1 Commits

Author SHA1 Message Date
23cb50a73f Create ata.h
implement the base ata pio mode driver so that the filesystems like fat16, fat32 work. This is the header for that. It will need a iso9660 driver for cdrom etc optical media
2026-01-18 17:44:18 -08:00
16 changed files with 63 additions and 648 deletions

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@@ -1,119 +0,0 @@
#include "ata.h"
#include "io.h"
#include "print.h"
#define ATA_TIMEOUT 100000
static inline void ata_delay(void) {
/* 400ns delay by reading alternate status */
inb(ATA_PRIMARY_CTRL);
inb(ATA_PRIMARY_CTRL);
inb(ATA_PRIMARY_CTRL);
inb(ATA_PRIMARY_CTRL);
}
bool ata_wait_ready(void) {
for (int i = 0; i < ATA_TIMEOUT; i++) {
uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
/* Must NOT be busy AND must be ready */
if (!(status & ATA_SR_BSY) && (status & ATA_SR_DRDY))
return true;
}
return false;
}
static bool ata_wait(uint8_t mask) {
for (int i = 0; i < ATA_TIMEOUT; i++) {
uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
/* If ERR is set, stop waiting and return failure */
if (status & ATA_SR_ERR) return false;
if (!(status & ATA_SR_BSY) && (status & mask))
return true;
}
return false;
}
bool ata_init(void) {
/* Select drive */
outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, ATA_MASTER);
ata_delay();
/* Check if drive exists */
uint8_t status = inb(ATA_PRIMARY_IO + ATA_REG_STATUS);
if (status == 0xFF || status == 0) return false;
outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_IDENTIFY);
ata_delay();
if (!ata_wait(ATA_SR_DRQ))
return false;
uint16_t identify[256];
for (int i = 0; i < 256; i++)
identify[i] = inw(ATA_PRIMARY_IO);
print_string("[ATA] Primary master detected\n");
return true;
}
bool ata_read_sector(uint32_t lba, uint8_t* buffer) {
if (!buffer) return false;
/* 1. Wait for drive to be ready for command */
if (!ata_wait_ready()) return false;
/* 2. Setup Task File (LBA28) */
outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, 0xE0 | ((lba >> 24) & 0x0F));
outb(ATA_PRIMARY_IO + ATA_REG_SECCOUNT0, 1);
outb(ATA_PRIMARY_IO + ATA_REG_LBA0, (uint8_t)(lba));
outb(ATA_PRIMARY_IO + ATA_REG_LBA1, (uint8_t)(lba >> 8));
outb(ATA_PRIMARY_IO + ATA_REG_LBA2, (uint8_t)(lba >> 16));
/* 3. Issue Read Command */
outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_READ_PIO);
/* 4. Wait for Data Request (DRQ) */
if (!ata_wait(ATA_SR_DRQ))
return false;
/* 5. Transfer data */
for (int i = 0; i < 256; i++) {
uint16_t data = inw(ATA_PRIMARY_IO);
buffer[i * 2] = data & 0xFF;
buffer[i * 2 + 1] = (data >> 8) & 0xFF;
}
ata_delay();
return true;
}
bool ata_write_sector(uint32_t lba, const uint8_t* buffer) {
if (!buffer) return false;
/* 1. Wait for drive to be ready for command */
if (!ata_wait_ready()) return false;
/* 2. Setup Task File */
outb(ATA_PRIMARY_IO + ATA_REG_HDDEVSEL, 0xE0 | ((lba >> 24) & 0x0F));
outb(ATA_PRIMARY_IO + ATA_REG_SECCOUNT0, 1);
outb(ATA_PRIMARY_IO + ATA_REG_LBA0, (uint8_t)(lba));
outb(ATA_PRIMARY_IO + ATA_REG_LBA1, (uint8_t)(lba >> 8));
outb(ATA_PRIMARY_IO + ATA_REG_LBA2, (uint8_t)(lba >> 16));
/* 3. Issue Write Command */
outb(ATA_PRIMARY_IO + ATA_REG_COMMAND, ATA_CMD_WRITE_PIO);
/* 4. Wait for drive to request data */
if (!ata_wait(ATA_SR_DRQ))
return false;
/* 5. Transfer data */
for (int i = 0; i < 256; i++) {
uint16_t word = buffer[i * 2] | (buffer[i * 2 + 1] << 8);
outw(ATA_PRIMARY_IO, word);
}
ata_delay();
return true;
}

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@@ -32,13 +32,12 @@
#define ATA_SR_ERR 0x01
/* Drive select */
#define ATA_MASTER 0xA0
#define ATA_SLAVE 0xB0
#define ATA_MASTER 0x00
#define ATA_SLAVE 0x10
/* Public API */
bool ata_init(void);
bool ata_read_sector(uint32_t lba, uint8_t* buffer);
bool ata_write_sector(uint32_t lba, const uint8_t* buffer);
bool ata_wait_ready(void);
#endif

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@@ -1,80 +1,36 @@
#include <string.h>
#include "display.h"
#include "io.h"
#include "io.h" // Include your I/O header for port access
#include "vga.h"
// Initialize the display
void init_display(void) {
// Initialize the VGA driver. This typically sets up the 80x25 text mode,
// clears the screen, and sets the cursor.
vga_init();
// Initialize VGA settings, if necessary
// This could involve setting up the VGA mode, etc.
set_display_mode(0x13); // Example: Set to 320x200 256-color mode
}
// Enumerate connected displays
void enumerate_displays(void) {
// This function is often a complex operation in a real driver.
// In this simplified kernel/VGA text mode environment, we use printf
// to output a message and rely on the fact that VGA is present.
// This is a simplified example. Actual enumeration may require
// reading from specific VGA registers or using BIOS interrupts.
// Clear the display before printing a message
vga_clear(vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK));
// Output a simplified enumeration message
vga_printf("Display: Standard VGA Text Mode (80x25) Detected.\n");
// In a real driver, you would use inb() and outb() with specific VGA ports
// to read information (e.g., from the CRTC registers 0x3D4/0x3D5)
// to check for display presence or configuration.
// For demonstration, we will just print a message
// In a real driver, you would check the VGA registers
// to determine connected displays.
clear_display();
// Here you would typically read from VGA registers to find connected displays
// For example, using inb() to read from VGA ports
}
// Set the display mode
// NOTE: Setting arbitrary VGA modes (like 0x13 for 320x200) is very complex
// and requires writing hundreds of register values, often done via BIOS in
// real mode. Since we are in protected mode and have a simple text driver,
// this function is kept simple or treated as a placeholder for full mode changes.
void set_display_mode(uint8_t mode) {
// Check if the requested mode is a known mode (e.g., VGA Text Mode 3)
// For this example, we simply acknowledge the call.
// A true mode set would involve complex register sequencing.
// The provided vga.c is a Text Mode driver, so a graphical mode set
// like 0x13 (320x200 256-color) would break the existing vga_printf functionality.
// A simplified text-mode-specific response:
if (mode == 0x03) { // Mode 3 is standard 80x25 text mode
vga_printf("Display mode set to 80x25 Text Mode (Mode 0x03).\n");
vga_init(); // Re-initialize the text mode
} else {
// Simple I/O example based on the original structure (Caution: Incomplete for full mode set)
// Set the VGA mode by writing to the appropriate registers
outb(VGA_PORT, mode); // Example function to write to a port
vga_printf("Attempting to set display mode to 0x%x. (Warning: May break current display)\n", mode);
}
}
// Clear the display
void clear_display(void) {
// Use the VGA driver's clear function, typically clearing to black on light grey
// or black on black. We'll use the black on light grey from vga_init for consistency.
vga_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_LIGHT_GREY));
// Reset cursor to 0, 0
vga_set_cursor_position(0, 0);
}
// Helper function to write a string
void display_write_string(const char* str) {
// Use the VGA driver's string writing function
vga_write_string(str, strlen(str));
}
// Helper function to print a formatted string
void display_printf(const char* format, ...) {
// Use the VGA driver's printf function
va_list args;
va_start(args, format);
// The vga_printf function already handles the va_list internally,
// so we can just call it directly.
vga_printf(format, args);
va_end(args);
// Clear the display by filling it with a color
// This is a placeholder for actual clearing logic
// You would typically write to video memory here
}

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@@ -2,21 +2,13 @@
#define DISPLAY_H
#include <stdint.h>
#include "vga.h" // Include VGA functions
#define VGA_PORT 0x3C0 // Base port for VGA (Often used for general control, though 0x3D4/0x3D5 are used for cursor)
#define VGA_PORT 0x3C0 // Base port for VGA
// Function prototypes
void init_display(void);
void enumerate_displays(void);
void set_display_mode(uint8_t mode); // In this context, modes are typically BIOS or VESA modes, which are complex.
// We'll treat this as a placeholder/simple mode call.
void set_display_mode(uint8_t mode);
void clear_display(void);
// New function to write a string using the VGA driver
void display_write_string(const char* str);
// New function to print a formatted string using the VGA driver
void display_printf(const char* format, ...);
#endif // DISPLAY_H

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@@ -1,107 +0,0 @@
#include "fat16.h"
#include "ata.h" // Use ata_read_sector and ata_write_sector
#include "print.h" // For debugging
#include <string.h> // For string manipulation
// Global variables
static fat16_boot_sector_t boot_sector;
static uint32_t root_dir_sector = FAT16_ROOT_DIR_SECTOR;
// Read a sector from the disk using ATA
bool read_sector(uint32_t lba, uint8_t* buffer) {
return ata_read_sector(lba, buffer);
}
// Write a sector to the disk using ATA
bool write_sector(uint32_t lba, const uint8_t* buffer) {
return ata_write_sector(lba, buffer);
}
// Parse the boot sector to retrieve basic file system info
bool parse_fat16_boot_sector(void) {
uint8_t sector_buffer[FAT16_SECTOR_SIZE];
// Read the boot sector
if (!read_sector(FAT16_BOOT_SECTOR, sector_buffer)) {
print_string("[FAT16] Failed to read boot sector\n");
return false;
}
// Cast to boot sector structure
memcpy(&boot_sector, sector_buffer, sizeof(fat16_boot_sector_t));
// Check for FAT16 signature
if (boot_sector.oem_name[0] != 'F' || boot_sector.oem_name[1] != 'A' || boot_sector.oem_name[2] != 'T') {
print_string("[FAT16] Invalid FAT16 boot sector signature\n");
return false;
}
print_string("[FAT16] FAT16 boot sector parsed successfully\n");
return true;
}
// Parse the root directory
bool parse_fat16_root_dir(void) {
uint8_t sector_buffer[FAT16_SECTOR_SIZE];
for (int i = 0; i < (boot_sector.max_root_entries / (FAT16_SECTOR_SIZE / sizeof(fat16_dir_entry_t))); i++) {
// Read root directory sector
if (!read_sector(root_dir_sector + i, sector_buffer)) {
print_string("[FAT16] Failed to read root directory sector\n");
return false;
}
// Parse the root directory entries
for (int j = 0; j < (FAT16_SECTOR_SIZE / sizeof(fat16_dir_entry_t)); j++) {
fat16_dir_entry_t* entry = (fat16_dir_entry_t*)&sector_buffer[j * sizeof(fat16_dir_entry_t)];
if (entry->name[0] == 0x00) {
// End of directory entries
return true;
}
if (entry->name[0] != 0xE5) {
// Print file name (8.3 format)
char filename[12];
strncpy(filename, (char*)entry->name, 8);
filename[8] = '.';
strncpy(&filename[9], (char*)entry->ext, 3);
filename[11] = '\0';
print_string(filename);
print_string("\n");
}
}
}
return true;
}
// Read a specific directory entry from the FAT16 root directory
bool read_fat16_entry(uint16_t entry_index, fat16_dir_entry_t* entry) {
uint8_t sector_buffer[FAT16_SECTOR_SIZE];
uint32_t sector_num = FAT16_ROOT_DIR_SECTOR + (entry_index / (FAT16_SECTOR_SIZE / sizeof(fat16_dir_entry_t)));
uint16_t entry_offset = entry_index % (FAT16_SECTOR_SIZE / sizeof(fat16_dir_entry_t));
// Read the sector
if (!read_sector(sector_num, sector_buffer)) {
print_string("[FAT16] Failed to read root directory sector\n");
return false;
}
// Get the entry
memcpy(entry, &sector_buffer[entry_offset * sizeof(fat16_dir_entry_t)], sizeof(fat16_dir_entry_t));
return true;
}
// Mount the FAT16 filesystem
bool mount_fat16(void) {
// Parse the boot sector
if (!parse_fat16_boot_sector()) {
return false;
}
// Parse the root directory
if (!parse_fat16_root_dir()) {
return false;
}
print_string("[FAT16] Filesystem mounted successfully\n");
return true;
}

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@@ -1,60 +0,0 @@
#ifndef FAT16_H
#define FAT16_H
#include <stdint.h>
#include <stdbool.h>
/* FAT16 Constants */
#define FAT16_SECTOR_SIZE 512
#define FAT16_CLUSTER_SIZE 1
#define FAT16_MAX_FILENAME_LEN 11 // 8.3 format
#define FAT16_ROOT_DIR_ENTRIES 224 // Fat16 root directory entries (typically 512 bytes per entry)
#define FAT16_BOOT_SECTOR 0
#define FAT16_FAT1_SECTOR 1
#define FAT16_FAT2_SECTOR 2
#define FAT16_ROOT_DIR_SECTOR 19 // First sector of root directory
/* Boot Sector */
typedef struct {
uint8_t jmp[3]; // Jump instruction to code
uint8_t oem_name[8]; // OEM Name
uint16_t bytes_per_sector; // Bytes per sector (512)
uint8_t sectors_per_cluster; // Sectors per cluster
uint16_t reserved_sectors; // Reserved sectors
uint8_t num_fats; // Number of FAT tables
uint16_t max_root_entries; // Max number of root directory entries
uint16_t total_sectors_16; // Total sectors in FAT16
uint8_t media_type; // Media type (0xF8 = fixed drive)
uint16_t sectors_per_fat; // Sectors per FAT table
uint16_t sectors_per_track; // Sectors per track (for CHS addressing)
uint16_t num_heads; // Number of heads (for CHS addressing)
uint32_t hidden_sectors; // Hidden sectors (before the partition)
uint32_t total_sectors_32; // Total sectors in FAT16 (extended)
} __attribute__((packed)) fat16_boot_sector_t;
/* FAT16 Directory Entry */
typedef struct {
uint8_t name[8]; // File name (8 chars)
uint8_t ext[3]; // File extension (3 chars)
uint8_t attributes; // File attributes (e.g., directory, read-only)
uint8_t reserved; // Reserved
uint8_t creation_time[2]; // Creation time
uint8_t creation_date[2]; // Creation date
uint8_t last_access_date[2]; // Last access date
uint8_t first_cluster_high[2]; // High part of first cluster number
uint8_t last_mod_time[2]; // Last modification time
uint8_t last_mod_date[2]; // Last modification date
uint8_t first_cluster_low[2]; // Low part of first cluster number
uint32_t file_size; // File size in bytes
} __attribute__((packed)) fat16_dir_entry_t;
/* Function Prototypes */
bool mount_fat16(void);
bool read_sector(uint32_t lba, uint8_t* buffer);
bool write_sector(uint32_t lba, const uint8_t* buffer);
bool parse_fat16_boot_sector(void);
bool parse_fat16_root_dir(void);
bool read_fat16_entry(uint16_t entry_index, fat16_dir_entry_t* entry);
#endif // FAT16_H

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@@ -1,66 +0,0 @@
#include "gui.h"
#include "vga.h" // VGA functions for drawing and clearing screen
#include "framebuffer.h" // For pixel manipulation if needed
// Initialize the GUI (could set up any global state or variables here)
void gui_init(void) {
// Clear the screen with black or any color
gui_clear(vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_WHITE));
}
// Draw a window (simple rectangle with a title)
void gui_draw_window(gui_window_t* window) {
// Draw the window's border
for (uint32_t y = 0; y < window->height; ++y) {
for (uint32_t x = 0; x < window->width; ++x) {
// Check if we are at the border
if (x == 0 || y == 0 || x == window->width - 1 || y == window->height - 1) {
vga_put_entry_at('#', vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK), window->x + x, window->y + y);
} else {
// Fill the inside of the window
vga_put_entry_at(' ', vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_BLACK), window->x + x, window->y + y);
}
}
}
// Draw the title at the top
if (window->title) {
size_t i = 0;
while (window->title[i] != '\0' && i < window->width - 2) {
vga_put_entry_at(window->title[i], vga_entry_color(VGA_COLOR_WHITE, VGA_COLOR_BLACK), window->x + i + 1, window->y);
i++;
}
}
}
// Draw a button (a simple rectangle with text in the middle)
void gui_draw_button(gui_button_t* button) {
for (uint32_t y = 0; y < button->height; ++y) {
for (uint32_t x = 0; x < button->width; ++x) {
// Check if we are at the border
if (x == 0 || y == 0 || x == button->width - 1 || y == button->height - 1) {
vga_put_entry_at('#', vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK), button->x + x, button->y + y);
} else {
// Fill the inside of the button
vga_put_entry_at(' ', vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_BLACK), button->x + x, button->y + y);
}
}
}
// Draw the label in the center of the button
size_t label_len = 0;
while (button->label[label_len] != '\0') {
label_len++;
}
size_t start_x = button->x + (button->width - label_len) / 2;
size_t start_y = button->y + (button->height - 1) / 2;
for (size_t i = 0; i < label_len; ++i) {
vga_put_entry_at(button->label[i], vga_entry_color(VGA_COLOR_WHITE, VGA_COLOR_BLACK), start_x + i, start_y);
}
}
// Clear the screen with a color
void gui_clear(uint32_t color) {
vga_clear(color); // Just clear the VGA screen with a solid color
}

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@@ -1,34 +0,0 @@
#ifndef GUI_H
#define GUI_H
#include <stdint.h>
#include <stddef.h>
#define GUI_WINDOW_WIDTH 80
#define GUI_WINDOW_HEIGHT 25
#define GUI_BUTTON_WIDTH 10
#define GUI_BUTTON_HEIGHT 3
// Window structure
typedef struct {
uint32_t x, y;
uint32_t width, height;
uint32_t color; // Background color
const char* title;
} gui_window_t;
// Button structure
typedef struct {
uint32_t x, y;
uint32_t width, height;
uint32_t color; // Background color
const char* label;
} gui_button_t;
// Function prototypes for GUI elements
void gui_init(void);
void gui_draw_window(gui_window_t* window);
void gui_draw_button(gui_button_t* button);
void gui_clear(uint32_t color);
#endif // GUI_H

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@@ -1,65 +0,0 @@
#include "hid.h"
#include "usb.h"
#include "mouse.h"
#include "keyboard.h"
#include "print.h"
#include <stdint.h>
#include <stdbool.h>
// Global variables
static bool hid_initialized = false;
void hid_init(void) {
if (hid_initialized) return;
hid_initialized = true;
// Initialize keyboard and mouse HID handling
keyboard_init();
// Assume USB mouse has been initialized and is connected.
usb_hid_init(); // Initializes USB HID for both keyboard and mouse
}
void hid_process_report(uint8_t* report, uint8_t length) {
// Process the HID report based on its type
if (length == 8) { // Assuming a standard 8-byte report for HID keyboard
keyboard_hid_report_t* k_report = (keyboard_hid_report_t*) report;
hid_process_keyboard_report(k_report);
} else if (length == 3) { // Assuming a standard 3-byte report for HID mouse
mouse_hid_report_t* m_report = (mouse_hid_report_t*) report;
hid_process_mouse_report(m_report);
}
}
// Handle HID keyboard report
void hid_process_keyboard_report(const keyboard_hid_report_t* report) {
// Iterate over the keycodes and process key presses
for (int i = 0; i < 6; i++) {
uint8_t keycode = report->keycodes[i];
if (keycode != 0) {
char key = scancode_map[keycode];
if (key) {
keyboard_buffer_add(key);
}
}
}
}
// Handle HID mouse report
void hid_process_mouse_report(const mouse_hid_report_t* report) {
// Process mouse movement and button clicks
mouse_data.x += report->x;
mouse_data.y += report->y;
mouse_data.left_button = (report->buttons & 0x01) != 0;
mouse_data.right_button = (report->buttons & 0x02) != 0;
print_hex((uint32_t)mouse_data.x, 1, 1);
print_hex((uint32_t)mouse_data.y, 1, 1);
print_hex((uint32_t)report->buttons, 1, 1);
}
// Parse the HID descriptor (for parsing USB HID device descriptors)
bool hid_parse_descriptor(uint8_t* descriptor, uint32_t length) {
// HID descriptors are defined in the USB HID specification, we'll need to parse them here.
// For now, just return true assuming we have a valid descriptor.
return true;
}

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@@ -1,46 +0,0 @@
#ifndef HID_H
#define HID_H
#include <stdint.h>
#include <stdbool.h>
// HID Report types
#define HID_REPORT_INPUT 0x01
#define HID_REPORT_OUTPUT 0x02
#define HID_REPORT_FEATURE 0x03
// HID usage page constants (USB HID)
#define HID_USAGE_PAGE_GENERIC 0x01
#define HID_USAGE_KEYBOARD 0x06
#define HID_USAGE_MOUSE 0x02
// HID keyboard and mouse data
typedef struct {
uint8_t modifier; // Modifier keys (shift, ctrl, alt, etc.)
uint8_t reserved; // Reserved byte
uint8_t keycodes[6]; // Keycodes for keys pressed
} keyboard_hid_report_t;
typedef struct {
uint8_t buttons; // Mouse buttons (bitwise: 0x01 = left, 0x02 = right, 0x04 = middle)
int8_t x; // X axis movement
int8_t y; // Y axis movement
int8_t wheel; // Mouse wheel
} mouse_hid_report_t;
// Initialize the HID subsystem
void hid_init(void);
// Process an incoming HID report
void hid_process_report(uint8_t* report, uint8_t length);
// Process HID keyboard report
void hid_process_keyboard_report(const keyboard_hid_report_t* report);
// Process HID mouse report
void hid_process_mouse_report(const mouse_hid_report_t* report);
// USB HID report descriptor parsing
bool hid_parse_descriptor(uint8_t* descriptor, uint32_t length);
#endif // HID_H

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@@ -2,91 +2,64 @@
#include "io.h"
#include "isr.h"
#include "terminal.h"
#include <stddef.h>
#define KEYBOARD_DATA_PORT 0x60
#define KEY_BUFFER_SIZE 256
// Use volatile so the compiler knows these change inside interrupts
static volatile char key_buffer[KEY_BUFFER_SIZE];
static volatile uint8_t buffer_head = 0;
static volatile uint8_t buffer_tail = 0;
static volatile uint8_t buffer_count = 0;
static char key_buffer[KEY_BUFFER_SIZE];
static uint8_t buffer_head = 0; // Write position (interrupt)
static uint8_t buffer_tail = 0; // Read position (get_char)
static uint8_t buffer_count = 0;
static uint8_t buffer_index = 0;
// Exported map: Removed 'static' so hid.c can reference it if needed
const char scancode_map[128] = {
0, 27, '1', '2', '3', '4', '5', '6', '7', '8',
'9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r',
't', 'y', 'u', 'i', 'o', 'p', '[', ']', '\n', 0,
'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
'\'', '`', 0, '\\', 'z', 'x', 'c', 'v', 'b', 'n',
'm', ',', '.', '/', 0, '*', 0, ' ', 0
// Basic US QWERTY keymap (scancode to ASCII)
static const char scancode_map[128] = {
0, 27, '1', '2', '3', '4', '5', '6', '7', '8', // 0x00 - 0x09
'9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r', // 0x0A - 0x13
't', 'y', 'z', 'u', 'i', 'o', 'p', '[', ']', '\n', // 0x14 - 0x1D
0, 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', // 0x1E - 0x27
';', '\'', '`', 0, '\\', 'x', 'c', 'v', 'b', // 0x28 - 0x31
'n', 'm', ',', '.', '/', 0, '*', 0, ' ', 0, // 0x32 - 0x3B
// rest can be filled as needed
};
/**
* Shared function used by both PS/2 (callback) and USB (hid.c)
* This fixes the "undefined reference to keyboard_buffer_add" error.
*/
void keyboard_buffer_add(char c) {
// Interrupt handler for IRQ1
void keyboard_callback(void) {
uint8_t scancode = inb(KEYBOARD_DATA_PORT);
if (scancode & 0x80) return; // Ignore key release
char c = scancode_map[scancode];
if (!c) return;
uint8_t next_head = (buffer_head + 1) % KEY_BUFFER_SIZE;
// If buffer is full, we must drop the key
if (next_head == buffer_tail) {
return;
}
// Drop key if buffer full
if (next_head == buffer_tail) return;
key_buffer[buffer_head] = c;
buffer_head = next_head;
buffer_count++;
// Echo to terminal
terminal_putchar(c);
}
/**
* Hardware Interrupt Handler for PS/2
*/
void keyboard_callback(void) {
uint8_t scancode = inb(KEYBOARD_DATA_PORT);
// Ignore break codes (key release)
if (scancode & 0x80) return;
char c = scancode_map[scancode];
keyboard_buffer_add(c);
void keyboard_init() {
register_interrupt_handler(33, keyboard_callback); // IRQ1 = int 33 (0x21)
}
void keyboard_init(void) {
buffer_head = 0;
buffer_tail = 0;
buffer_count = 0;
// IRQ1 is usually mapped to IDT entry 33
register_interrupt_handler(33, keyboard_callback);
}
/**
* Blocking read with a safe HLT to prevent CPU 100% usage
*/
// Blocking read (returns one char)
char keyboard_get_char(void) {
while (buffer_count == 0) {
__asm__ __volatile__("hlt"); // Better than busy loop
}
char c;
while (1) {
__asm__ __volatile__("cli"); // Disable interrupts to check buffer_count safely
if (buffer_count > 0) {
__asm__ __volatile__("cli");
c = key_buffer[buffer_tail];
buffer_tail = (buffer_tail + 1) % KEY_BUFFER_SIZE;
buffer_count--;
__asm__ __volatile__("sti"); // Re-enable interrupts after reading
return c;
}
__asm__ __volatile__("sti");
/* * IMPORTANT: 'sti' followed by 'hlt' is guaranteed by x86
* to execute 'hlt' BEFORE the next interrupt can trigger.
* This prevents the race condition hang.
*/
__asm__ __volatile__("sti; hlt");
}
return c;
}

View File

@@ -1,12 +1,7 @@
#ifndef KEYBOARD_H
#define KEYBOARD_H
#include <stdint.h>
void keyboard_init(void);
void keyboard_buffer_add(char c);
char keyboard_get_char(void);
extern const char scancode_map[128];
char keyboard_get_char(void); // Blocking read from buffer
#endif

View File

@@ -5,7 +5,7 @@
#include <stdbool.h>
// Mouse buffer
mouse_data_t mouse_data;
static mouse_data_t mouse_data;
// Read USB mouse data
mouse_data_t usb_read_mouse(void) {

View File

@@ -12,8 +12,6 @@ typedef struct {
bool right_button;
} mouse_data_t;
extern mouse_data_t mouse_data;
// Function declarations for USB 1.x HID mouse support
bool usb_mouse_init(void);
bool usb_mouse_detected(void);

View File

@@ -1,9 +1,9 @@
#include "vga.h"
#include <stddef.h>
#include <stdbool.h>
#include <string.h>
#include <stdarg.h>
#include "string_utils.h"
#include "vga.h"
void outb(uint16_t port, uint8_t value) {
__asm__ volatile("outb %0, %1" : : "a"(value), "Nd"(port));
@@ -134,7 +134,7 @@ void vga_printf(const char* format, ...) {
va_end(args);
// Now you can use the buffer with vga_write_string
vga_write_string(buffer, strlen(buffer)); // Use my_strlen instead of strlen
vga_write_string(buffer, my_strlen(buffer)); // Use my_strlen instead of strlen
}
void vga_init(void) {

View File

@@ -35,7 +35,6 @@ typedef enum {
// Function prototypes
uint8_t vga_entry_color(vga_color fg, vga_color bg);
uint16_t vga_entry(unsigned char uc, uint8_t color);
void vga_init(void);
void vga_put_entry_at(char c, uint8_t color, size_t x, size_t y);
void vga_clear(uint8_t color);