Updated with back-end changes.

This commit is contained in:
2024-07-27 10:14:28 -07:00
parent 148c10eb08
commit 2121c8b7de
4 changed files with 44 additions and 24 deletions

View File

@@ -214,7 +214,12 @@ void TestLevel::Setup(lwe::GpuInterface* inf)
}
*/
//AddSystem(new lwe::AudioSystem());
lwe::AudioSystem *audioSys = new lwe::AudioSystem();
lwe::AudioSource src("Song", "sample");
src.Play();
audioSys->AddSource(src);
AddSystem(audioSys);
AddSystem(new lwe::SkyboxSystem());
AddSystem(new lwe::RigidBodySystem(true));
AddSystem(new lwe::CameraSystem());
@@ -344,13 +349,13 @@ void TestLevel::Setup(lwe::GpuInterface* inf)
//ent->AddComponent(new lwe::Networked(false, false, lwe::EndpointOwner::SERVICE));
/*
lwe::AudioSource3D* as = new lwe::AudioSource3D("Song", "sample", 20.0f);
as->Pause();
as->EnableLoop(true);
as->EnableAutoDelete(false);
//as->EnablePanning(false);
//as->EnableAttenuation(false);
ent.AddComponent(as);
*/
lwe::Health* entHealth = new lwe::Health(100, 100);
ent.AddComponent(entHealth);
@@ -511,9 +516,11 @@ void TestLevel::OnUpdate(lwe::RenderWindow* win, ehs::Input* input, const float
if (cooldown <= 0.0f && mouse->IsDown(ehs::Mouse::LMB)) // Left Mouse Button
{
/*
lwe::AudioSource* gunshot = new lwe::AudioSource("Gunshot_" + ehs::Str_8::FromNum(count), "Gunshot");
gunshot->SetVolume(1.0f);
ply->AddComponent(gunshot);
*/
lwe::Entity* bullet = CreateEntity("Bullet", "Bullet_" + ehs::Str_8::FromNum(count++));
bullet->SetPos(ply->GetPos() + cam->GetTransform().GetForward() * 2.0f);