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92
Home.md
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Welcome to the Wiki.
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### Server
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```cpp
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#include <ehs/io/socket/TCP.h>
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#include <ehs/io/Console.h>
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using namespace ehs;
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Vector<TCP *> clients;
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void HandleClients() {
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for (UInt_64 i = 0; i < clients.Size(); ++i) {
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Str_8 data(256);
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UInt_64 received = clients[i]->Receive((Byte *)&data[0], data.Size());
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if (!received)
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continue;
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data.Resize(received);
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Console::Write_8(data);
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}
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}
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int main()
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{
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Initialize("Server", "Alpha", {1, 0, 0});
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TCP server;
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server.Initialize();
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server.SetBlocking(false);
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server.Bind("", 1234);
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Console::Write_8("server started on port 1234");
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server.Listen();
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while (true) {
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TCP *client = server.Accept();
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if (client) {
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client->SetBlocking(false);
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clients.Push(client);
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client->SendStr("Successfully connected to server.");
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}
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HandleClients();
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}
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Uninitialize();
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return 0;
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}
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```
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### Client
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```cpp
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#include <ehs/io/socket/TCP.h>
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#include <ehs/io/socket/DNS.h>
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#include <ehs/io/Console.h>
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using namespace ehs;
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int main() {
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Initialize("Client", "Alpha", {1, 0, 0});
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TCP client(IP::V4);
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client.Initialize();
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client.SetBlocking(false);
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client.Connect("127.0.0.1", 1234);
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while (true) {
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Str_8 data(256);
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UInt_64 received = client.Receive((Byte*)&data[0], data.Size());
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if (received)
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{
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data.Resize(received);
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Console::Write_8(data);
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}
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Str_8 msg = Console::Read_8();
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client.SendStr(msg);
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}
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Uninitialize();
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return 0;
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}
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```
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