63 {{0.0f, 0.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 0.0f}},
64 {{0.0f, 1.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 1.0f}},
65 {{1.0f, 0.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 0.0f}},
66 {{1.0f, 1.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 1.0f}}
73 {{-0.5f, -0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 0.0f}},
74 {{-0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 1.0f}},
75 {{0.5f, -0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 0.0f}},
76 {{0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 1.0f}}
BaseObj()
Definition BaseObj.cpp:10
void Calculate()
Definition Mesh.cpp:125
const Array< UInt_32 > & GetIndices() const
Definition Mesh.cpp:115
Str_8 GetId() const
Definition Mesh.cpp:85
Mesh()
Definition Mesh.cpp:5
void SetId(Str_8 newId)
Definition Mesh.cpp:79
UInt_64 hashId
Definition Mesh.h:13
void SetVertices(const Array< Vertex_f > &newVertices)
Definition Mesh.cpp:90
Mesh & operator=(Mesh &&mesh) noexcept
Definition Mesh.cpp:36
bool HasIndices() const
Definition Mesh.cpp:110
Array< UInt_32 > indices
Definition Mesh.h:16
void SetIndices(const Array< UInt_32 > &newIndices)
Definition Mesh.cpp:105
UInt_64 GetHashId() const
Definition Mesh.cpp:74
const Array< Vertex_f > & GetVertices() const
Definition Mesh.cpp:95
Array< Vertex_f > vertices
Definition Mesh.h:15
Str_8 id
Definition Mesh.h:14
void Release()
Definition Mesh.cpp:68
const Mesh portraitGui("PortraitGui", { {{0.0f, 0.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 0.0f}}, {{0.0f, 1.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 1.0f}}, {{1.0f, 0.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 0.0f}}, {{1.0f, 1.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 1.0f}} }, {0, 1, 2, 3, 2, 1})
const Mesh portrait("Portrait", { {{-0.5f, -0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 0.0f}}, {{-0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 1.0f}}, {{0.5f, -0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 0.0f}}, {{0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 1.0f}} }, {0, 1, 2, 3, 2, 1})
Vertex< float > Vertex_f
Definition Vertex.h:49
Str< Char_8, UInt_64 > Str_8
Definition Str.h:1902