#include <Mesh.h>
◆ Mesh() [1/5]
◆ Mesh() [2/5]
◆ Mesh() [3/5]
◆ Mesh() [4/5]
ehs::Mesh::Mesh |
( |
Mesh && | mesh | ) |
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noexcept |
◆ Mesh() [5/5]
ehs::Mesh::Mesh |
( |
const Mesh & | mesh | ) |
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◆ Calculate()
void ehs::Mesh::Calculate |
( |
| ) |
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◆ GetHashId()
UInt_64 ehs::Mesh::GetHashId |
( |
| ) |
const |
◆ GetId()
Str_8 ehs::Mesh::GetId |
( |
| ) |
const |
◆ GetIndices() [1/2]
◆ GetIndices() [2/2]
◆ GetVertices() [1/2]
◆ GetVertices() [2/2]
◆ HasIndices()
bool ehs::Mesh::HasIndices |
( |
| ) |
const |
◆ operator=() [1/2]
Mesh & ehs::Mesh::operator= |
( |
const Mesh & | mesh | ) |
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◆ operator=() [2/2]
Mesh & ehs::Mesh::operator= |
( |
Mesh && | mesh | ) |
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noexcept |
◆ Release()
void ehs::Mesh::Release |
( |
| ) |
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◆ SetId()
void ehs::Mesh::SetId |
( |
Str_8 | newId | ) |
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◆ SetIndices()
void ehs::Mesh::SetIndices |
( |
const Array< UInt_32 > & | newIndices | ) |
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◆ SetVertices()
void ehs::Mesh::SetVertices |
( |
const Array< Vertex_f > & | newVertices | ) |
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◆ hashId
UInt_64 ehs::Mesh::hashId |
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protected |
◆ id
◆ indices
◆ vertices
The documentation for this class was generated from the following files: