Files
EHS/src/io/socket/ehc/NetServerCh.cpp

602 lines
13 KiB
C++

#include "ehs/io/socket/ehc/NetServerCh.h"
#include "ehs/io/socket/ehc/NetEnd.h"
#include "ehs/io/socket/ehc/NetSys.h"
#include "ehs/io/socket/EHC.h"
#include "ehs/PRNG.h"
namespace ehs
{
NetServerCh::~NetServerCh()
{
Shutdown();
}
NetServerCh::NetServerCh()
: maxEndpoints(0)
{
}
NetServerCh::NetServerCh(Str_8 name, const Version &version, const UInt_64 maxEndpoints)
: NetChannel((Str_8 &&)name, version), maxEndpoints(maxEndpoints)
{
}
NetServerCh::NetServerCh(NetServerCh &&server) noexcept
: NetChannel((NetChannel &&)server), endpoints((Vector<NetEnd *> &&)server.endpoints), maxEndpoints(server.maxEndpoints)
{
for (UInt_64 i = 0; i < endpoints.Size(); i++)
endpoints[i]->owner = this;
}
NetServerCh::NetServerCh(const NetServerCh &server)
: NetChannel(server), maxEndpoints(server.maxEndpoints)
{
}
NetServerCh &NetServerCh::operator=(NetServerCh &&server) noexcept
{
if (this == &server)
return *this;
NetChannel::operator=((NetChannel &&)server);
Shutdown();
endpoints = (Vector<NetEnd *> &&)server.endpoints;
for (UInt_64 i = 0; i < endpoints.Size(); i++)
endpoints[i]->owner = this;
maxEndpoints = server.maxEndpoints;
server.maxEndpoints = 0;
return *this;
}
NetServerCh &NetServerCh::operator=(const NetServerCh &server)
{
if (this == &server)
return *this;
NetChannel::operator=(server);
Shutdown();
endpoints = {};
maxEndpoints = server.maxEndpoints;
return *this;
}
bool NetServerCh::OnEndpointConnect(NetEnd *endpoint, Serializer<UInt_64> payload)
{
return true;
}
Serializer<UInt_64> NetServerCh::OnEndpointAccepted(NetEnd *endpoint)
{
return {};
}
void NetServerCh::OnEndpointDisconnect(NetEnd *endpoint, Serializer<UInt_64> payload)
{
}
void NetServerCh::OnEndpointTimeout(NetEnd *endpoint)
{
}
void NetServerCh::OnEndpointActive(NetEnd *endpoint)
{
}
Serializer<UInt_64> NetServerCh::OnShutdown()
{
return {};
}
Serializer<UInt_64> OnShutdown()
{
return {};
}
void NetServerCh::Broadcast(const NetStatus endStatus, const bool deltaLocked, const UInt_64 encHashId,
const bool ensure, const UInt_64 sysHashId, const UInt_64 opHashId, const Serializer<UInt_64> &payload)
{
if (!GetOwner()->udp.IsValid())
return;
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
if (endpoints[i]->GetStatus() == endStatus)
endpoints[i]->Send(deltaLocked, encHashId, ensure, sysHashId, opHashId, payload);
}
void NetServerCh::Broadcast(const NetStatus endStatus, const bool deltaLocked, const Str_8 &encId, const bool ensure,
const Str_8 &sysId, const Str_8 &opId,
const Serializer<UInt_64> &payload)
{
Broadcast(endStatus, deltaLocked, encId.Hash_64(), ensure, sysId.Hash_64(), opId.Hash_64(), payload);
}
bool NetServerCh::HasEndpoint(const NetStatus endStatus, const Char_8 token[64]) const
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
{
if (endpoints[i]->GetStatus() != endStatus)
continue;
if (Util::Compare(endpoints[i]->token, token, 64))
return true;
}
return false;
}
bool NetServerCh::HasEndpoint(const NetStatus endStatus, const UInt_64 hashName) const
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
{
if (endpoints[i]->GetStatus() != endStatus)
continue;
if (endpoints[i]->GetId() == hashName)
return true;
}
return false;
}
bool NetServerCh::HasEndpoint(const NetStatus endStatus, const Str_8 &id) const
{
return HasEndpoint(endStatus, id.Hash_64());
}
bool NetServerCh::HasEndpoint(const Char_8 token[64]) const
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
if (Util::Compare(endpoints[i]->token, token, 64))
return true;
return false;
}
bool NetServerCh::HasEndpoint(const UInt_64 hashName) const
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
if (endpoints[i]->GetId() == hashName)
return true;
return false;
}
bool NetServerCh::HasEndpoint(const Str_8 &id) const
{
return HasEndpoint(id.Hash_64());
}
bool NetServerCh::HasEndpoint(const Endpoint &endpoint) const
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
if (endpoints[i]->GetEndpoint().address == endpoint.address && endpoints[i]->GetEndpoint().port == endpoint.port)
return true;
return false;
}
NetEnd* NetServerCh::GetEndpoint(const NetStatus endStatus, const Char_8 token[64]) const
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
{
if (endpoints[i]->GetStatus() != endStatus)
continue;
if (Util::Compare(endpoints[i]->token, token, 64))
return endpoints[i];
}
return nullptr;
}
NetEnd *NetServerCh::GetEndpoint(const NetStatus endStatus, const UInt_64 hashName) const
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
{
if (endpoints[i]->GetStatus() != endStatus)
continue;
if (endpoints[i]->GetId() == hashName)
return endpoints[i];
}
return nullptr;
}
NetEnd *NetServerCh::GetEndpoint(const NetStatus endStatus, const Str_8 &id) const
{
return GetEndpoint(endStatus, id.Hash_64());
}
NetEnd *NetServerCh::GetEndpoint(const Char_8 token[64]) const
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
if (Util::Compare(endpoints[i]->token, token, 64))
return endpoints[i];
return nullptr;
}
NetEnd *NetServerCh::GetEndpoint(const UInt_64 hashName) const
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
if (endpoints[i]->GetId() == hashName)
return endpoints[i];
return nullptr;
}
NetEnd *NetServerCh::GetEndpoint(const Str_8 &id) const
{
return GetEndpoint(id.Hash_64());
}
NetEnd *NetServerCh::GetEndpoint(const Endpoint &endpoint) const
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
if (endpoints[i]->GetEndpoint().address == endpoint.address && endpoints[i]->GetEndpoint().port == endpoint.port)
return endpoints[i];
return nullptr;
}
Array<NetEnd *> NetServerCh::GetEndpoints(const NetStatus endStatus)
{
Array<NetEnd*> result(endpoints.Size());
UInt_64 count = 0;
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
if (endpoints[i]->GetStatus() == endStatus)
result[count++] = endpoints[i];
result.Resize(count);
return result;
}
UInt_64 NetServerCh::GetEndpointsCount(const NetStatus endStatus)
{
UInt_64 count = 0;
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
if (endpoints[i]->GetStatus() == endStatus)
++count;
return count;
}
UInt_64 NetServerCh::GetMaxEndpoints() const
{
return maxEndpoints;
}
void NetServerCh::Process(const float &delta, const Endpoint &endpoint, const Header &header, Serializer<UInt_64> &payload)
{
if (header.channelVer != GetVersion())
return;
if (!header.ensure && !header.token[0] && header.systemId == internalSys && header.opId == connectOp)
{
NetEnd* end = new NetEnd(payload.ReadStr(), endpoint);
end->owner = this;
GenerateToken(end->token);
end->SetStatus(NetStatus::PENDING);
Serializer sPayload(Endianness::LE);
if (!OnEndpointConnect(end, {Endianness::LE, &payload[payload.GetOffset()], payload.Size() - payload.GetOffset()}))
{
sPayload.WriteStr<Char_8, UInt_64>("Connection rejected.");
end->Send(false, true, false, internalSys, rejectedOp, sPayload);
return;
}
endpoints.Push(end);
UInt_64 active = GetEndpointsCount(NetStatus::ACTIVE);
if (maxEndpoints && active >= maxEndpoints)
{
end->SetStatus(NetStatus::QUEUED);
UpdateQueue(active);
sPayload.Write(NetStatus::QUEUED);
sPayload.Write(end->GetQueueSlot());
}
else
{
end->SetStatus(NetStatus::ACTIVE);
OnEndpointActive(end);
sPayload.Write(NetStatus::ACTIVE);
sPayload.Write(0);
}
sPayload.WriteSer(OnEndpointAccepted(end));
end->Send(false, 0, false, internalSys, connectedOp, sPayload);
}
else if (!header.ensure && header.token[0] && header.systemId == internalSys && header.opId == disconnectOp)
{
NetEnd* end = GetEndpoint(header.token);
if (!end)
return;
end->Send(false, 0, false, internalSys, disconnectedOp, {});
OnEndpointDisconnect(end, {Endianness::LE, &payload[payload.GetOffset()], payload.Size() - payload.GetOffset()});
RemoveEndpoint(end->token);
UpdateQueue();
}
else if (!header.ensure && header.token[0] && header.systemId == internalSys && header.opId == pongOp)
{
NetEnd* end = GetEndpoint(header.token);
if (!end)
return;
end->SetDeltaRate(payload.Read<float>());
end->SendLatency();
}
else if (!header.ensure && header.token[0] && header.systemId == internalSys && header.opId == receivedOp)
{
NetEnd* end = GetEndpoint(header.token);
if (!end)
return;
const UInt_64 msgId = payload.Read<UInt_64>();
const UInt_64 fragment = payload.Read<UInt_64>();
end->RemoveInsurance(msgId, fragment);
}
else if (header.token[0])
{
NetEnd* end = GetEndpoint(header.token);
if (!end)
return;
if (IsDropPacketsEnabled() && !header.ensure && header.id < end->GetNextRecvId())
{
EHS_LOG_INT(LogType::INFO, 6, "Old packet intentionally dropped.");
return;
}
if (header.ensure)
{
Serializer sPayload(Endianness::LE);
sPayload.Write(header.id);
sPayload.Write(header.fragment);
end->Send(false, 0, false, internalSys, receivedOp, sPayload);
}
end->AddReceived(
header,
Serializer<>(Endianness::LE, &payload[payload.GetOffset()], payload.Size() - payload.GetOffset())
);
}
else
{
EHS_LOG_INT(LogType::INFO, 7, "Corrupted packet.");
}
}
void NetServerCh::GenerateToken(Char_8 in[64])
{
PRNG_u64 rng(CPU::GetTSC());
for (UInt_64 i = 0; i < 8; ++i)
{
do
((UInt_64*)in)[i] = rng.Generate();
while (!i && ((UInt_64*)in)[i] == 0);
}
if (HasEndpoint(in))
GenerateToken(in);
}
void NetServerCh::UpdateQueue(UInt_64 active)
{
UInt_64 slot = 0;
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
{
if (endpoints[i]->GetStatus() == NetStatus::QUEUED)
{
if (active < maxEndpoints)
{
endpoints[i]->SetStatus(NetStatus::ACTIVE);
endpoints[i]->SetQueueSlot(0);
Serializer payload(Endianness::LE);
payload.Write(NetStatus::ACTIVE);
payload.Write(0);
endpoints[i]->Send(false, true, false, internalSys, statusUpdateOp, payload);
OnEndpointActive(endpoints[i]);
++active;
}
else
{
if (endpoints[i]->GetQueueSlot() != slot)
{
Serializer payload(Endianness::LE);
payload.Write(NetStatus::QUEUED);
payload.Write(slot);
endpoints[i]->Send(false, true, false, internalSys, statusUpdateOp, payload);
endpoints[i]->SetQueueSlot(slot++);
}
else
{
++slot;
}
}
}
}
}
void NetServerCh::UpdateQueue()
{
UpdateQueue(GetEndpointsCount(NetStatus::ACTIVE));
}
bool NetServerCh::RemoveEndpoint(const Char_8 token[64])
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
{
if (Util::Compare(endpoints[i]->token, token, 64))
{
delete endpoints[i];
if (i != endpoints.Size() - 1)
endpoints.Swap(i, endpoints.End());
endpoints.Pop();
return true;
}
}
return false;
}
bool NetServerCh::RemoveEndpoint(const Endpoint &endpoint)
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
{
if (endpoints[i]->GetEndpoint().address == endpoint.address && endpoints[i]->GetEndpoint().port == endpoint.port)
{
delete endpoints[i];
if (i != endpoints.Size() - 1)
endpoints.Swap(i, endpoints.End());
endpoints.Pop();
return true;
}
}
return false;
}
bool NetServerCh::RemoveEndpoint(const NetEnd* const end)
{
for (UInt_64 i = 0; i < endpoints.Size(); ++i)
{
if (endpoints[i] == end)
{
delete endpoints[i];
if (i != endpoints.Size() - 1)
endpoints.Swap(i, endpoints.End());
endpoints.Pop();
return true;
}
}
return false;
}
void NetServerCh::Poll(const float &delta)
{
UInt_64 i = 0;
while (i < endpoints.Size())
{
endpoints[i]->Poll(delta);
if (endpoints[i]->GetStatus() == NetStatus::PENDING)
{
if (endpoints[i]->GetTimeout() >= GetMaxTimeout())
{
OnEndpointTimeout(endpoints[i]);
delete endpoints[i];
if (i != endpoints.Size() - 1)
endpoints.Swap(i, endpoints.End());
endpoints.Pop();
continue;
}
}
else
{
if (endpoints[i]->GetTimeout() >= GetMaxTimeout())
{
OnEndpointTimeout(endpoints[i]);
delete endpoints[i];
if (i != endpoints.Size() - 1)
endpoints.Swap(i, endpoints.End());
endpoints.Pop();
UpdateQueue();
continue;
}
Vector<NetFrag>* frags = endpoints[i]->GetReceived();
UInt_64 f = 0;
while (f < frags->Size())
{
if (!(*frags)[f].IsComplete())
{
++f;
continue;
}
Packet packet = (*frags)[f].Combine();
NetSys* sys = GetSystem(packet.header.systemId);
if (!sys)
{
++f;
continue;
}
sys->Execute(this, endpoints[i], packet.header.opId, packet.payload);
frags->Swap(f, frags->End());
frags->Pop();
}
}
++i;
}
}
void NetServerCh::Shutdown()
{
Serializer<UInt_64> payload = OnShutdown();
for (UInt_64 i = 0; i < endpoints.Size(); i++)
{
endpoints[i]->Send(false, 0, false, internalSys, disconnectOp, payload);
delete endpoints[i];
}
}
}