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Update framebuffer.h
Added the stub graphics framebuffer stub
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#ifndef FRAMEBUFFER_H
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#define FRAMEBUFFER_H
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#include <stddef.h>
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#include <stdint.h>
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#include <stdbool.h>
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typedef struct {
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void *base;
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uint32_t width;
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uint32_t height;
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uint32_t pitch;
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uint8_t bpp;
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bool initialized;
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} framebuffer_t;
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void framebuffer_init(framebuffer_t *fb, void *base, uint32_t width, uint32_t height, uint32_t pitch, uint8_t bpp);
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uint32_t framebuffer_pack_color(uint8_t r, uint8_t g, uint8_t b, uint8_t a);
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void framebuffer_put_pixel(framebuffer_t *fb, uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
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void framebuffer_clear(framebuffer_t *fb, uint8_t r, uint8_t g, uint8_t b);
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void framebuffer_fill_rect(framebuffer_t *fb, uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint8_t r, uint8_t g, uint8_t b);
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void framebuffer_blit(framebuffer_t *fb, uint32_t dst_x, uint32_t dst_y, const void *src, uint32_t src_w, uint32_t src_h, uint32_t src_pitch);
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void framebuffer_test_pattern(framebuffer_t *fb);
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#endif /* FRAMEBUFFER_H */
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