#include <Bone.h>
◆ Bone() [1/4]
◆ Bone() [2/4]
◆ Bone() [3/4]
ehs::Bone::Bone |
( |
Bone && |
bone | ) |
|
|
noexcept |
◆ Bone() [4/4]
ehs::Bone::Bone |
( |
const Bone & |
bone | ) |
|
◆ AddBone()
bool ehs::Bone::AddBone |
( |
Bone |
child | ) |
|
◆ GetAnimTrans()
Mat4_f ehs::Bone::GetAnimTrans |
( |
| ) |
const |
◆ GetAnimTransRec()
void ehs::Bone::GetAnimTransRec |
( |
Array< Mat4_f > & |
output | ) |
const |
◆ GetBone() [1/4]
Bone * ehs::Bone::GetBone |
( |
UInt_64 |
hashName | ) |
|
◆ GetBone() [2/4]
const Bone * ehs::Bone::GetBone |
( |
UInt_64 |
hashName | ) |
const |
◆ GetBone() [3/4]
◆ GetBone() [4/4]
const Bone * ehs::Bone::GetBone |
( |
UInt_8 |
id | ) |
const |
◆ GetBoneCount()
UInt_8 ehs::Bone::GetBoneCount |
( |
| ) |
const |
◆ GetChildren() [1/2]
◆ GetChildren() [2/2]
const Array< Bone > & ehs::Bone::GetChildren |
( |
| ) |
const |
◆ GetHashName()
UInt_64 ehs::Bone::GetHashName |
( |
| ) |
const |
◆ GetId()
UInt_8 ehs::Bone::GetId |
( |
| ) |
const |
◆ GetInvBindTrans()
Mat4_f ehs::Bone::GetInvBindTrans |
( |
| ) |
const |
◆ GetLocalBindTrans()
Mat4_f ehs::Bone::GetLocalBindTrans |
( |
| ) |
const |
◆ GetName()
Str_8 ehs::Bone::GetName |
( |
| ) |
const |
◆ HasBone() [1/3]
bool ehs::Bone::HasBone |
( |
UInt_64 |
hashName | ) |
const |
◆ HasBone() [2/3]
bool ehs::Bone::HasBone |
( |
UInt_64 |
hashName, |
|
|
UInt_8 |
id |
|
) |
| const |
◆ HasBone() [3/3]
bool ehs::Bone::HasBone |
( |
UInt_8 |
id | ) |
const |
◆ operator=() [1/2]
Bone & ehs::Bone::operator= |
( |
Bone && |
bone | ) |
|
|
noexcept |
◆ operator=() [2/2]
Bone & ehs::Bone::operator= |
( |
const Bone & |
bone | ) |
|
◆ SetAnimTrans()
void ehs::Bone::SetAnimTrans |
( |
const Mat4_f & |
newTrans | ) |
|
◆ SetName()
void ehs::Bone::SetName |
( |
Str_8 |
newId | ) |
|
The documentation for this class was generated from the following files: