
-Wpedantic
-Werror
-O2
-I/path/to/include

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.clangd Normal file
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CompileFlags:
Add: ["-std=c17"]
Remove: ["-Wall -Wpedantic -Wextra -Werror"]
Index:
Background: true
OnDidChange: true
Diagnostics:
OnOpen: true
OnSave: true
Completion:
EnableSnippets: true
IncludeBlacklist:
- "**/vendor/**"
- "**/third_party/**"
- "**/generated/**"
Format:
Workspace:
CodeLens:
Rename:

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.editorconfig Normal file
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# top-most EditorConfig file
root = true
# C source files
[*.{c,h}]
end_of_line = lf
insert_final_newline = true
trim_trailing_whitespace = true
# C++ source files
[*.{cpp,hpp}]
end_of_line = lf
insert_final_newline = true
trim_trailing_whitespace = true

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.gdbinit Normal file
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# Set the architecture
set architecture i386
# Set the disassembly flavor
set disassembly-flavor intel
set disassemble-next-line
set pagination enable
set print address
set logging enable
set logging file gdb.log
# Set the prompt
set prompt (gdb)
# Set the history file
set history save on
set history filename ~/.gdb_history
set history size 1000
# Set the default file search path
set solib-search-path .
# Set the default directory
d /home/user/Documents/ClassicOS
# Set the default target
file ClassicOS/build/kernel
# Set the symbol file
symbol-file kernel
# Set the debugging options
set disassemble-next-line on
set print pretty on
# Set breakpoints
break main

34
.github/bug_report.yml vendored Normal file
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name: Bug Report
about: Create a report to help us improve
title: "[BUG] "
labels:
- bug
assignees:
- username1
- username2
description: |
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
A clear and concise description of what you expected to happen.
**Screenshots**
If applicable, add screenshots to help explain your problem.
**Desktop (please complete the following information):**
- OS: [e.g. iOS]
- Browser [e.g. chrome, safari]
- Version [e.g. 22]
**Additional context**
Add any other context about the problem here.

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.github/config.yml vendored Normal file
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issue_template_config:
# Default labels for all issues
labels:
- bug
- enhancement
- help wanted
# Default assignees for all issues
assignees:
- username1
- username2
# Default projects for all issues
projects:
- owner/repo/project1
- owner/repo/project2

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.github/feature_request.yml vendored Normal file
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name: Feature Request
about: Suggest an idea for this project
title: "[FEATURE REQUEST] "
labels:
- enhancement
assignees:
- username1
- username2
description: |
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

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.lldbinit Normal file
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# Define architecture and target
target create -arch i386-unknown-unknown-unknown
settings set target.x86-disassembly-flavor intel
# Set the default source language to C
settings set target.language c
# Set the default C standard to C11
settings set target.c-lang-std c11
# Set the default C++ standard to C++17
settings set target.cxx-lang-std c++17
# Set the default disassembly flavor to Intel syntax
settings set target.x86-disassembly-flavor intel
# Set the default disassembly format to AT&T syntax
settings set target.x86-disassembly-format att
# Set the default breakpoint command to print the call stack
breakpoint command add -s python 1
import lldb
print(lldb.frame.thread.GetStackFrames())

0
.vs/ClassicOS.sln Normal file
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.vs/ProjectSettings.json Normal file
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{
"BuildOptions": {
"Platform": "x86",
"Configuration": "Debug",
"OptimizationLevel": "None",
"AdditionalCompilerOptions": "-m32",
"AdditionalLinkerOptions": "-m32"
},
"DebuggingOptions": {
"DebuggerType": "NativeOnly",
"EnableUnmanagedDebugging": true
},
"DeploymentOptions": {
"TargetArchitecture": "x86",
"TargetOperatingSystem": "Windows"
}
}

33
.vs/launch.vs.json Normal file
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{
"version": "0.2.1",
"configurations": [
{
"name": "Debug NASM Program",
"projectTarget": "MyProject",
"args": [],
"program": "${workspaceFolder}/build/MyProject",
"cwd": "${workspaceFolder}/build",
"environment": [
{
"name": "PATH",
"value": "/path/to/nasm:/path/to/qemu:/path/to/gnu-ld:/path/to/dd:/path/to/clang:/path/to/gcc:/path/to/gnu-gdb:/path/to/lldb:${env:PATH}"
}
],
"type": "cppdbg",
"request": "launch",
"launchCompleteCommand": "exec-run",
"miDebuggerPath": "/path/to/gnu-gdb",
"miDebuggerArgs": "--interpreter=mi2",
"stopAtEntry": false,
"externalConsole": true,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
]
}
]
}

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.vs/tasks.vs.json Normal file
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{
"version": "2.0.0",
"tasks": [
{
"label": "Build",
"type": "shell",
"command": "nasm -f elf32 -o main.o main.asm && gcc -m32 -o main main.o",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": []
},
{
"label": "Run",
"type": "shell",
"command": "qemu-system-i386 -kernel main",
"group": {
"kind": "test",
"isDefault": true
},
"problemMatcher": []
}
]
}

11
.vscode/ClassicOS.code-workspace vendored Normal file
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{
"folders": [
{
"path": "."
}
],
"settings": {},
"extensions": {
"recommendations": []
}
}

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34
.vscode/c_cpp_properties.json vendored Normal file
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{
"env": {
"myDefaultIncludePath": [
"${workspaceFolder}/ClassicOS/include"
],
"myCompilerPath": "/usr/bin/gcc"
},
"configurations": [
{
"name": "Linux",
"intelliSenseMode": "linux-gcc-x64",
"compilerArgs": [
""
],
"includePath": [
"${workspaceFolder}/**"
],
"defines": [],
"compilerPath": "/usr/bin/gcc",
"cStandard": "c11",
"cppStandard": "c++17",
"compileCommands": "build/compile_commands.json",
"browse": {
"path": [
"${workspaceFolder}/src"
],
"limitSymbolsToIncludedHeaders": true,
"databaseFilename": "${workspaceFolder}/.vscode/browse.vc.db"
},
"configurationProvider": "ms-vscode.cmake-tools"
}
],
"version": 4
}

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.vscode/extensions.json vendored Normal file
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{
// See https://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"13xforever.language-x86-64-assembly",
"franneck94.c-cpp-runner",
"formulahendry.code-runner",
"ms-vscode.cpptools",
"ms-vscode.cpptools-extension-pack"
]
}

43
.vscode/launch.json vendored Normal file
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{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "gcc-8 - Build and debug active file Level 1",
"type": "cppdbg",
"request": "launch",
"program": "/home/gbowne1/Documents/ClassicOS/build/ClassicOS",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "Debug Build Level 1",
"miDebuggerPath": "/usr/bin/gdb",
"logging": {
"engineLogging": true
}
},
{
"name": "Debug with QEMU",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/boot.bin",
"miDebuggerPath": "/usr/bin/qemu-system-i386",
"miDebuggerArgs": "-kernel",
"cwd": "${workspaceFolder}",
"preLaunchTask": "build"
}
]
}

66
.vscode/settings.json vendored Normal file
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{
// General C/C++ settings
"C_Cpp.autoAddFileAssociations": true,
"C_Cpp.autocompleteAddParentheses": true,
"C_Cpp.clang_format_sortIncludes": true,
"C_Cpp.codeAnalysis.clangTidy.enabled": true,
"C_Cpp.configurationWarnings": "enabled",
"C_Cpp.default.browse.limitSymbolsToIncludedHeaders": false,
"C_Cpp.default.cStandard": "c11",
"C_Cpp.default.compilerPath": "/usr/bin/gcc",
"C_Cpp.default.cppStandard": "c++11",
"C_Cpp.default.enableConfigurationSquiggles": true,
"C_Cpp.errorSquiggles": "enabledIfIncludesResolve",
"C_Cpp.formatting": "default",
"C_Cpp.loggingLevel": "Debug",
"C_Cpp.vcFormat.indent.caseContentsWhenBlock": true,
"C_Cpp.vcFormat.indent.namespaceContents": false,
"C_Cpp.vcFormat.indent.preserveComments": true,
"C_Cpp.vcFormat.space.pointerReferenceAlignment": "right",
// CMake integration settings
"cmake.autoSelectActiveFolder": false,
"cmake.configureOnEdit": false,
"cmake.configureOnOpen": false,
"cmake.cmakePath": "/usr/bin/cmake",
"cmake.sourceDirectory": "${workspaceFolder}/",
// Language-specific settings
"[c]": {
"editor.defaultFormatter": "ms-vscode.cpptools",
"editor.formatOnSave": true
},
"[cpp]": {
"editor.defaultFormatter": "ms-vscode.cpptools",
"editor.formatOnSave": true
},
// File associations
"files.associations": {
"*.c": "c",
"*.cpp": "cpp",
"*.h": "c",
"*.hpp": "c"
},
"workbench.editorAssociations": {
"*.c": "default",
"*.cpp": "default",
"*.h": "default",
"*.hpp": "default"
},
// IntelliSense configuration
"C_Cpp.default.includePath": [
"/usr/include",
"${workspaceFolder}/**",
"${workspaceFolder}/src/include",
"${workspaceFolder}/include"
],
"C_Cpp.default.defines": [],
"C_Cpp.default.compileCommands": "build/compile_commands.json",
"C_Cpp.default.browse.path": [
"/usr/include",
"${workspaceFolder}/**",
"${workspaceFolder}/src/include",
"${workspaceFolder}/include"
],
"C_Cpp.default.browse.databaseFilename": "${workspaceFolder}/.vscode/browse.vc.db",
"C_Cpp.default.configurationProvider": "ms-vscode.cpptools",
"C_Cpp.default.intelliSenseMode": "linux-gcc-x64"
}

85
.vscode/tasks.json vendored Normal file
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{
"version": "2.0.0",
"tasks": [
{
"label": "Compile C program",
"type": "shell",
"command": "/usr/bin/gcc",
"args": [
"-std=c17",
"-Wall",
"-Wextra",
"-pedantic",
"-g",
"${file}",
"-o",
"${fileDirname}/${fileBasenameNoExtension}"
],
"group": {
"kind": "build",
"isDefault": true
}
},
{
"label": "Compile C++ program",
"type": "shell",
"command": "/usr/bin/g++",
"args": [
"-std=c++20",
"-Wall",
"-Wextra",
"-pedantic",
"-g",
"${file}",
"-o",
"${fileDirname}/${fileBasenameNoExtension}"
],
"group": {
"kind": "build",
"isDefault": true
}
},
{
"label": "Assemble NASM program",
"type": "shell",
"command": "/usr/bin/nasm",
"args": [
"-f",
"elf64",
"${file}",
"-o",
"${fileDirname}/${fileBasenameNoExtension}.o"
],
"group": {
"kind": "build",
"isDefault": true
}
},
{
"label": "Link object file",
"type": "shell",
"command": "/usr/bin/ld",
"args": [
"${fileDirname}/${fileBasenameNoExtension}.o",
"-o",
"${fileDirname}/${fileBasenameNoExtension}"
],
"group": {
"kind": "build",
"isDefault": true
}
},
{
"label": "Run program",
"type": "shell",
"command": "qemu-x86_64",
"args": [
"${fileDirname}/${fileBasenameNoExtension}"
],
"group": {
"kind": "test",
"isDefault": true
}
}
]
}

35
ABOUT.md Normal file
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# About ClassicOS
I am making a custom operating system as an OSDev project. I am calling it ClassicOS!
We are using C11/C17 standard code.
This OS is x86 32 bit meant to be run on any 32 bit Intel processor including:
- 386
- 486
- Pentium
- Pentium Pro
- Pentium II
- Pentium 3
- "Prescott" & "Northwood" Pentium 4
Able to run on systems with EISA, VESA, MCA, PCI or ISA architecture.
This will include:
- a GUI
- a shell/terminal/tty/console
- 16 bit Real mode bootloader
- NE2000 compatible Network drivers
- FAT Filesystem support including FAT12, FAT16, FAT32
- ext2 Filesystem support
- NTFS Filesystem support
- Supports ATA, IDE, EIDE, UltraATA 33 and 66, PATA drives
- Supports Floppy to 1.2MB 5.25" and 1.44MB 3.5"
- Supports ISO9660
- DOS mode
Features:
Note: This OS eventually may ship for 64 bit architecture and support legacy LGA775 and LGA115x processors.

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cmake_minimum_required(VERSION 3.13.4)
set(CMAKE_SOURCE_DIR ${CMAKE_CURRENT_LIST_DIR}/src)
set(CMAKE_BINARY_DIR ${CMAKE_CURRENT_LIST_DIR}/build)
include(x86-baremetal-toolchain.cmake)
project(ClassicOSBL VERSION 0.0.1 LANGUAGES ASM_NASM)
project(ClassicOS VERSION 0.0.1 LANGUAGES C CXX ASM_NASM)
enable_language(ASM_NASM)
set(CMAKE_ASM_NASM_OBJECT_FORMAT elf32)
set(IS_OS_WINDOWS FALSE)
set(IS_OS_LINUX FALSE)
set(IS_OS_MAC FALSE)
if (${CMAKE_HOST_SYSTEM_NAME} STREQUAL "Windows")
set(IS_OS_WINDOWS TRUE)
message("Building on the Windows operating system.")
elseif (${CMAKE_HOST_SYSTEM_NAME} STREQUAL "Linux")
set(IS_OS_LINUX TRUE)
message("Building on the Linux operating system.")
elseif (${CMAKE_HOST_SYSTEM_NAME} STREQUAL "Darwin")
set(IS_OS_MAC TRUE)
message("Building on the Mac operating system.")
endif ()
# Source files
set(BOOT_SOURCE_FILES
src/boot/boot.asm
src/boot/linker.ld
)
set(GRUB_SOURCE_FILES
src/boot/grub/grub.cfg
src/boot/grub/menu.lst
)
set(DRIVERS_SOURCE_FILES
src/drivers/audio/audio.c
src/drivers/audio/audio.h
src/drivers/bus/eisa.c
src/drivers/bus/eisa.h
src/drivers/bus/isa.c
src/drivers/bus/isa.h
src/drivers/bus/mca.c
src/drivers/bus/mca.h
#src/drivers/bus/pci.asm
src/drivers/bus/pci.c
src/drivers/bus/pci.h
src/drivers/bus/vesa.c
src/drivers/bus/vesa.h
src/drivers/display/display.c
src/drivers/display/display.h
src/drivers/io/io.c
src/drivers/io/io.asm
src/drivers/io/io.h
src/drivers/keyboard/keyboard.c
src/drivers/keyboard/keyboard.h
src/drivers/screen/screen.c
src/drivers/screen/screen.h
src/drivers/tty/tty.c
src/drivers/tty/tty.h
)
set(KERNEL_SOURCE_FILES
src/kernel/arch/x86/include/memory.h
src/kernel/arch/x86/include/types.h
src/kernel/arch/x86/include/types.h
src/kernel/arch/x86/memory/memory.c
src/kernel/arch/x86/gdt.c
src/kernel/arch/x86/gdt.asm
src/kernel/arch/x86/gdt.h
src/kernel/arch/x86/idt.c
src/kernel/arch/x86/idt.asm
src/kernel/arch/x86/idt.h
src/kernel/arch/x86/isr/isr.c
src/kernel/arch/x86/isr/isr.h
src/kernel/arch/x86/isr/exceptions.c
src/kernel/arch/x86/isr/exceptions.h
src/kernel/kernel.c
src/kernel/kernel.h
src/kernel/linker.ld
src/kernel/print.c
src/kernel/stack.c
src/kernel/stack.h
)
set(UTIL_SOURCE_FILES
src/EHS.h
src/sys/CPU.h src/sys/CPU.cpp src/sys/CPU_GCC_AMD64.asm
src/Util.h src/Util.cpp
src/Version.h src/Version.cpp
src/Serializer.h
src/Array.h
src/Vector.h
src/SArray.h
src/Str.h
src/PRNG.h
src/HRNG.h src/HRNG_GCC.s
src/Math.h src/Math.cpp src/Math_GCC_AMD64.s
src/Rect.h
src/Range.h src/Range.cpp
src/Color4.h src/Color4.cpp
src/Color3.h src/Color3.cpp
src/Quat.h
src/Vec4.h
src/Vec3.h
src/Vec2.h
src/Mat4.h
src/Mat3.h
src/Mat2.h
)
set_source_files_properties(src/boot/boot.asm PROPERTIES LANGUAGE ASM_NASM)
add_executable(ClassicOS
${KERNEL_SOURCE_FILES}
${DRIVERS_SOURCE_FILES}
)
add_executable(ClassicOSBL
${BOOT_SOURCE_FILES}
${GRUB_SOURCE_FILES}
)
message("${CMAKE_EXE_LINKER_FLAGS}")

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CONTRIBUTING.md Normal file
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# Contributing Guidelines
Thank you for considering contributing to our open-source project! We appreciate your interest and support. To ensure a smooth collaboration, please review and adhere to the following guidelines.
## Table of Contents
- [Contributing Guidelines](#contributing-guidelines)
- [Table of Contents](#table-of-contents)
- [Getting Started](#getting-started)
- [Prerequisites](#prerequisites)
- [Fork the Repository](#fork-the-repository)
- [Clone the Repository](#clone-the-repository)
- [Making Contributions](#making-contributions)
- [Branches](#branches)
- [Coding Standards](#coding-standards)
- [Commit Messages](#commit-messages)
- [Testing](#testing)
- [Submitting Changes](#submitting-changes)
- [Pull Requests](#pull-requests)
- [Issues](#issues)
- [Community and Communication](#community-and-communication)
- [Code of Conduct](#code-of-conduct)
## Getting Started
### Prerequisites
Before you start contributing, please make sure you have the following:
- [Git](https://git-scm.com/) installed
- [A GitHub account](https://github.com/)
- A text editor or integrated development environment (IDE) of your choice
- Knowledge of the programming language(s) used in this project
### Fork the Repository
Fork our repository by clicking the "Fork" button on the top right of the repository page. This will create a copy of the project in your GitHub account.
### Clone the Repository
After forking the repository, clone it to your local machine using the following command, replacing `[your-username]` with your GitHub username:
```bash
git clone https://github.com/gbowne1/[repository-name].git
```
## Making Contributions
### Branches
Create a new branch for your work. It's important to keep your changes isolated from the `main` or `master` branch to prevent conflicts. Name your branch descriptively, such as `feature/your-feature-name` or `bugfix/issue-number`.
```bash
git checkout -b feature/your-feature-name
```
### Coding Standards
Please follow the coding standards and style guide of the project. If there are no established standards, maintain consistency with the existing codebase.
A few notes about this project's coding standards.
We use the C11 and/or C17 standard in this project.
Use whatever editor or IDE you prefer. We have toolchain recommendations including versions in the main README.md file.
### Commit Messages
Write clear, concise, and meaningful commit messages. A good commit message should:
- Begin with a verb in the imperative mood (e.g., "Add", "Fix" "Update", etc. ).
- Be concise and focused on a single change.
- Keep your changes limited to the issue.
- Reference related issues or pull requests, if applicable.
- Do not be afraid to post any issues you encounter
Example: "Fix #123: Add validation for user email input"
### Testing
Make sure your changes do not break existing functionality. Write tests for new features and update existing tests as needed.
## Submitting Changes
### Pull Requests
When your contribution is ready, open a pull request (PR) from your branch to the main repository's branch (e.g., `main` or `master`). Be sure to:
- Give the PR a descriptive title.
- Provide a clear and detailed description of your changes.
- Do NOT screenshot code, rather copy and paste into code blocks in Markdown.
- Reference related issues, if any.
- Be prepared to respond to feedback and make necessary adjustments.
### Issues
If you find a bug, have a suggestion, or want to work on an issue, please check the project's issue tracker. If the issue doesn't exist yet, feel free to open a new one to discuss the problem or feature request.
## Community and Communication
Join our community on [GitHub Discussions](https://github.com/gbowne1/ClassicOS/discussions) or [our Discord](https://discord.gg/QusyDYeh) or [our Slack server/channel](https://join.slack.com/t/connectcoders/shared_invite/zt-23ajnvegn-0nUuIlxhSDU8tQrPBL~riQ)to connect with other contributors and maintainers. This is the place to seek help, discuss ideas, and stay updated on project developments.
## Code of Conduct
Please adhere to our [Code of Conduct](CODE_OF_CONDUCT.md) to ensure a welcoming and inclusive environment for all contributors.
Thank you for your interest in contributing to our project! Your contributions make a significant impact on the success and growth of the project.

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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
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Preamble
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How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
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To do so, attach the following notices to the program. It is safest
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<one line to give the program's name and a brief idea of what it does.>
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This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
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You should have received a copy of the GNU General Public License
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Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
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This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
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might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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# Compiler and flags
CC = gcc
CXX = g++
AS = nasm
LD = ld
CFLAGS = -g -Wall
CXXFLAGS = -g -Wall -Werror -Wpedantic -Wextra
LDFLAGS = -T linker.ld
# Source files
BOOT_SOURCE_FILES = src/boot/boot.asm src/boot/linker.ld
GRUB_SOURCE_FILES = src/boot/grub/grub.cfg src/boot/grub/menu.lst
DRIVERS_SOURCE_FILES = src/drivers/audio/audio.c src/drivers/audio/audio.h \
src/drivers/bus/eisa.c src/drivers/bus/eisa.h \
src/drivers/bus/isa.c src/drivers/bus/isa.h \
src/drivers/bus/mca.c src/drivers/bus/mca.h \
src/drivers/bus/pci.c src/drivers/bus/pci.h \
src/drivers/bus/vesa.c src/drivers/bus/vesa.h \
src/drivers/display/display.c src/drivers/display/display.h \
src/drivers/io/io.c src/drivers/io/io.h \
src/drivers/keyboard/keyboard.c src/drivers/keyboard/keyboard.h \
src/drivers/screen/screen.c src/drivers/screen/screen.h \
src/drivers/tty/tty.c src/drivers/tty/tty.h
KERNEL_SOURCE_FILES = src/kernel/arch/x86/include/memory.h \
src/kernel/arch/x86/include/types.h \
src/kernel/arch/x86/memory/memory.c \
src/kernel/arch/x86/gdt.c \
src/kernel/arch/x86/idt.c src/kernel/arch/x86/idt.h \
src/kernel/arch/x86/isr.c src/kernel/arch/x86/isr.h \
src/kernel/kernel.c src/kernel/kernel.h \
src/kernel/linker.ld src/kernel/print.c
# Object files
BOOT_OBJECT_FILES = $(patsubst %.asm, %.o, $(filter %.asm, $(BOOT_SOURCE_FILES)))
KERNEL_OBJECT_FILES = $(patsubst %.c, %.o, $(filter %.c, $(KERNEL_SOURCE_FILES)))
# Executable
ClassicOS: $(BOOT_OBJECT_FILES) $(KERNEL_OBJECT_FILES)
$(LD) $(LDFLAGS) -o $@ $^
# Assembly files
%.o: %.asm
$(AS) -f elf32 -o $@ $<
# C files
%.o: %.c
$(CC) $(CFLAGS) -c -o $@ $<
# Clean
clean:
rm -f $(BOOT_OBJECT_FILES) $(KERNEL_OBJECT_FILES) ClassicOS

201
README.md
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# ClassicOS
This operating system uses standard operating system concepts used in the 32 bit environment. It will eventually be ported to 64 bit including IA64.
This ClassicOS operating system, aims to support major hardware and software technology existing from when the first 32 bit systems appeared on the market through the early 2000's and most of those have been listed below.
An x86 Operating System for 386, 486, Pentium class (P-75, 100, Pentium II, P3, P4, etc) CPU's
## Programming
## Tooling
This project uses the C library and Assembly language.
These are the versions I use, but please use the latest possible versions.
## Toolchain
- NASM version 2.14
- QEMU x86_64
- GNU ld (GNU Binutils for Debian) 2.31.1 or newer
- dd (coreutils) 8.30
- as (GNU Binutils for Debian) 2.31.1 or newer
- ld (GNU Binutils for Debian) 2.31.1 or newer
- cc (Debian 8.3.0-6) 8.3.0
GNU Make 4.2.1
CMake 3.13.4
GNU 8.3.0
gcc (Debian 8.3.0-6) 8.3.0
nasm 2.14
GNU ld (GNU Binutils for Debian) 2.31.1
binutils
The C and C++ standards we are using for this are C17 and C++20
For testing, QEMU i386 and TigerVNC/VNCViewer on ::1:5900
For C/C++:
## Development (Team, etc)
This project will use MIT or the GPL license and will be fully open source.
Ideal situations aside, My goal has always been:
1-2 person working on bootloader
1-2 person working on kernel
1-2 person working on drivers
1-2 person working on issues/bugs
1-2 people working on applications/user-space
1-2 people working on Networking
1-2 people working on memmory issues, stack issues, etc.
at least one person doing hardware and software testing and writing tests in a test framework
At least one major bug fix a week
At least one minor buf fix a week
At least one new feature a month (or more)
## CPU Processor Support
This project initially aims to support all 32 bit Intel and AMD processors Including;
-- Intel --
i386 SX and DX Processors
i486 SX and DX Processors
Pentium Processors (60 to 120MHz)
Pentium Pro Processors
Pentium II Processors
Pentium II Xeon Processors
Pentium III Processors
Pentium III Xeon Processors
early Pentium 4 Processors (Willamette, Prescott, Northwood)
-- AMD --
AMD k5
AMD K6
AMD am386
AMD am486
Athlon
Duron
Sempron
## Device Support
USB 1.0
USB 1.1
USB 2.0
USB 2.1
SATA 1
UDMA
UltraATA 66/100/133
SCSI-1
SCSI-2
SCSI-3
Ultra-2 SCSI
Ultra-3 SCSI
ESDI
MFM/RLL
## Booting
BIOS from
- primary hard disk partition
- primary floppy
- ISO 9660 CD-ROM, CD-R,CD-RW,
- DVD
- Removable media (Zip, Jaz, USB, Tape, Syquest, Bernoulli, CF, SmartMedia, SD etc)
Might eventually support GRUB/GRUB2 and/or UEFI/EFI.
Include support for AHCI and ACPI
## Bus Support
ISA
EISA
VESA/VESA Local Bus (VLB)
PCI
PCI-X
PCIe 1.0, 1.1, 2.0
AGP
DIN 41416/NuBUS
## Hardware support
This OS aims to support major hardware existing from 1985 to early 2k's.
## Memory Support
up to 4GB
- clang version 7.0.1-8+deb10u2 (tags/RELEASE_701/final)
- gcc version 8.3.0 (Debian 8.3.0-6)
- g++ version 8.3.0 (Debian 8.3.0-6)
- GNU gdb (Debian 8.2.1-2+b3) 8.2.1
- lldb version 7.0.1
- Coreutils 8.30
- Binutils 2.31.1
- Bison 3.3.2
- Diffutils 3.7
- Findutils 4.6.0.225
- Gawk 4.2.1
- Grep 3.3
- Gzip 1.9
- M4 1.4.18
- Make 4.2.1
- Patch 2.7.6
- Perl 5.28.1
- Python 3.7.3
- Sed 4.7
- Tar 1.30
- Texinfo 6.5, Xz 5.2.4
## Features
Has a GUI
Has a IDE
Has a text editor
Has compilers for compiled lanugages (C, C++, C#, Go, Java, Fortran, Pascal, Objective C, Haskell, ADA, Scala, Rust, Zig, Ocaml, Julia, Dart, Erlang, Elixir)
Has a Web Browser
Has a shell, tty, console, terminal
Has interpreters for interpreted languages like python 2 and python 3, JavaScript, BASIC, PHP, etc.
Has a git client
Has a video, audio editing and playing suite
Has a file browser (in GUI)
Has debuggers for languages/compilers, etc that output symbols, etc.
## Video Support
-- Modes --
CGA
EGA
VGA
SVGA
MCGA
XGA
HGA / Hercules
XGA-2
SXGA
UXGA
WXGA
8514/a
VESA SVGA
VESA/VLB
AGP (1.0, 2.0, 3.0, 3.5, Pro) - 66MHz - aka AGP 1X, 2X, 4X, 8X
PCI Graphics
-- Resolutions --
## Networking
Novell NE1000
Novell NE2000
## Drivers
-- Video card(s)
-- NIC's (3Com, Intel, etc.)
-- Audio
## Filesystems
- FAT12
- FAT16/FAT16B/FAT16X
- FAT32/FAT32X
- NTFS
- HPFS
- HFS / HFS+
- ext / ext2 / ext3
- exFAT
- ZFS
- JFS
- Booting from 1.2M, 1.44MB, hard drive or ISO9660
- FAT12, FAT16, FAT32, NTFS and ext2 support
- GUI
-

276
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I am making a fully custom x86 32 bit IA32 Operating System in Visual Studio Code 1.81 for Debian Linux. This will not be a linux based OS. It's also not posix, linux, unix, windows, bsd or any other derivitive thereof but does use the same concepts. The system I am developing on has a Intel i7-3770k and is an x86_64 bit and runs Debian 10 Buster Linux with Linux Kernel version 4.19.0-25-amd64 (supports UNIX 98 PTY) and Bash 5.0.3 and the drive has an ext4 partition and a tempfs partition. I have the extension ms-vscode.cpptools installed on VSCode. I also have both gcc 8.3.0 and clang 7.0.1-8+deb10u2 installed. All of my compilers, debuggers, linkers are in /usr/bin. I have Coreutils 8.30, Binutils 2.31.1, Bison 3.3.2, Diffutils 3.7, Findutils 4.6.0.225, Gawk 4.2.1, Grep 3.3, Gzip 1.9, M4 1.4.18, Make 4.2.1, Patch 2.7.6, Perl 5.28.1, Python 3.7.3, Sed 4.7, Tar 1.30, Texinfo 6.5, Xz 5.2.4. The operating system would run on any system that has a 386 CPU up to a 32 bit only Prescott Pentium 4 released in 2004 including i386, i486, i586 and i686. I am using gcc to compile, ld to link, gdb to debug, nasm to do the assembly and qemu to emulate the system. it has a two stage bootloader. The os should boot from floppy, hard drive and optical media.
Here is the system ,emory map
BIOS: The Basic Input/Output System often resides in the lower 64KB (first 65536 bytes) of memory.
MBR (Master Boot Record): The first sector of the boot disk (usually 512 bytes) is typically located at 0x00007C00.
VGA Memory: The memory used for graphics display might be mapped in this region (e.g., 0xB8000 for text mode).
Legacy Device Memory: Memory-mapped I/O (MMIO) regions for legacy devices like keyboard, mouse, or floppy controller could be present.
Lower 1GB of RAM: This is the main usable memory region for the kernel, applications, and data. The kernel might load itself here after being booted by the bootloader.
the kernel.c should be kernel_main() and
Kernel Stack Implementation:
Memory Allocation: The kernel reserves a dedicated memory region for the kernel stack during boot or early initialization. This region typically resides within the usable portion of memory allocated for the kernel itself (often within the first 1GB on IA32 systems).
Stack Pointer (ESP): The kernel maintains a stack pointer register (often ESP or RSP on x86 architectures) that points to the top of the kernel stack. Initially, this pointer is set to the end of the allocated stack memory region, indicating an empty stack.
Stack Growth: When a function is called in kernel space, the required data (arguments, local variables, return address) is pushed onto the stack. This decrements the stack pointer value, effectively "growing" the stack downwards in memory.
Stack Protection: The kernel sets up memory protection mechanisms to ensure the stack doesn't grow beyond its allocated region or overwrite other critical kernel data structures.
Stack Overflow Protection: The kernel might implement stack overflow protection mechanisms to detect and handle situations where the stack grows too large and threatens to overwrite other memory areas. This can involve setting up guard pages below the allocated stack space to trigger exceptions if accessed.
here is the file structure:
ClassicOS/
├── .github/
├── .vs/
├── .vscode/
├── CMakeLists.txt
├── README.md
├── build/
│ ├── boot.bin
│ ├── boot.o
├── include/
├── src/
│ ├── boot/
│ │ ├── grub/
│ │ │ ├── grub.cfg
│ │ │ └── menu.lst
│ │ ├── boot.asm
│ │ ├── boot.o
│ │ ├── boot2.asm
│ │ ├── linker.ld
│ ├── cpu/
│ │ ├── cpu.c
│ │ ├── cpu.h
│ ├── drivers/
│ │ ├── audio/
│ │ │ ├── audio.c
│ │ │ └── audio.h
│ │ ├── bus/
│ │ │ ├── eisa.c
│ │ │ ├── eisa.h
│ │ │ ├── isa.c
│ │ │ ├── isa.h
│ │ │ ├── mca.c
│ │ │ ├── mca.h
│ │ │ ├── pci.c
│ │ │ ├── pci.h
│ │ │ ├── vesa.c
│ │ │ └── vesa.h
│ │ ├── display/
│ │ │ ├── display.c
│ │ │ ├── display.h
│ │ │ ├── vga.c
│ │ │ └── vga.h
│ │ ├── io/
│ │ │ ├── io.c
│ │ │ ├── io.c
│ │ │ ├── serial.c
│ │ │ └── serial.h
│ │ ├── keyboard/
│ │ │ ├── keyboard.c
│ │ │ └── keyboard.h
│ │ ├── mouse/
│ │ │ ├── mouse.c
│ │ │ └── mouse.h
│ │ ├── network/
│ │ │ ├── ne2000.c
│ │ │ └── ne2000.h
│ │ ├── screen/
│ │ │ ├── console.c
│ │ │ ├── console.c
│ │ │ ├── screen.c
│ │ │ └── screen.h
│ │ ├── tty/
│ │ │ ├── tty.c
│ │ │ └── tty.h
│ ├── filesystem/
│ │ ├── fat16/
│ │ │ ├── fat16.h
│ │ │ └── fat16.h
│ │ ├── fat32/
│ │ │ ├── fat32.c
│ │ │ └── fat32.h
│ ├── gui/
│ │ ├── gui.c
│ │ ├── gui.h
│ ├── kernel/
│ │ ├── arch/
│ │ │ └── x86/
│ │ │ │ └── include/
│ │ │ │ │ ├── memory.h
│ │ │ │ │ ├── types.h
│ │ │ │ │ └── types.h
│ │ │ │ └── isr/
│ │ │ │ │ ├── exceptions.c
│ │ │ │ │ ├── exceptions.h
│ │ │ │ │ ├── isr.asm
│ │ │ │ │ ├── isr.c
│ │ │ │ │ └── isr.h
│ │ │ │ └── memory/
│ │ │ │ │ ├── memory.c
│ │ │ │ │ └── memory.o
│ │ │ ├── gdt.asm
│ │ │ ├── gdt.c
│ │ │ ├── gdt.h
│ │ │ ├── gdt.o
│ │ │ ├── idt.asm
│ │ │ ├── idt.c
│ │ │ ├── idt.h
│ │ │ ├── gdt.o
│ │ │ ├── isr.c
│ │ │ └── isr.h
│ │ └── malloc/
│ │ │ ├── kmalloc.c
│ │ │ └── kmalloc.h
│ │ ├── acpi.c
│ │ ├── acpi.h
│ │ ├── kernel.c
│ │ ├── kernel.h
│ │ ├── kernel.o
│ │ ├── linker.ld
│ │ ├── print.c
│ │ ├── print.h
│ │ ├── stack.c
│ │ ├── stack.h
│ │ ├── timer.c
│ │ └── timer.h
│ └── shell/
│ ├── shell.c
│ └── shell.h
│ ├── elf.C
│ └── elf.h
└── std/
This is my CMakeLists.txt
cmake_minimum_required(VERSION 3.13.4)
set(CMAKE_SOURCE_DIR ${CMAKE_CURRENT_LIST_DIR}/src)
set(CMAKE_BINARY_DIR ${CMAKE_CURRENT_LIST_DIR}/build)
include(x86-baremetal-toolchain.cmake)
project(ClassicOSBL VERSION 0.0.1 LANGUAGES ASM_NASM)
project(ClassicOS VERSION 0.0.1 LANGUAGES C CXX ASM_NASM)
enable_language(ASM_NASM)
set(CMAKE_ASM_NASM_OBJECT_FORMAT elf32)
set(IS_OS_WINDOWS FALSE)
set(IS_OS_LINUX FALSE)
set(IS_OS_MAC FALSE)
if (${CMAKE_HOST_SYSTEM_NAME} STREQUAL "Windows")
set(IS_OS_WINDOWS TRUE)
message("Building on the Windows operating system.")
elseif (${CMAKE_HOST_SYSTEM_NAME} STREQUAL "Linux")
set(IS_OS_LINUX TRUE)
message("Building on the Linux operating system.")
elseif (${CMAKE_HOST_SYSTEM_NAME} STREQUAL "Darwin")
set(IS_OS_MAC TRUE)
message("Building on the Mac operating system.")
endif ()
# Source files
set(BOOT_SOURCE_FILES
src/boot/boot.asm
src/boot/linker.ld
)
set(GRUB_SOURCE_FILES
src/boot/grub/grub.cfg
src/boot/grub/menu.lst
)
set(DRIVERS_SOURCE_FILES
src/drivers/audio/audio.c
src/drivers/audio/audio.h
src/drivers/bus/eisa.c
src/drivers/bus/eisa.h
src/drivers/bus/isa.c
src/drivers/bus/isa.h
src/drivers/bus/mca.c
src/drivers/bus/mca.h
#src/drivers/bus/pci.asm
src/drivers/bus/pci.c
src/drivers/bus/pci.h
src/drivers/bus/vesa.c
src/drivers/bus/vesa.h
src/drivers/display/display.c
src/drivers/display/display.h
src/drivers/io/io.c
src/drivers/io/io.asm
src/drivers/io/io.h
src/drivers/keyboard/keyboard.c
src/drivers/keyboard/keyboard.h
src/drivers/screen/screen.c
src/drivers/screen/screen.h
src/drivers/tty/tty.c
src/drivers/tty/tty.h
)
set(KERNEL_SOURCE_FILES
src/kernel/arch/x86/include/memory.h
src/kernel/arch/x86/include/types.h
src/kernel/arch/x86/include/types.h
src/kernel/arch/x86/memory/memory.c
src/kernel/arch/x86/gdt.c
src/kernel/arch/x86/gdt.asm
src/kernel/arch/x86/gdt.h
src/kernel/arch/x86/idt.c
src/kernel/arch/x86/idt.asm
src/kernel/arch/x86/idt.h
src/kernel/arch/x86/isr/isr.c
src/kernel/arch/x86/isr/isr.h
src/kernel/arch/x86/isr/exceptions.c
src/kernel/arch/x86/isr/exceptions.h
src/kernel/kernel.c
src/kernel/kernel.h
src/kernel/linker.ld
src/kernel/print.c
src/kernel/stack.c
src/kernel/stack.h
)
set(UTIL_SOURCE_FILES
src/EHS.h
src/sys/CPU.h src/sys/CPU.cpp src/sys/CPU_GCC_AMD64.asm
src/Util.h src/Util.cpp
src/Version.h src/Version.cpp
src/Serializer.h
src/Array.h
src/Vector.h
src/SArray.h
src/Str.h
src/PRNG.h
src/HRNG.h src/HRNG_GCC.s
src/Math.h src/Math.cpp src/Math_GCC_AMD64.s
src/Rect.h
src/Range.h src/Range.cpp
src/Color4.h src/Color4.cpp
src/Color3.h src/Color3.cpp
src/Quat.h
src/Vec4.h
src/Vec3.h
src/Vec2.h
src/Mat4.h
src/Mat3.h
src/Mat2.h
)
set_source_files_properties(src/boot/boot.asm PROPERTIES LANGUAGE ASM_NASM)
add_executable(ClassicOS
${KERNEL_SOURCE_FILES}
${DRIVERS_SOURCE_FILES}
)
add_executable(ClassicOSBL
${BOOT_SOURCE_FILES}
${GRUB_SOURCE_FILES}
)
message("${CMAKE_EXE_LINKER_FLAGS}")

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@ -1,85 +0,0 @@
section .boot
bits 16
global boot
boot:
mov ax, 0x2401
int 0x15
mov ax, 0x3
int 0x10
mov [disk],dl
mov ah, 0x2 ;read sectors
mov al, 6 ;sectors to read
mov ch, 0 ;cylinder idx
mov dh, 0 ;head idx
mov cl, 2 ;sector idx
mov dl, [disk] ;disk idx
mov bx, copy_target;target pointer
int 0x13
cli
lgdt [gdt_pointer]
mov eax, cr0
or eax,0x1
mov cr0, eax
mov ax, DATA_SEG
mov ds, ax
mov es, ax
mov fs, ax
mov gs, ax
mov ss, ax
jmp CODE_SEG:boot2
gdt_start:
dq 0x0
gdt_code:
dw 0xFFFF
dw 0x0
db 0x0
db 10011010b
db 11001111b
db 0x0
gdt_data:
dw 0xFFFF
dw 0x0
db 0x0
db 10010010b
db 11001111b
db 0x0
gdt_end:
gdt_pointer:
dw gdt_end - gdt_start
dd gdt_start
disk:
db 0x0
CODE_SEG equ gdt_code - gdt_start
DATA_SEG equ gdt_data - gdt_start
times 510 - ($-$$) db 0
dw 0xaa55
copy_target:
bits 32
hello: db "Hello more than 512 bytes world!!",0
boot2:
mov esi,hello
mov ebx,0xb8000
.loop:
lodsb
or al,al
jz halt
or eax,0x0F00
mov word [ebx], ax
add ebx,2
jmp .loop
halt:
mov esp,kernel_stack_top
extern kmain
call kmain
cli
hlt
section .bss
align 4
kernel_stack_bottom: equ $
resb 16384 ; 16 KB
kernel_stack_top:

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#!/bin/bash
# Exit immediately if a command exits with a non-zero status.
set -e
# Function to check if a command exists
command_exists() {
command -v "$1" >/dev/null 2>&1
}
# Check for required commands
for cmd in nasm gcc qemu-system-i386; do
if ! command_exists "$cmd"; then
echo "Error: $cmd is not installed or not in PATH" >&2
exit 1
fi
done
# Compile the assembly file
echo "Compiling boot.asm..."
nasm -f elf32 boot.asm -o boot.o
# Compile and link the kernel
echo "Compiling and linking kernel..."
gcc -m32 -ffreestanding -nostdlib -fno-pic -fno-pie kernel.c boot.o -o kernel.bin -T linker.ld
# Check if compilation was successful
if [ -f kernel.bin ]; then
echo "Build successful. kernel.bin created."
# Ask user if they want to run QEMU
read -p "Do you want to run QEMU now? (y/n) " -n 1 -r
echo # Move to a new line
if [[ $REPLY =~ ^[Yy]$ ]]; then
echo "Running QEMU..."
qemu-system-i386 -enable-kvm -net none -fda kernel.bin
else
echo "QEMU not started. You can run it later with:"
echo "qemu-system-i386 -enable-kvm -net none -fda kernel.bin"
fi
else
echo "Build failed. Check for errors above." >&2
exit 1
fi

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# This is the CMakeCache file.
# For build in directory: /home/gbowne1/Documents/ClassicOS/build
# It was generated by CMake: /usr/bin/cmake
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
########################
# EXTERNAL cache entries
########################
//Path to a program.
CMAKE_AR:FILEPATH=/usr/bin/ar
//NASM compiler
CMAKE_ASM_NASM_COMPILER:FILEPATH=/usr/bin/nasm
//Flags used by the ASM_NASM compiler during all build types.
CMAKE_ASM_NASM_FLAGS:STRING=
//Flags used by the ASM_NASM compiler during DEBUG builds.
CMAKE_ASM_NASM_FLAGS_DEBUG:STRING=
//Flags used by the ASM_NASM compiler during MINSIZEREL builds.
CMAKE_ASM_NASM_FLAGS_MINSIZEREL:STRING=
//Flags used by the ASM_NASM compiler during RELEASE builds.
CMAKE_ASM_NASM_FLAGS_RELEASE:STRING=
//Flags used by the ASM_NASM compiler during RELWITHDEBINFO builds.
CMAKE_ASM_NASM_FLAGS_RELWITHDEBINFO:STRING=
//Choose the type of build, options are: None Debug Release RelWithDebInfo
// MinSizeRel ...
CMAKE_BUILD_TYPE:STRING=
//Enable/Disable color output during build.
CMAKE_COLOR_MAKEFILE:BOOL=ON
//A wrapper around 'ar' adding the appropriate '--plugin' option
// for the GCC compiler
CMAKE_CXX_COMPILER_AR:FILEPATH=/usr/bin/gcc-ar-8
//A wrapper around 'ranlib' adding the appropriate '--plugin' option
// for the GCC compiler
CMAKE_CXX_COMPILER_RANLIB:FILEPATH=/usr/bin/gcc-ranlib-8
//Flags used by the CXX compiler during all build types.
CMAKE_CXX_FLAGS:STRING=
//Flags used by the CXX compiler during DEBUG builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=-g
//Flags used by the CXX compiler during MINSIZEREL builds.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
//Flags used by the CXX compiler during RELEASE builds.
CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
//Flags used by the CXX compiler during RELWITHDEBINFO builds.
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@ -0,0 +1,15 @@
set(CMAKE_HOST_SYSTEM "Linux-4.19.0-16-amd64")
set(CMAKE_HOST_SYSTEM_NAME "Linux")
set(CMAKE_HOST_SYSTEM_VERSION "4.19.0-16-amd64")
set(CMAKE_HOST_SYSTEM_PROCESSOR "x86_64")
set(CMAKE_SYSTEM "Linux-4.19.0-16-amd64")
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_VERSION "4.19.0-16-amd64")
set(CMAKE_SYSTEM_PROCESSOR "x86_64")
set(CMAKE_CROSSCOMPILING "FALSE")
set(CMAKE_SYSTEM_LOADED 1)

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@ -0,0 +1,623 @@
#ifdef __cplusplus
# error "A C++ compiler has been selected for C."
#endif
#if defined(__18CXX)
# define ID_VOID_MAIN
#endif
#if defined(__CLASSIC_C__)
/* cv-qualifiers did not exist in K&R C */
# define const
# define volatile
#endif
/* Version number components: V=Version, R=Revision, P=Patch
Version date components: YYYY=Year, MM=Month, DD=Day */
#if defined(__INTEL_COMPILER) || defined(__ICC)
# define COMPILER_ID "Intel"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
/* __INTEL_COMPILER = VRP */
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
# if defined(__INTEL_COMPILER_UPDATE)
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
# else
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
# endif
# if defined(__INTEL_COMPILER_BUILD_DATE)
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
# endif
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__PATHCC__)
# define COMPILER_ID "PathScale"
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
# if defined(__PATHCC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
# endif
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
# define COMPILER_ID "Embarcadero"
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
#elif defined(__BORLANDC__)
# define COMPILER_ID "Borland"
/* __BORLANDC__ = 0xVRR */
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
# define COMPILER_ID "Watcom"
/* __WATCOMC__ = VVRR */
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__WATCOMC__)
# define COMPILER_ID "OpenWatcom"
/* __WATCOMC__ = VVRP + 1100 */
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__SUNPRO_C)
# define COMPILER_ID "SunPro"
# if __SUNPRO_C >= 0x5100
/* __SUNPRO_C = 0xVRRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>12)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
# else
/* __SUNPRO_CC = 0xVRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>8)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
# endif
#elif defined(__HP_cc)
# define COMPILER_ID "HP"
/* __HP_cc = VVRRPP */
# define COMPILER_VERSION_MAJOR DEC(__HP_cc/10000)
# define COMPILER_VERSION_MINOR DEC(__HP_cc/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__HP_cc % 100)
#elif defined(__DECC)
# define COMPILER_ID "Compaq"
/* __DECC_VER = VVRRTPPPP */
# define COMPILER_VERSION_MAJOR DEC(__DECC_VER/10000000)
# define COMPILER_VERSION_MINOR DEC(__DECC_VER/100000 % 100)
# define COMPILER_VERSION_PATCH DEC(__DECC_VER % 10000)
#elif defined(__IBMC__) && defined(__COMPILER_VER__)
# define COMPILER_ID "zOS"
# if defined(__ibmxl__)
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
# else
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
# endif
#elif defined(__ibmxl__) || (defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ >= 800)
# define COMPILER_ID "XL"
# if defined(__ibmxl__)
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
# else
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
# endif
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ < 800
# define COMPILER_ID "VisualAge"
# if defined(__ibmxl__)
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
# else
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
# endif
#elif defined(__PGI)
# define COMPILER_ID "PGI"
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
# if defined(__PGIC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
# endif
#elif defined(_CRAYC)
# define COMPILER_ID "Cray"
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
#elif defined(__TI_COMPILER_VERSION__)
# define COMPILER_ID "TI"
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
#elif defined(__FUJITSU) || defined(__FCC_VERSION) || defined(__fcc_version)
# define COMPILER_ID "Fujitsu"
#elif defined(__TINYC__)
# define COMPILER_ID "TinyCC"
#elif defined(__BCC__)
# define COMPILER_ID "Bruce"
#elif defined(__SCO_VERSION__)
# define COMPILER_ID "SCO"
#elif defined(__clang__) && defined(__apple_build_version__)
# define COMPILER_ID "AppleClang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
#elif defined(__clang__)
# define COMPILER_ID "Clang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__GNUC__)
# define COMPILER_ID "GNU"
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
# if defined(__GNUC_MINOR__)
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(_MSC_VER)
# define COMPILER_ID "MSVC"
/* _MSC_VER = VVRR */
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
# if defined(_MSC_FULL_VER)
# if _MSC_VER >= 1400
/* _MSC_FULL_VER = VVRRPPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
# else
/* _MSC_FULL_VER = VVRRPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
# endif
# endif
# if defined(_MSC_BUILD)
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
# endif
#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
# define COMPILER_ID "ADSP"
#if defined(__VISUALDSPVERSION__)
/* __VISUALDSPVERSION__ = 0xVVRRPP00 */
# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
#endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# define COMPILER_ID "IAR"
# if defined(__VER__)
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
#elif defined(__ARMCC_VERSION)
# define COMPILER_ID "ARMCC"
#if __ARMCC_VERSION >= 1000000
/* __ARMCC_VERSION = VRRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#else
/* __ARMCC_VERSION = VRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#endif
#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
# define COMPILER_ID "SDCC"
# if defined(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
# else
/* SDCC = VRP */
# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
# endif
#elif defined(_SGI_COMPILER_VERSION) || defined(_COMPILER_VERSION)
# define COMPILER_ID "MIPSpro"
# if defined(_SGI_COMPILER_VERSION)
/* _SGI_COMPILER_VERSION = VRP */
# define COMPILER_VERSION_MAJOR DEC(_SGI_COMPILER_VERSION/100)
# define COMPILER_VERSION_MINOR DEC(_SGI_COMPILER_VERSION/10 % 10)
# define COMPILER_VERSION_PATCH DEC(_SGI_COMPILER_VERSION % 10)
# else
/* _COMPILER_VERSION = VRP */
# define COMPILER_VERSION_MAJOR DEC(_COMPILER_VERSION/100)
# define COMPILER_VERSION_MINOR DEC(_COMPILER_VERSION/10 % 10)
# define COMPILER_VERSION_PATCH DEC(_COMPILER_VERSION % 10)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__sgi)
# define COMPILER_ID "MIPSpro"
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXE) || defined(__CRAYXC)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__sgi) || defined(__sgi__) || defined(_SGI)
# define PLATFORM_ID "IRIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number components. */
#ifdef COMPILER_VERSION_MAJOR
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#if !defined(__STDC__)
# if (defined(_MSC_VER) && !defined(__clang__)) \
|| (defined(__ibmxl__) || defined(__IBMC__))
# define C_DIALECT "90"
# else
# define C_DIALECT
# endif
#elif __STDC_VERSION__ >= 201000L
# define C_DIALECT "11"
#elif __STDC_VERSION__ >= 199901L
# define C_DIALECT "99"
#else
# define C_DIALECT "90"
#endif
const char* info_language_dialect_default =
"INFO" ":" "dialect_default[" C_DIALECT "]";
/*--------------------------------------------------------------------------*/
#ifdef ID_VOID_MAIN
void main() {}
#else
# if defined(__CLASSIC_C__)
int main(argc, argv) int argc; char *argv[];
# else
int main(int argc, char* argv[])
# endif
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
require += info_arch[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXE) || defined(__CRAYXC)
require += info_cray[argc];
#endif
require += info_language_dialect_default[argc];
(void)argv;
return require;
}
#endif

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@ -0,0 +1,602 @@
/* This source file must have a .cpp extension so that all C++ compilers
recognize the extension without flags. Borland does not know .cxx for
example. */
#ifndef __cplusplus
# error "A C compiler has been selected for C++."
#endif
/* Version number components: V=Version, R=Revision, P=Patch
Version date components: YYYY=Year, MM=Month, DD=Day */
#if defined(__COMO__)
# define COMPILER_ID "Comeau"
/* __COMO_VERSION__ = VRR */
# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100)
# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100)
#elif defined(__INTEL_COMPILER) || defined(__ICC)
# define COMPILER_ID "Intel"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
/* __INTEL_COMPILER = VRP */
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
# if defined(__INTEL_COMPILER_UPDATE)
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
# else
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
# endif
# if defined(__INTEL_COMPILER_BUILD_DATE)
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
# endif
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__PATHCC__)
# define COMPILER_ID "PathScale"
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
# if defined(__PATHCC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
# endif
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
# define COMPILER_ID "Embarcadero"
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
#elif defined(__BORLANDC__)
# define COMPILER_ID "Borland"
/* __BORLANDC__ = 0xVRR */
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
# define COMPILER_ID "Watcom"
/* __WATCOMC__ = VVRR */
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# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__WATCOMC__)
# define COMPILER_ID "OpenWatcom"
/* __WATCOMC__ = VVRP + 1100 */
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__SUNPRO_CC)
# define COMPILER_ID "SunPro"
# if __SUNPRO_CC >= 0x5100
/* __SUNPRO_CC = 0xVRRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
# else
/* __SUNPRO_CC = 0xVRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
# endif
#elif defined(__HP_aCC)
# define COMPILER_ID "HP"
/* __HP_aCC = VVRRPP */
# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000)
# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100)
#elif defined(__DECCXX)
# define COMPILER_ID "Compaq"
/* __DECCXX_VER = VVRRTPPPP */
# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000)
# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100)
# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000)
#elif defined(__IBMCPP__) && defined(__COMPILER_VER__)
# define COMPILER_ID "zOS"
# if defined(__ibmxl__)
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
# else
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
# endif
#elif defined(__ibmxl__) || (defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800)
# define COMPILER_ID "XL"
# if defined(__ibmxl__)
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
# else
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
# endif
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800
# define COMPILER_ID "VisualAge"
# if defined(__ibmxl__)
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
# else
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
# endif
#elif defined(__PGI)
# define COMPILER_ID "PGI"
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
# if defined(__PGIC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
# endif
#elif defined(_CRAYC)
# define COMPILER_ID "Cray"
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
#elif defined(__TI_COMPILER_VERSION__)
# define COMPILER_ID "TI"
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
#elif defined(__FUJITSU) || defined(__FCC_VERSION) || defined(__fcc_version)
# define COMPILER_ID "Fujitsu"
#elif defined(__SCO_VERSION__)
# define COMPILER_ID "SCO"
#elif defined(__clang__) && defined(__apple_build_version__)
# define COMPILER_ID "AppleClang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
#elif defined(__clang__)
# define COMPILER_ID "Clang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__GNUC__) || defined(__GNUG__)
# define COMPILER_ID "GNU"
# if defined(__GNUC__)
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
# else
# define COMPILER_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(_MSC_VER)
# define COMPILER_ID "MSVC"
/* _MSC_VER = VVRR */
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
# if defined(_MSC_FULL_VER)
# if _MSC_VER >= 1400
/* _MSC_FULL_VER = VVRRPPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
# else
/* _MSC_FULL_VER = VVRRPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
# endif
# endif
# if defined(_MSC_BUILD)
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
# endif
#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
# define COMPILER_ID "ADSP"
#if defined(__VISUALDSPVERSION__)
/* __VISUALDSPVERSION__ = 0xVVRRPP00 */
# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
#endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# define COMPILER_ID "IAR"
# if defined(__VER__)
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
#elif defined(__ARMCC_VERSION)
# define COMPILER_ID "ARMCC"
#if __ARMCC_VERSION >= 1000000
/* __ARMCC_VERSION = VRRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#else
/* __ARMCC_VERSION = VRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#endif
#elif defined(_SGI_COMPILER_VERSION) || defined(_COMPILER_VERSION)
# define COMPILER_ID "MIPSpro"
# if defined(_SGI_COMPILER_VERSION)
/* _SGI_COMPILER_VERSION = VRP */
# define COMPILER_VERSION_MAJOR DEC(_SGI_COMPILER_VERSION/100)
# define COMPILER_VERSION_MINOR DEC(_SGI_COMPILER_VERSION/10 % 10)
# define COMPILER_VERSION_PATCH DEC(_SGI_COMPILER_VERSION % 10)
# else
/* _COMPILER_VERSION = VRP */
# define COMPILER_VERSION_MAJOR DEC(_COMPILER_VERSION/100)
# define COMPILER_VERSION_MINOR DEC(_COMPILER_VERSION/10 % 10)
# define COMPILER_VERSION_PATCH DEC(_COMPILER_VERSION % 10)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__sgi)
# define COMPILER_ID "MIPSpro"
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXE) || defined(__CRAYXC)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__sgi) || defined(__sgi__) || defined(_SGI)
# define PLATFORM_ID "IRIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number components. */
#ifdef COMPILER_VERSION_MAJOR
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#if defined(_MSC_VER) && defined(_MSVC_LANG)
#define CXX_STD _MSVC_LANG
#else
#define CXX_STD __cplusplus
#endif
const char* info_language_dialect_default = "INFO" ":" "dialect_default["
#if CXX_STD > 201703L
"20"
#elif CXX_STD >= 201703L
"17"
#elif CXX_STD >= 201402L
"14"
#elif CXX_STD >= 201103L
"11"
#else
"98"
#endif
"]";
/*--------------------------------------------------------------------------*/
int main(int argc, char* argv[])
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXE) || defined(__CRAYXC)
require += info_cray[argc];
#endif
require += info_language_dialect_default[argc];
(void)argv;
return require;
}

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@ -0,0 +1,16 @@
# CMAKE generated file: DO NOT EDIT!
# Generated by "Unix Makefiles" Generator, CMake Version 3.13
# Relative path conversion top directories.
set(CMAKE_RELATIVE_PATH_TOP_SOURCE "/home/gbowne1/Documents/ClassicOS")
set(CMAKE_RELATIVE_PATH_TOP_BINARY "/home/gbowne1/Documents/ClassicOS/build")
# Force unix paths in dependencies.
set(CMAKE_FORCE_UNIX_PATHS 1)
# The C and CXX include file regular expressions for this directory.
set(CMAKE_C_INCLUDE_REGEX_SCAN "^.*$")
set(CMAKE_C_INCLUDE_REGEX_COMPLAIN "^$")
set(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})
set(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN ${CMAKE_C_INCLUDE_REGEX_COMPLAIN})

View File

@ -0,0 +1,116 @@
Checking whether the ASM_NASM compiler is GNU using "--version" terminated after 10 s due to timeout.Checking whether the ASM_NASM compiler is Clang using "--version" terminated after 10 s due to timeout.Checking whether the ASM_NASM compiler is AppleClang using "--version" did not match "(Apple LLVM version)":
NASM version 2.14
Checking whether the ASM_NASM compiler is HP using "-V" did not match "HP C":
nasm:error: unrecognised option `-V'
type `nasm -h' for help
Checking whether the ASM_NASM compiler is Intel using "--version" did not match "(ICC)":
NASM version 2.14
Checking whether the ASM_NASM compiler is SunPro using "-V" did not match "Sun C":
nasm:error: unrecognised option `-V'
type `nasm -h' for help
Checking whether the ASM_NASM compiler is XL using "-qversion" did not match "XL C":
nasm:error: unrecognised option `-q'
type `nasm -h' for help
Checking whether the ASM_NASM compiler is MSVC using "/?" did not match "Microsoft":
nasm:fatal: unable to open output file `/?'
Checking whether the ASM_NASM compiler is TI using "-h" did not match "Texas Instruments":
usage: nasm [-@ response file] [-o outfile] [-f format] [-l listfile]
[options...] [--] filename
or nasm -v (or --v) for version info
Response files should contain command line parameters,
one per line.
-t assemble in SciTech TASM compatible mode
-E (or -e) preprocess only (writes output to stdout by default)
-a don't preprocess (assemble only)
-M generate Makefile dependencies on stdout
-MG d:o, missing files assumed generated
-MF file set Makefile dependency file
-MD file assemble and generate dependencies
-MT file dependency target name
-MQ file dependency target name (quoted)
-MP emit phony target
-Zfile redirect error messages to file
-s redirect error messages to stdout
-g generate debugging information
-F format select a debugging format
-gformat same as -g -F format
-o outfile write output to an outfile
-f format select an output format
-l listfile write listing to a listfile
-Ipath add a pathname to the include file path
-Olevel optimize opcodes, immediates and branch offsets
-O0 no optimization
-O1 minimal optimization
-Ox multipass optimization (default)
-Pfile pre-include a file (also --include)
-Dmacro[=str] pre-define a macro
-Umacro undefine a macro
-Xformat specifiy error reporting format (gnu or vc)
-w+foo enable warning foo (equiv. -Wfoo)
-w-foo disable warning foo (equiv. -Wno-foo)
-w[+-]error[=foo]
promote [specific] warnings to errors
-h show invocation summary and exit (also --help)
--pragma str pre-executes a specific %pragma
--before str add line (usually a preprocessor statement) before the input
--prefix str prepend the given string to all the given string
to all extern, common and global symbols (also --gprefix)
--postfix str append the given string to all the given string
to all extern, common and global symbols (also --gpostfix)
--lprefix str prepend the given string to all other symbols
--lpostfix str append the given string to all other symbols
--keep-all output files will not be removed even if an error happens
--limit-X val set execution limit X
passes total number of passes (default unlimited)
stalled-passes number of passes without forward progress (default 1000)
macro-levels levels of macro expansion (default 1000000)
rep %rep count (default 1000000)
eval expression evaluation descent (default 1000000)
lines total source lines processed (default 2000000000)
Warnings for the -W/-w options:
other any warning not specifially mentioned below (default on)
macro-params macro calls with wrong parameter count (default on)
macro-selfref cyclic macro references (default off)
macro-defaults macros with more default than optional parameters (default on)
orphan-labels labels alone on lines without trailing `:' (default on)
number-overflow numeric constant does not fit (default on)
gnu-elf-extensions using 8- or 16-bit relocation in ELF32, a GNU extension (default off)
float-overflow floating point overflow (default on)
float-denorm floating point denormal (default off)
float-underflow floating point underflow (default off)
float-toolong too many digits in floating-point number (default on)
user %warning directives (default on)
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template<typename T, typename N = USize>
class Array
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Array<T, N>& operator=(const Array& array)
{
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delete[] data;
data = new T[array.size];
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return *this;
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return *this;
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/// Copies all members from the given initializer list object.
/// @param [in] list The initializer list object to copy from.
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Array& operator=(std::initializer_list<T> list)
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data = new T[list.size];
N i = 0;
for (auto v = list.begin(); v != list.end(); ++v)
data[i++] = std::move(*v);
size = list.size();
return *this;
}
/// Adds a given array object at the end of the array.
/// @param [in] value The given array object to push to the end of the array.
Array& operator+=(Array value)
{
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for (N i = 0; i < size; ++i)
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for (N i = 0; i < value.size; ++i)
result[size + i] = std::move(value[i]);
delete[] data;
data = result;
size += value.size;
return *this;
}
bool operator==(const Array<T, N>& array) const
{
if (size != array.size)
return false;
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return false;
return true;
}
bool operator!=(const Array<T, N>& array) const
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return false;
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if (data[i] != array[i])
return true;
return false;
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Array& operator+=(std::initializer_list<T> value)
{
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result[i] = std::move(data[i]);
N i = 0;
for (auto v = value.begin(); v != value.end(); ++v)
result[size + i++] = std::move(*v);
delete[] data;
data = result;
size += value.size();
return *this;
}
/// Adds a given value at the end of the array.
/// @param [in] value The given value to push to the end of the array.
Array& operator+=(const T value)
{
T* result = new T[size + 1];
for (N i = 0; i < size; ++i)
result[i] = std::move(data[i]);
result[size] = std::move(value);
delete[] data;
data = result;
++size;
return *this;
}
/// Retrieves the raw C-style array from casting an array object.
operator T* () const
{
return data;
}
/// Swaps two values in the array.
/// @param a The first index to swap with.
/// @param b The second index to swap with.
void Swap(N a, N b) const
{
T tmp = std::move(data[a]);
data[a] = std::move(data[b]);
data[b] = std::move(tmp);
}
/// Adds a given C-style array at the end of the array.
/// @param [in] value The given C-style array to push to the end of the array.
/// @param [in] size The size of the given C-style array.
void Push(const T* const value, const N size)
{
T* result = new T[this->size + size];
for (N i = 0; i < this->size; ++i)
result[i] = std::move(this->data[i]);
for (N i = 0; i < size; ++i)
result[this->size + i] = value[i];
delete[] data;
this->data = result;
this->size += size;
}
/// Adds a given array object at the end of the array.
/// @param [in] value The given array object to push to the end of the array.
void Push(Array value)
{
T* result = new T[size + value.size];
for (N i = 0; i < size; ++i)
result[i] = std::move(data[i]);
for (N i = 0; i < value.size; ++i)
result[size + i] = std::move(value[i]);
delete[] data;
data = result;
size += value.size;
}
/// Adds a given array object at the end of the array.
/// @param [in] value The given initializer list to push to the end of the array.
void Push(std::initializer_list<T> value)
{
T* result = new T[size + value.size()];
for (N i = 0; i < size; ++i)
result[i] = std::move(data[i]);
N i = 0;
for (auto v = value.begin(); v != value.end(); ++v)
result[size + i++] = std::move(*v);
delete[] data;
data = result;
size += value.size();
}
/// Adds a given value at the end of the array.
/// @param [in] value The given value to push to the end of the array.
void Push(T value)
{
T* result = new T[size + 1];
for (N i = 0; i < size; ++i)
result[i] = std::move(data[i]);
result[size] = std::move(value);
delete[] data;
data = result;
++size;
}
/// Removes a value at the end of the array.
/// @returns The value that was popped.
T Pop()
{
T* result = new T[--size];
T value = std::move(data[size]);
for (N i = 0; i < size; ++i)
result[i] = std::move(data[i]);
delete[] data;
data = result;
return value;
}
/// Removes a value at a provided index.
/// @param [in] index The index of the value to remove.
/// @returns The value that was removed.
T Remove(const N index)
{
T* result = new T[--size];
T value = std::move(data[index]);
for (N i = 0, c = 0; i < size; ++i)
if (i != index)
result[c++] = std::move(data[i]);
delete[] data;
data = result;
return value;
}
void Clear()
{
if (!data)
return;
delete[] data;
data = nullptr;
size = 0;
}
/// Resizes the array.
/// @param [in] newSize The size to change to.
void Resize(const N newSize)
{
if (size == newSize)
return;
T* result = new T[newSize];
for (N i = 0; i < newSize && i < size; ++i)
result[i] = std::move(data[i]);
delete[] data;
data = result;
size = newSize;
}
/// Retrieves the size of the array.
/// @returns The resulting size.
N Size() const
{
return size;
}
N End() const
{
return size - 1;
}
};

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#include "Color3.h"
#include "Math.h"
Color3::Color3()
: r(0.0f), g(0.0f), b(0.0f)
{
}
Color3::Color3(const float scalar)
: r(Math::Clamp(scalar, 0.0f, 1.0f)), g(Math::Clamp(scalar, 0.0f, 1.0f)), b(Math::Clamp(scalar, 0.0f, 1.0f))
{
}
Color3::Color3(const float r, const float g, const float b)
: r(Math::Clamp(r, 0.0f, 1.0f)), g(Math::Clamp(g, 0.0f, 1.0f)), b(Math::Clamp(b, 0.0f, 1.0f))
{
}
Color3::Color3(const Color3& color)
: r(color.r), g(color.g), b(color.b)
{
}
Color3& Color3::operator=(const Color3& color)
{
if (this == &color)
return *this;
r = color.r;
g = color.g;
b = color.b;
return *this;
}
bool Color3::operator==(const Color3& color) const
{
return r == color.r && g == color.g && b == color.b;
}
bool Color3::operator!=(const Color3& color) const
{
return r != color.r || g != color.g || b != color.b;
}
float Color3::operator[](const UInt_64 i) const
{
switch (i)
{
case 0:
return r;
case 1:
return g;
case 2:
return b;
default:
return r;
}
}
float& Color3::operator[](const UInt_64 i)
{
switch (i)
{
case 0:
return r;
case 1:
return g;
case 2:
return b;
default:
return r;
}
}
Color3& Color3::operator*=(const Color3& color)
{
r *= color.r;
g *= color.g;
b *= color.b;
return *this;
}
Color3 Color3::operator*(const Color3& color) const
{
return {r * color.r, g * color.g, b * color.b};
}

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#pragma once
#include "EHS.h"
class Color3
{
public:
float r;
float g;
float b;
Color3();
Color3(const float scalar);
Color3(const float r, const float g, const float b);
Color3(const Color3& color);
Color3& operator=(const Color3& color);
bool operator==(const Color3& color) const;
bool operator!=(const Color3& color) const;
float operator[](const UInt_64 i) const;
float& operator[](const UInt_64 i);
Color3& operator*=(const Color3& color);
Color3 operator*(const Color3& color) const;
};

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#include "Color4.h"
#include "Math.h"
Color4::Color4()
: r(0.0f), g(0.0f), b(0.0f), a(1.0f)
{
}
Color4::Color4(const float scalar, const float a)
: r(Math::Clamp(scalar, 0.0f, 1.0f)), g(Math::Clamp(scalar, 0.0f, 1.0f)), b(Math::Clamp(scalar, 0.0f, 1.0f)), a(a)
{
}
Color4::Color4(const float r, const float g, const float b, const float a)
: r(Math::Clamp(r, 0.0f, 1.0f)), g(Math::Clamp(g, 0.0f, 1.0f)), b(Math::Clamp(b, 0.0f, 1.0f)), a(Math::Clamp(a, 0.0f, 1.0f))
{
}
Color4::Color4(const Color4& color)
: r(color.r), g(color.g), b(color.b), a(color.a)
{
}
Color4& Color4::operator=(const Color4& color)
{
if (this == &color)
return *this;
r = color.r;
g = color.g;
b = color.b;
a = color.a;
return *this;
}
bool Color4::operator==(const Color4& color) const
{
return r == color.r && g == color.g && b == color.b && a == color.a;
}
bool Color4::operator!=(const Color4& color) const
{
return r != color.r || g != color.g || b != color.b || a != color.a;
}
float Color4::operator[](const UInt_64 i) const
{
switch (i)
{
case 0:
return r;
case 1:
return g;
case 2:
return b;
case 3:
return a;
default:
return r;
}
}
float& Color4::operator[](const UInt_64 i)
{
switch (i)
{
case 0:
return r;
case 1:
return g;
case 2:
return b;
case 3:
return a;
default:
return r;
}
}
Color4& Color4::operator*=(const Color4& color)
{
r *= color.r;
g *= color.g;
b *= color.b;
return *this;
}
Color4 Color4::operator*(const Color4& color) const
{
return {r * color.r, g * color.g, b * color.b, a};
}

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#pragma once
#include "EHS.h"
class Color4
{
public:
float r;
float g;
float b;
float a;
Color4();
Color4(const float scalar, const float a = 1.0f);
Color4(const float r, const float g, const float b, const float a = 1.0f);
Color4(const Color4& color);
Color4& operator=(const Color4& color);
bool operator==(const Color4& color) const;
bool operator!=(const Color4& color) const;
float operator[](const UInt_64 i) const;
float& operator[](const UInt_64 i);
Color4& operator*=(const Color4& color);
Color4 operator*(const Color4& color) const;
};

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#if defined(_M_AMD64) || defined(_M_X64) || defined(__x86_64__)
#define LITTLE_ENDIAN
#define ARCH_X64
#elif defined(__i386__)
#define LITTLE_ENDIAN
#define ARCH_X86
#elif defined(_M_ARM64) || defined(__aarch64__)
#define LITTLE_ENDIAN
#define ARCH_ARM64
#else
#error Unsupported architecture.
#endif
typedef unsigned char UInt_8;
typedef signed char SInt_8;
typedef char Int_8;
typedef unsigned short UInt_16;
typedef signed short SInt_16;
typedef short Int_16;
typedef unsigned int UInt_32;
typedef signed int SInt_32;
typedef int Int_32;
typedef UInt_8 Byte;
typedef Int_8 Char_8;
typedef Int_16 Char_16;
typedef Int_32 Char_32;
#if defined(__GNUC__)
typedef unsigned long long UInt_64;
typedef signed long long SInt_64;
typedef long long Int_64;
#elif defined(_WIN32)
typedef unsigned long UInt_64;
typedef signed long SInt_64;
typedef long Int_64;
#endif
#if defined(ARCH_X64)
typedef UInt_64 USize;
typedef SInt_64 SSize;
typedef Int_64 Size;
#elif defined(ARCH_X86)
typedef UInt_32 USize;
typedef SInt_32 SSize;
typedef Int_32 Size;
#endif
#define MAX_PATH 0x104
#define UINT_8_MAX 0xFF
#define SINT_8_MAX 0x7F
#define SINT_8_MIN 0x80
#define UINT_16_MAX 0xFFFF
#define SINT_16_MAX 0x7FFF
#define SINT_16_MIN 0x8000
#define UINT_24_MAX 0xFFFFFF
#define SINT_24_MAX 0x7FFFFF
#define SINT_24_MIN 0x800000
#define UINT_32_MAX 0xFFFFFFFF
#define SINT_32_MAX 0x7FFFFFFF
#define SINT_32_MIN 0x80000000
#define UINT_64_MAX 0xFFFFFFFFFFFFFFFF
#define SINT_64_MAX 0x7FFFFFFFFFFFFFFF
#define SINT_64_MIN 0x8000000000000000
#define FLOAT_MAX 3.40282e+038f
#define FLOAT_MIN 1.17549e-038f
#define DOUBLE_MAX 1.79769e+308
#define DOUBLE_MIN 2.22507e-308
#define LDOUBLE_MAX 1.79769e+308
#define LDOUBLE_MIN 2.22507e-308
#define INFINITE UINT_32_MAX

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#pragma once
#include "EHS.h"
class HRNG
{
public:
static UInt_64 GenerateSeed_u64();
static UInt_64 Generate_u64(const UInt_64 min, const UInt_64 max);
static UInt_64 Generate_u64();
static SInt_64 GenerateSeed_s64();
static SInt_64 Generate_s64(const SInt_64 min, const SInt_64 max);
static SInt_64 Generate_s64();
static UInt_32 GenerateSeed_u32();
static UInt_32 Generate_u32(const UInt_32 min, const UInt_32 max);
static UInt_32 Generate_u32();
static SInt_32 GenerateSeed_s32();
static SInt_32 Generate_s32(const SInt_32 min, const SInt_32 max);
static SInt_32 Generate_s32();
static UInt_32 GenerateSeed_u16();
static UInt_16 Generate_u16(const UInt_16 min, const UInt_16 max);
static UInt_16 Generate_u16();
static SInt_16 GenerateSeed_s16();
static SInt_16 Generate_s16(const SInt_16 min, const SInt_16 max);
static SInt_16 Generate_s16();
static UInt_8 GenerateSeed_u8();
static UInt_8 Generate_u8(const UInt_8 min, const UInt_8 max);
static UInt_8 Generate_u8();
static SInt_8 GenerateSeed_s8();
static SInt_8 Generate_s8(const SInt_8 min, const SInt_8 max);
static SInt_8 Generate_s8();
};

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global _ZN3lwe4HRNG16GenerateSeed_u64Ev
global _ZN3lwe4HRNG12Generate_u64Emm
global _ZN3lwe4HRNG12Generate_u64Ev
global _ZN3lwe4HRNG16GenerateSeed_s64Ev
global _ZN3lwe4HRNG12Generate_s64Ell
global _ZN3lwe4HRNG12Generate_s64Ev
global _ZN3lwe4HRNG16GenerateSeed_u32Ev
global _ZN3lwe4HRNG12Generate_u32Ejj
global _ZN3lwe4HRNG12Generate_u32Ev
global _ZN3lwe4HRNG16GenerateSeed_s32Ev
global _ZN3lwe4HRNG12Generate_s32Eii
global _ZN3lwe4HRNG12Generate_s32Ev
global _ZN3lwe4HRNG16GenerateSeed_u16Ev
global _ZN3lwe4HRNG12Generate_u16Ett
global _ZN3lwe4HRNG12Generate_u16Ev
global _ZN3lwe4HRNG16GenerateSeed_s16Ev
global _ZN3lwe4HRNG12Generate_s16Ess
global _ZN3lwe4HRNG12Generate_s16Ev
global _ZN3lwe4HRNG15GenerateSeed_u8Ev
global _ZN3lwe4HRNG11Generate_u8Ehh
global _ZN3lwe4HRNG11Generate_u8Ev
global _ZN3lwe4HRNG15GenerateSeed_s8Ev
global _ZN3lwe4HRNG11Generate_s8Eaa
global _ZN3lwe4HRNG11Generate_s8Ev
section .text
_ZN3lwe4HRNG16GenerateSeed_u64Ev:
RDSEED RAX
RET
_ZN3lwe4HRNG12Generate_u64Emm:
RDRAND RAX
SUB RDI, RCX
XOR RDX, RDX
DIV RDI
MOV RAX, RDX
ADD RAX, RCX
RET
_ZN3lwe4HRNG12Generate_u64Ev:
RDRAND RAX
RET
_ZN3lwe4HRNG16GenerateSeed_s64Ev:
RDSEED RAX
RET
_ZN3lwe4HRNG12Generate_s64Ell:
RDRAND RAX
SUB RDI, RCX
XOR RDX, RDX
DIV RDI
MOV RAX, RDX
ADD RAX, RCX
RET
_ZN3lwe4HRNG12Generate_s64Ev:
RDRAND RAX
RET
_ZN3lwe4HRNG16GenerateSeed_u32Ev:
RDSEED EAX
RET
_ZN3lwe4HRNG12Generate_u32Ejj:
RDRAND EAX
SUB EDI, ECX
XOR EDX, EDX
DIV EDI
MOV EAX, EDX
ADD EAX, ECX
RET
_ZN3lwe4HRNG12Generate_u32Ev:
RDRAND EAX
RET
_ZN3lwe4HRNG16GenerateSeed_s32Ev:
RDSEED EAX
RET
_ZN3lwe4HRNG12Generate_s32Eii:
RDRAND EAX
SUB EDI, ECX
XOR EDX, EDX
DIV EDI
MOV EAX, EDX
ADD EAX, ECX
RET
_ZN3lwe4HRNG12Generate_s32Ev:
RDRAND EAX
RET
_ZN3lwe4HRNG16GenerateSeed_u16Ev:
RDSEED AX
RET
_ZN3lwe4HRNG12Generate_u16Ett:
RDRAND AX
SUB DI, CX
XOR DX, DX
DIV DI
MOV AX, DX
ADD AX, CX
RET
_ZN3lwe4HRNG12Generate_u16Ev:
RDRAND AX
RET
_ZN3lwe4HRNG16GenerateSeed_s16Ev:
RDSEED AX
RET
_ZN3lwe4HRNG12Generate_s16Ess:
RDRAND AX
SUB DI, CX
XOR DX, DX
DIV DI
MOV AX, DX
ADD AX, CX
RET
_ZN3lwe4HRNG12Generate_s16Ev:
RDRAND AX
RET
_ZN3lwe4HRNG15GenerateSeed_u8Ev:
RDSEED AX
RET
_ZN3lwe4HRNG11Generate_u8Ehh:
RDRAND AX
SUB DI, CX
XOR DX, DX
DIV DI
MOV AX, DX
ADD AX, CX
RET
_ZN3lwe4HRNG11Generate_u8Ev:
RDRAND AX
RET
_ZN3lwe4HRNG15GenerateSeed_s8Ev:
RDSEED AX
RET
_ZN3lwe4HRNG11Generate_s8Eaa:
RDRAND AX
SUB DI, CX
XOR DX, DX
DIV DI
MOV AX, DX
ADD AX, CX
RET
_ZN3lwe4HRNG11Generate_s8Ev:
RDRAND AX
RET

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global ?GenerateSeed_u64@HRNG@lwe@@SA_KXZ
global ?Generate_u64@HRNG@lwe@@SA_K_K0@Z
global ?Generate_u64@HRNG@lwe@@SA_KXZ
global ?GenerateSeed_s64@HRNG@lwe@@SA_JXZ
global ?Generate_s64@HRNG@lwe@@SA_J_J0@Z
global ?Generate_s64@HRNG@lwe@@SA_JXZ
global ?GenerateSeed_u32@HRNG@lwe@@SAIXZ
global ?Generate_u32@HRNG@lwe@@SAIII@Z
global ?Generate_u32@HRNG@lwe@@SAIXZ
global ?GenerateSeed_s32@HRNG@lwe@@SAHXZ
global ?Generate_s32@HRNG@lwe@@SAHHH@Z
global ?Generate_s32@HRNG@lwe@@SAHXZ
global ?GenerateSeed_u16@HRNG@lwe@@SAIXZ
global ?Generate_u16@HRNG@lwe@@SAGGG@Z
global ?Generate_u16@HRNG@lwe@@SAGXZ
global ?GenerateSeed_s16@HRNG@lwe@@SAFXZ
global ?Generate_s16@HRNG@lwe@@SAFFF@Z
global ?Generate_s16@HRNG@lwe@@SAFXZ
global ?GenerateSeed_u8@HRNG@lwe@@SAEXZ
global ?Generate_u8@HRNG@lwe@@SAEEE@Z
global ?Generate_u8@HRNG@lwe@@SAEXZ
global ?GenerateSeed_s8@HRNG@lwe@@SACXZ
global ?Generate_s8@HRNG@lwe@@SACCC@Z
global ?Generate_s8@HRNG@lwe@@SACXZ
section .text
?GenerateSeed_u64@HRNG@lwe@@SA_KXZ:
RDSEED RAX
RET
?Generate_u64@HRNG@lwe@@SA_K_K0@Z:
RDRAND RAX
MOV R8, RDX
SUB R8, RCX
XOR RDX, RDX
DIV R8
MOV RAX, RDX
ADD RAX, RCX
RET
?Generate_u64@HRNG@lwe@@SA_KXZ:
RDRAND RAX
RET
?GenerateSeed_s64@HRNG@lwe@@SA_JXZ:
RDSEED RAX
RET
?Generate_s64@HRNG@lwe@@SA_J_J0@Z:
RDRAND RAX
MOV R8, RDX
SUB R8, RCX
XOR RDX, RDX
DIV R8
MOV RAX, RDX
ADD RAX, RCX
RET
?Generate_s64@HRNG@lwe@@SA_JXZ:
RDRAND RAX
RET
?GenerateSeed_u32@HRNG@lwe@@SAIXZ:
RDSEED EAX
RET
?Generate_u32@HRNG@lwe@@SAIII@Z:
RDRAND EAX
MOV R8D, EDX
SUB R8D, ECX
XOR EDX, EDX
DIV R8D
MOV EAX, EDX
ADD EAX, ECX
RET
?Generate_u32@HRNG@lwe@@SAIXZ:
RDRAND EAX
RET
?GenerateSeed_s32@HRNG@lwe@@SAHXZ:
RDSEED EAX
RET
?Generate_s32@HRNG@lwe@@SAHHH@Z:
RDRAND EAX
MOV R8D, EDX
SUB R8D, ECX
XOR EDX, EDX
DIV R8D
MOV EAX, EDX
ADD EAX, ECX
RET
?Generate_s32@HRNG@lwe@@SAHXZ:
RDRAND EAX
RET
?GenerateSeed_u16@HRNG@lwe@@SAIXZ:
RDSEED AX
RET
?Generate_u16@HRNG@lwe@@SAGGG@Z:
RDRAND AX
MOV R8W, DX
SUB R8W, CX
XOR DX, DX
DIV R8W
MOV AX, DX
ADD AX, CX
RET
?Generate_u16@HRNG@lwe@@SAGXZ:
RDRAND AX
RET
?GenerateSeed_s16@HRNG@lwe@@SAFXZ:
RDSEED AX
RET
?Generate_s16@HRNG@lwe@@SAFFF@Z:
RDRAND AX
MOV R8W, DX
SUB R8W, CX
XOR DX, DX
DIV R8W
MOV AX, DX
ADD AX, CX
RET
?Generate_s16@HRNG@lwe@@SAFXZ:
RDRAND AX
RET
?GenerateSeed_u8@HRNG@lwe@@SAEXZ:
RDSEED AX
RET
?Generate_u8@HRNG@lwe@@SAEEE@Z:
RDRAND AX
MOV R8W, DX
SUB R8W, CX
XOR DX, DX
DIV R8W
MOV AX, DX
ADD AX, CX
RET
?Generate_u8@HRNG@lwe@@SAEXZ:
RDRAND AX
RET
?GenerateSeed_s8@HRNG@lwe@@SACXZ:
RDSEED AX
RET
?Generate_s8@HRNG@lwe@@SACCC@Z:
RDRAND AX
MOV R8W, DX
SUB R8W, CX
XOR DX, DX
DIV R8W
MOV AX, DX
ADD AX, CX
RET
?Generate_s8@HRNG@lwe@@SACXZ:
RDRAND AX
RET

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#pragma once
template<typename T>
class Link
{
public:
T value;
Link<T> *child;
~Link()
{
delete child;
}
Link()
: value(), child(nullptr)
{
}
Link(const T value, Link* child)
: value(value), child(child)
{
}
Link(const T value)
: value(value), child(nullptr)
{
}
Link(const Link& link)
: value(link.value), child(nullptr)
{
}
Link(Link&& link) noexcept
: value(link.value), child(link.child)
{
link.value = 0;
link.child = nullptr;
}
Link& operator=(const Link& link)
{
if (this == &link)
return *this;
value = link.value;
child = nullptr;
return *this;
}
Link& operator=(Link&& link) noexcept
{
if (this == &link)
return *this;
value = link.value;
child = link.child;
link.value = 0;
link.child = nullptr;
return *this;
}
};

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#pragma once
#include "EHS.h"
#include "Link.h"
template<typename T, typename N = USize>
class LinkedList
{
private:
Link<T>* start;
Link<T>* end;
N size;
public:
~LinkedList()
{
delete start;
}
LinkedList()
: size(0), start(nullptr), end(nullptr)
{
}
LinkedList(const LinkedList& list)
: start(nullptr), end(nullptr), size(list.size)
{
const Link<T>* rLast = list.start;
Link<T>* last = new Link<T>(rLast->value);
start = last;
while (rLast->child)
{
last->child = new Link<T>(rLast->child->value);
last = last->child;
rLast = rLast->child;
}
end = last;
}
LinkedList(LinkedList&& list) noexcept
: start(list.start), end(list.end), size(list.size)
{
list.start = nullptr;
list.end = nullptr;
list.size = {};
}
LinkedList& operator=(const LinkedList& list)
{
if (this == &list)
return *this;
const Link<T>* rLast = list.start;
Link<T>* last = new Link<T>(rLast->value);
start = last;
while (rLast->child)
{
last->child = new Link<T>(rLast->child->value);
last = last->child;
rLast = rLast->child;
}
end = last;
size = list.size;
return *this;
}
LinkedList& operator=(LinkedList&& list) noexcept
{
if (this == &list)
return *this;
start = list.start;
end = list.end;
size = list.size;
list.start = nullptr;
list.end = nullptr;
list.size = {};
return *this;
}
const Link<T>* operator[](const N index) const
{
const Link<T>* result = start;
for (N i = 0; i != index; ++i)
result = result->child;
return result;
}
Link<T>* operator[](const N index)
{
Link<T>* result = start;
for (N i = 0; i != index; ++i)
result = result->child;
return result;
}
T& Insert(const N index, const T value)
{
if (index && index == size - 1)
{
end->child = new Link<T>(value);
end = end->child;
++size;
return end->value;
}
else if (index)
{
Link<T>* hierarchy = start;
for (N i = 0; i != index - 1; ++i)
hierarchy = hierarchy->child;
hierarchy->child = new Link<T>(value, hierarchy->child);
++size;
return hierarchy->child->value;
}
else
{
start = new Link<T>(value, start);
++size;
return start->value;
}
}
T Remove(const N index)
{
if (index && index == size - 1)
{
Link<T>* hierarchy = start;
while (hierarchy->child->child)
hierarchy = hierarchy->child;
T result = end->value;
delete end;
end = hierarchy;
--size;
return result;
}
else if (index)
{
Link<T>* hierarchy = start;
for (N i = 0; i != index - 1; ++i)
hierarchy = hierarchy->child;
Link<T>* tmp = hierarchy->child;
T result = tmp->value;
hierarchy->child = hierarchy->child->child;
tmp->child = nullptr;
delete tmp;
return result;
}
else
{
Link<T>* tmp = start;
T result = tmp->value;
start = start->child;
if (--size)
tmp->child = nullptr;
else
end = nullptr;
delete tmp;
return result;
}
}
T& Push(const T value)
{
if (size)
{
end->child = new Link<T>(value);
end = end->child;
++size;
return end->value;
}
else
{
start = new Link<T>(value);
end = start;
size = 1;
return start->value;
}
}
T Pop()
{
if (size == 1)
{
T result = start->value;
delete start;
start = nullptr;
end = nullptr;
size = 0;
return result;
}
if (size > 1)
{
Link<T>* hierarchy = start;
while (hierarchy->child->child)
hierarchy = hierarchy->child;
T result = hierarchy->child->value;
delete hierarchy->child;
hierarchy->child = nullptr;
end = hierarchy;
return result;
}
else
return {};
}
void Clear()
{
delete start;
start = nullptr;
end = nullptr;
size = 0;
}
N Size() const
{
return size;
}
};

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#pragma once
#include "EHS.h"
#include "Vec2.h"
template<typename T = float>
class Mat2
{
private:
T data[4];
public:
Mat2()
{
for (UInt_8 i = 0; i < 4; ++i)
data[i] = 0;
}
template<typename C>
Mat2(const Mat2<C>& mat)
{
for (UInt_8 i = 0; i < 4; ++i)
data[i] = mat.data[i];
}
template<typename C>
Mat2<T>& operator=(const Mat2<C>& mat)
{
if (this == &mat)
return *this;
for (UInt_8 i = 0; i < 4; ++i)
data[i] = mat.data[i];
return *this;
}
operator const T*() const
{
return data;
}
operator T*()
{
return data;
}
Vec2<T> operator*(Vec2<T> vec) const
{
Vec2<T> result;
result.x = vec.x * data[0] + vec.y * data[2];
result.y = vec.x * data[1] + vec.y * data[3];
return result;
}
Mat2<T>& operator*=(const T scalar)
{
for (UInt_8 i = 0; i < 4; ++i)
data[i] *= scalar;
return *this;
}
Mat2<T> operator*(const T scalar) const
{
Mat2<T> result;
for (UInt_8 i = 0; i < 4; ++i)
result.data[i] = data[i] * scalar;
return result;
}
Mat2<T>& operator*=(const Mat2<T>& mat)
{
Mat2<T> old = *this;
for (UInt_8 i = 0; i < 4; ++i)
{
UInt_8 row = i / 2;
UInt_8 column = i % 2;
data[i] = 0;
data[i] += old.data[0 * 2 + column] * mat.data[row * 2 + 0];
data[i] += old.data[1 * 2 + column] * mat.data[row * 2 + 1];
}
return *this;
}
Mat2<T> operator*(const Mat2<T>& mat) const
{
Mat2<T> result;
for (UInt_8 i = 0; i < 4; ++i)
{
UInt_8 row = i / 2;
UInt_8 column = i % 2;
result.data[i] += data[0 * 2 + column] * mat.data[row * 2 + 0];
result.data[i] += data[1 * 2 + column] * mat.data[row * 2 + 1];
}
return result;
}
Mat2<T> GetTranspose() const
{
Mat2<T> result;
for (UInt_8 i = 0; i < 4; ++i)
result.data[i] = data[2 * (i % 2) + i / 2];
return result;
}
void Transpose()
{
Mat2<T> old = *this;
for (UInt_8 i = 0; i < 4; ++i)
data[i] = old.data[2 * (i % 2) + i / 2];
}
Mat2<T> GetMinor() const
{
Mat2<T> result(0);
result.data[0] = data[3];
result.data[1] = data[2];
result.data[2] = data[1];
result.data[3] = data[0];
return result;
}
void Minor()
{
Mat2<T> old = *this;
data[0] = old.data[3];
data[1] = old.data[2];
data[2] = old.data[1];
data[3] = old.data[0];
}
T GetDeterminant() const
{
return data[0] * data[3] - data[1] * data[2];
}
Mat2<T> GetCofactor() const
{
Mat2<T> minor = GetMinor();
Mat2<T> result;
for (UInt_8 r = 0; r < 2; ++r)
{
for (UInt_8 c = 0; c < 2; ++c)
{
UInt_8 i = 2 * c + r;
result.data[i] = minor.data[i] * Math::Pow<T>(-1, r + c);
}
}
return result;
}
void Cofactor()
{
Mat2<T> minor = GetMinor();
for (UInt_8 r = 0; r < 2; ++r)
{
for (UInt_8 c = 0; c < 2; ++c)
{
UInt_8 i = 2 * c + r;
data[i] = minor.data[i] * Math::Pow<T>(-1, r + c);
}
}
}
Mat2<T> GetAdjugate() const
{
return GetCofactor().GetTranspose();
}
void Adjugate()
{
Cofactor();
Transpose();
}
Mat2<T> GetInverse() const
{
T det = GetDeterminant();
if (Math::ComCmp(det, 0.0f))
return {};
return GetAdjugate() * (1 / det);
}
void Inverse()
{
T det = GetDeterminant();
if (Math::ComCmp(det, 0.0f))
return;
Adjugate();
operator*=(1 / det);
}
static Mat2<T> Identity()
{
Mat2<T> result;
result[0] = 1;
result[3] = 1;
return result;
}
};
typedef Mat2<float> Mat2_f;
typedef Mat2<double> Mat2_d;

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#pragma once
#include "EHS.h"
#include "Vec3.h"
#include "Mat2.h"
template<typename T = float>
class Mat3
{
private:
T data[9];
public:
Mat3()
{
for (UInt_8 i = 0; i < 9; ++i)
data[i] = 0;
}
template<typename C>
Mat3(const Mat2<C>& mat)
{
for (UInt_8 i = 0; i < 4; ++i)
data[i / 2 * 4 + i % 2] = mat.data[i];
}
template<typename C>
Mat3(const Mat3<C>& mat)
{
for (UInt_8 i = 0; i < 9; ++i)
data[i] = mat.data[i];
}
template<typename C>
Mat3<T>& operator=(const Mat3<C>& mat)
{
if (this == &mat)
return *this;
for (UInt_8 i = 0; i < 9; ++i)
data[i] = mat.data[i];
return *this;
}
operator Mat2<T>() const
{
Mat2<T> result;
for (UInt_8 i = 0; i < 4; ++i)
result.data[i] = data[i / 2 * 4 + i % 2];
return result;
}
operator const T*() const
{
return data;
}
operator T*()
{
return data;
}
Vec3<T> operator*(Vec3<T> vec) const
{
Vec3<T> result;
result.x = vec.x * data[0] + vec.y * data[3] + vec.z * data[6];
result.y = vec.x * data[1] + vec.y * data[4] + vec.z * data[7];
result.z = vec.x * data[2] + vec.y * data[5] + vec.z * data[8];
return result;
}
Mat3<T>& operator*=(const T scalar)
{
for (UInt_8 i = 0; i < 9; ++i)
data[i] *= scalar;
return *this;
}
Mat3<T> operator*(const T scalar) const
{
Mat3<T> result;
for (UInt_8 i = 0; i < 9; ++i)
result.data[i] = data[i] * scalar;
return result;
}
Mat3<T>& operator*=(const Mat3<T>& mat)
{
Mat3<T> old = *this;
for (UInt_8 i = 0; i < 9; ++i)
{
UInt_8 row = i / 3;
UInt_8 column = i % 3;
data[i] = 0;
data[i] += old.data[0 * 3 + column] * mat.data[row * 3 + 0];
data[i] += old.data[1 * 3 + column] * mat.data[row * 3 + 1];
data[i] += old.data[2 * 3 + column] * mat.data[row * 3 + 2];
}
return *this;
}
Mat3<T> operator*(const Mat3<T>& mat) const
{
Mat3<T> result;
for (UInt_8 i = 0; i < 9; ++i)
{
UInt_8 row = i / 3;
UInt_8 column = i % 3;
result.data[i] += data[0 * 3 + column] * mat.data[row * 3 + 0];
result.data[i] += data[1 * 3 + column] * mat.data[row * 3 + 1];
result.data[i] += data[2 * 3 + column] * mat.data[row * 3 + 2];
}
return result;
}
Mat3<T> GetTranspose() const
{
Mat3<T> result;
for (UInt_8 i = 0; i < 9; ++i)
result.data[i] = data[3 * (i % 3) + i / 3];
return result;
}
void Transpose()
{
Mat3<T> old = *this;
for (UInt_8 i = 0; i < 9; ++i)
data[i] = old.data[3 * (i % 3) + i / 3];
}
Mat3<T> GetMinor() const
{
Mat3<T> result;
for (UInt_8 r = 0; r < 3; ++r)
for (UInt_8 c = 0; c < 3; ++c)
result[3 * r + c] = Cut(r, c).GetDeterminant();
return result;
}
void Minor()
{
Mat3<T> old = *this;
for (UInt_8 r = 0; r < 3; ++r)
for (UInt_8 c = 0; c < 3; ++c)
data[3 * r + c] = old.Cut(r, c).GetDeterminant();
}
Mat2<T> Cut(const UInt_8 row, const UInt_8 column) const
{
Mat2<T> result;
UInt_8 index = 0;
for (UInt_8 r = 0; r < 3; ++r)
{
for (UInt_8 c = 0; c < 3; ++c)
{
if (r == row || c == column)
continue;
result[index++] = data[3 * r + c];
}
}
return result;
}
T GetDeterminant() const
{
Mat3<T> cofactor = GetCofactor();
T result = 0;
for (UInt_8 c = 0; c < 3; ++c)
result += data[c] * cofactor[c];
return result;
}
Mat3<T> GetCofactor() const
{
Mat3<T> minor = GetMinor();
Mat3<T> result;
for (UInt_8 r = 0; r < 3; ++r)
{
for (UInt_8 c = 0; c < 3; ++c)
{
UInt_8 i = 3 * c + r;
result.data[i] = minor.data[i] * Math::Pow<T>(-1, r + c);
}
}
return result;
}
void Cofactor()
{
Mat3<T> minor = GetMinor();
for (UInt_8 r = 0; r < 3; ++r)
{
for (UInt_8 c = 0; c < 3; ++c)
{
UInt_8 i = 3 * c + r;
data[i] = minor.data[i] * Math::Pow<T>(-1, r + c);
}
}
}
Mat3<T> GetAdjugate() const
{
return GetCofactor().GetTranspose();
}
void Adjugate()
{
Cofactor();
Transpose();
}
Mat3<T> GetInverse() const
{
T det = GetDeterminant();
if (Math::ComCmp(det, 0.0f))
return {};
return GetAdjugate() * (1 / det);
}
void Inverse()
{
T det = GetDeterminant();
if (Math::ComCmp(det, 0.0f))
return;
Adjugate();
operator*=(1 / det);
}
static Mat3<T> Identity()
{
Mat3<T> result;
result.data[0] = 1;
result.data[4] = 1;
result.data[8] = 1;
return result;
}
static Mat3<T> Scale(const Vec3<T>& scale)
{
Mat3<T> result;
result.data[0] = scale.x;
result.data[4] = scale.y;
result.data[8] = scale.z;
return result;
}
static Mat3<T> PitchRotate(const T angle)
{
T radians = Math::Rads(angle);
Mat3<T> result;
result.data[0] = 1;
result.data[4] = Math::Cos(radians);
result.data[5] = Math::Sin(radians);
result.data[7] = -Math::Sin(radians);
result.data[8] = Math::Cos(radians);
return result;
}
static Mat3<T> YawRotate(const T angle)
{
T radians = Math::Rads(angle);
Mat3<T> result;
result.data[0] = Math::Cos(radians);
result.data[2] = -Math::Sin(radians);
result.data[4] = 1;
result.data[6] = Math::Sin(radians);
result.data[8] = Math::Cos(radians);
return result;
}
static Mat3<T> RollRotate(const T angle)
{
T radians = Math::Rads(angle);
Mat3<T> result;
result.data[0] = Math::Cos(radians);
result.data[1] = Math::Sin(radians);
result.data[3] = -Math::Sin(radians);
result.data[4] = Math::Cos(radians);
result.data[8] = 1;
return result;
}
static Mat3<T> Rotate(const Vec3<T>& vec)
{
return YawRotate(vec.y) * RollRotate(vec.z) * PitchRotate(vec.x);
}
};
typedef Mat3<float> Mat3_f;
typedef Mat3<double> Mat3_d;

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#pragma once
#include "EHS.h"
#include "Math.h"
#include "Mat3.h"
#include "Vec4.h"
#include "Vec3.h"
template <typename T = float>
class Mat4
{
private:
friend class Uniform;
T data[16];
public:
Mat4()
{
for (UInt_8 i = 0; i < 16; ++i)
data[i] = 0;
}
explicit Mat4(const T* data)
{
for (UInt_8 i = 0; i < 16; ++i)
this->data[i] = data[i];
}
template<typename C>
Mat4(const Mat3<C>& mat)
{
for (UInt_8 i = 0; i < 9; ++i)
{
UInt_8 row = i / 3;
UInt_8 column = i % 3;
UInt_8 dst = row * 4 + column;
data[dst] = (T)mat[i];
}
data[3] = 0;
data[7] = 0;
data[11] = 0;
data[12] = 0;
data[13] = 0;
data[14] = 0;
data[15] = 1;
}
template<typename C>
Mat4(const Mat4<C>& mat)
{
for (UInt_8 i = 0; i < 16; ++i)
data[i] = (T)mat.data[i];
}
template<typename C>
Mat4<T>& operator=(const Mat4<C>& mat)
{
if (this == &mat)
return *this;
for (UInt_8 i = 0; i < 16; ++i)
data[i] = (T)mat.data[i];
return *this;
}
Vec4<T> operator*(Vec4<T> vec) const
{
Vec4<T> result;
result.x = vec.x * data[0] + vec.y * data[4] + vec.z * data[8] + vec.w * data[12];
result.y = vec.x * data[1] + vec.y * data[5] + vec.z * data[9] + vec.w * data[13];
result.z = vec.x * data[2] + vec.y * data[6] + vec.z * data[10] + vec.w * data[14];
result.w = vec.x * data[3] + vec.y * data[7] + vec.z * data[11] + vec.w * data[15];
return result;
}
Mat4<T>& operator*=(const T scalar)
{
for (UInt_8 i = 0; i < 16; ++i)
data[i] *= scalar;
return *this;
}
Mat4<T> operator*(const T scalar) const
{
Mat4<T> result;
for (UInt_8 i = 0; i < 16; ++i)
result.data[i] = data[i] * scalar;
return result;
}
Mat4<T>& operator*=(const Mat4<T>& mat)
{
Mat4<T> old = *this;
for (UInt_8 i = 0; i < 16; ++i)
{
UInt_8 row = i / 4;
UInt_8 column = i % 4;
data[i] += old.data[0 * 4 + column] * mat.data[row * 4 + 0];
data[i] += old.data[1 * 4 + column] * mat.data[row * 4 + 1];
data[i] += old.data[2 * 4 + column] * mat.data[row * 4 + 2];
data[i] += old.data[3 * 4 + column] * mat.data[row * 4 + 3];
}
return *this;
}
Mat4<T> operator*(const Mat4<T>& mat) const
{
Mat4<T> result;
for (UInt_8 i = 0; i < 16; ++i)
{
UInt_8 row = i / 4;
UInt_8 column = i % 4;
result.data[i] += data[0 * 4 + column] * mat.data[row * 4 + 0];
result.data[i] += data[1 * 4 + column] * mat.data[row * 4 + 1];
result.data[i] += data[2 * 4 + column] * mat.data[row * 4 + 2];
result.data[i] += data[3 * 4 + column] * mat.data[row * 4 + 3];
}
return result;
}
operator const T*() const
{
return data;
}
operator T*()
{
return data;
}
Vec3<T> GetRight() const
{
return Vec3<T>(data[0], data[4], data[8]);
}
Vec3<T> GetUp() const
{
return Vec3<T>(data[1], data[5], data[9]);
}
Vec3<T> GetForward() const
{
return Vec3<T>(data[2], data[6], data[10]);
}
Mat4<T> GetTranspose() const
{
Mat4<T> result;
for (UInt_8 i = 0; i < 16; ++i)
result.data[i] = data[4 * (i % 4) + i / 4];
return result;
}
void Transpose()
{
Mat4<T> old = *this;
for (UInt_8 i = 0; i < 16; ++i)
data[i] = old.data[4 * (i % 4) + i / 4];
}
Mat3<T> Cut(const UInt_8 row, const UInt_8 column) const
{
Mat3<T> result;
UInt_8 index = 0;
for (UInt_8 r = 0; r < 4; ++r)
{
for (UInt_8 c = 0; c < 4; ++c)
{
if (r == row || c == column)
continue;
result[index++] = data[4 * r + c];
}
}
return result;
}
Mat4<T> GetMinor() const
{
Mat4<T> result;
for (UInt_8 r = 0; r < 4; ++r)
for (UInt_8 c = 0; c < 4; ++c)
result.data[4 * r + c] = Cut(r, c).GetDeterminant();
return result;
}
void Minor()
{
Mat4<T> old = *this;
for (UInt_8 r = 0; r < 4; ++r)
for (UInt_8 c = 0; c < 4; ++c)
data[4 * r + c] = old.Cut(r, c).GetDeterminant();
}
Mat4<T> GetCofactor() const
{
Mat4<T> minor = GetMinor();
Mat4<T> result;
for (UInt_8 r = 0; r < 4; ++r)
{
for (UInt_8 c = 0; c < 4; ++c)
{
UInt_8 i = 4 * c + r;
result.data[i] = minor.data[i] * Math::Pow<T>(-1, r + c);
}
}
return result;
}
void Cofactor()
{
Mat4<T> minor = GetMinor();
for (UInt_8 r = 0; r < 4; ++r)
{
for (UInt_8 c = 0; c < 4; ++c)
{
UInt_8 i = 4 * c + r;
data[i] = minor.data[i] * Math::Pow<T>(-1, r + c);
}
}
}
T GetDeterminant() const
{
Mat4<T> cofactor = GetCofactor();
T result = 0;
for (UInt_8 c = 0; c < 4; ++c)
result += data[c] * cofactor[c];
return result;
}
Mat4<T> GetAdjugate() const
{
return GetCofactor().GetTranspose();
}
void Adjugate()
{
Cofactor();
Transpose();
}
Mat4<T> GetInverse() const
{
T det = GetDeterminant();
if (Math::ComCmp(det, 0.0f))
return {};
return GetAdjugate() * (1 / det);
}
void Inverse()
{
T det = GetDeterminant();
if (Math::ComCmp(det, 0.0f))
return;
Adjugate();
operator*=(1 / det);
}
static Mat4<T> Identity()
{
Mat4<T> result;
result.data[0] = 1;
result.data[5] = 1;
result.data[10] = 1;
result.data[15] = 1;
return result;
}
static Mat4<T> Scale(const Vec3<T>& scale)
{
Mat4<T> result;
result.data[0] = scale.x;
result.data[5] = scale.y;
result.data[10] = scale.z;
result.data[15] = 1;
return result;
}
static Mat4<T> Translate(const Vec3<T>& pos)
{
Mat4<T> result = Identity();
result.data[12] = pos.x;
result.data[13] = pos.y;
result.data[14] = pos.z;
return result;
}
static Mat4<T> PitchRotate(const T angle)
{
T radians = Math::Rads(angle);
Mat4<T> result;
result.data[0] = 1;
result.data[5] = Math::Cos(radians);
result.data[6] = Math::Sin(radians);
result.data[9] = -Math::Sin(radians);
result.data[10] = Math::Cos(radians);
result.data[15] = 1;
return result;
}
static Mat4<T> YawRotate(const T angle)
{
T radians = Math::Rads(angle);
Mat4<T> result;
result.data[0] = Math::Cos(radians);
result.data[2] = -Math::Sin(radians);
result.data[5] = 1;
result.data[8] = Math::Sin(radians);
result.data[10] = Math::Cos(radians);
result.data[15] = 1;
return result;
}
static Mat4<T> RollRotate(const T angle)
{
T radians = Math::Rads(angle);
Mat4<T> result;
result.data[0] = Math::Cos(radians);
result.data[1] = Math::Sin(radians);
result.data[4] = -Math::Sin(radians);
result.data[5] = Math::Cos(radians);
result.data[10] = 1;
result.data[15] = 1;
return result;
}
static Mat4<T> Rotate(const Vec3<T>& vec)
{
return YawRotate(vec.y) * RollRotate(vec.z) * PitchRotate(vec.x);
}
static Mat4<T> RH_Perspective(const T fov, const T aspect, const T zNear, const T zFar)
{
const float tanHalfFovy = tan(Math::Rads(fov) / 2.0f);
Mat4<T> result;
result[0] = 1.0f / (aspect * tanHalfFovy);
result[5] = -1.0f / tanHalfFovy;
result[10] = zFar / (zFar - zNear);
result[14] = -(zFar * zNear) / (zFar - zNear);
return result;
}
static Mat4<T> LH_Perspective(const T fov, const T aspect, const T zNear, const T zFar)
{
const float tanHalfFovy = Math::Tan(Math::Rads(fov) / 2.0f);
Mat4<T> result;
result[0] = 1.0f / (aspect * tanHalfFovy);
result[5] = -1.0f / tanHalfFovy;
result[10] = zFar / (zFar - zNear);
result[11] = 1.0f;
result[14] = -(zFar * zNear) / (zFar - zNear);
result[15] = 0.0f;
return result;
}
static Mat4<T> LH_Orthographic(const T left, const T right, const T top, const T bottom, const T zNear, const T zFar)
{
Mat4<T> result;
result[0] = 2.0f / (right - left); // 0,0 entry
result[5] = 2.0f / (bottom - top); // 1,1 entry
result[10] = 1.0f / (zFar - zNear); // 2,2 entry
result[12] = -(right + left) / (right - left); // 3,0 entry
result[13] = -(bottom + top) / (bottom - top); // 3,1 entry
result[14] = -zNear / (zFar - zNear); // 3,2 entry
result[15] = 1.0f; // 3,3 entry
return result;
/*
Mat4<T> result;
result.data[0] = 2 / (right - left);
result.data[5] = 2 / (top - bottom);
result.data[10] = 1 / (zFar - zNear);
result.data[12] = (left + right) / (left - right);
result.data[13] = (top + bottom) / (bottom - top);
result.data[14] = zNear / (zNear - zFar);
result.data[15] = 1;
return result;
*/
}
};
typedef Mat4<float> Mat4_f;
typedef Mat4<double> Mat4_d;

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