Update keyboard.c

Fix missing definitions so theres nothing that would break the build
This commit is contained in:
2026-01-24 22:31:50 -08:00
committed by GitHub
parent a08648eff5
commit 18801a742f

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@@ -2,64 +2,91 @@
#include "io.h"
#include "isr.h"
#include "terminal.h"
#include <stddef.h>
#define KEYBOARD_DATA_PORT 0x60
#define KEY_BUFFER_SIZE 256
static char key_buffer[KEY_BUFFER_SIZE];
static uint8_t buffer_head = 0; // Write position (interrupt)
static uint8_t buffer_tail = 0; // Read position (get_char)
static uint8_t buffer_count = 0;
static uint8_t buffer_index = 0;
// Use volatile so the compiler knows these change inside interrupts
static volatile char key_buffer[KEY_BUFFER_SIZE];
static volatile uint8_t buffer_head = 0;
static volatile uint8_t buffer_tail = 0;
static volatile uint8_t buffer_count = 0;
// Basic US QWERTY keymap (scancode to ASCII)
// Exported map: Removed 'static' so hid.c can reference it if needed
const char scancode_map[128] = {
0, 27, '1', '2', '3', '4', '5', '6', '7', '8', // 0x00 - 0x09
'9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r', // 0x0A - 0x13
't', 'y', 'z', 'u', 'i', 'o', 'p', '[', ']', '\n', // 0x14 - 0x1D
0, 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', // 0x1E - 0x27
';', '\'', '`', 0, '\\', 'x', 'c', 'v', 'b', // 0x28 - 0x31
'n', 'm', ',', '.', '/', 0, '*', 0, ' ', 0, // 0x32 - 0x3B
// rest can be filled as needed
0, 27, '1', '2', '3', '4', '5', '6', '7', '8',
'9', '0', '-', '=', '\b', '\t', 'q', 'w', 'e', 'r',
't', 'y', 'u', 'i', 'o', 'p', '[', ']', '\n', 0,
'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
'\'', '`', 0, '\\', 'z', 'x', 'c', 'v', 'b', 'n',
'm', ',', '.', '/', 0, '*', 0, ' ', 0
};
// Interrupt handler for IRQ1
void keyboard_callback(void) {
uint8_t scancode = inb(KEYBOARD_DATA_PORT);
if (scancode & 0x80) return; // Ignore key release
char c = scancode_map[scancode];
/**
* Shared function used by both PS/2 (callback) and USB (hid.c)
* This fixes the "undefined reference to keyboard_buffer_add" error.
*/
void keyboard_buffer_add(char c) {
if (!c) return;
uint8_t next_head = (buffer_head + 1) % KEY_BUFFER_SIZE;
// Drop key if buffer full
if (next_head == buffer_tail) return;
// If buffer is full, we must drop the key
if (next_head == buffer_tail) {
return;
}
key_buffer[buffer_head] = c;
buffer_head = next_head;
buffer_count++;
// Echo to terminal
terminal_putchar(c);
}
void keyboard_init() {
register_interrupt_handler(33, keyboard_callback); // IRQ1 = int 33 (0x21)
/**
* Hardware Interrupt Handler for PS/2
*/
void keyboard_callback(void) {
uint8_t scancode = inb(KEYBOARD_DATA_PORT);
// Ignore break codes (key release)
if (scancode & 0x80) return;
char c = scancode_map[scancode];
keyboard_buffer_add(c);
}
// Blocking read (returns one char)
void keyboard_init(void) {
buffer_head = 0;
buffer_tail = 0;
buffer_count = 0;
// IRQ1 is usually mapped to IDT entry 33
register_interrupt_handler(33, keyboard_callback);
}
/**
* Blocking read with a safe HLT to prevent CPU 100% usage
*/
char keyboard_get_char(void) {
while (buffer_count == 0) {
__asm__ __volatile__("hlt"); // Better than busy loop
}
char c;
__asm__ __volatile__("cli");
c = key_buffer[buffer_tail];
buffer_tail = (buffer_tail + 1) % KEY_BUFFER_SIZE;
buffer_count--;
__asm__ __volatile__("sti");
return c;
while (1) {
__asm__ __volatile__("cli"); // Disable interrupts to check buffer_count safely
if (buffer_count > 0) {
c = key_buffer[buffer_tail];
buffer_tail = (buffer_tail + 1) % KEY_BUFFER_SIZE;
buffer_count--;
__asm__ __volatile__("sti"); // Re-enable interrupts after reading
return c;
}
/* * IMPORTANT: 'sti' followed by 'hlt' is guaranteed by x86
* to execute 'hlt' BEFORE the next interrupt can trigger.
* This prevents the race condition hang.
*/
__asm__ __volatile__("sti; hlt");
}
}