Caught up with updates.
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@@ -76,7 +76,7 @@ void Game::Setup(lwe::GpuInterface *inf)
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lwe::RenderWindow* win = gl->GetWindow();
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// Adding Systems Here
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//AddSystem(new lwe::AudioSystem());
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AddSystem(new lwe::AudioSystem());
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AddSystem(new lwe::Portrait2DSystem());
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AddSystem(new lwe::RigidBodySystem());
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