Started work on database handling.
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@@ -101,29 +101,73 @@ namespace ehs
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return from * 57.295779513082320876798154814105;
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}
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template <typename T = float>
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static T Exp(const T x)
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{
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T sum = 1;
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T term = 1;
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for (int n = 1; n <= 20; ++n)
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{
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term *= x / n;
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sum += term;
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}
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return sum;
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}
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template <typename T = float>
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static T Ln(T x)
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{
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if (x <= 0)
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return -1;
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T result = 0;
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x = (x - 1) / (x + 1);
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for (int i = 1; i <= 19; i += 2)
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result += (1 / i) * Exp<T>(x * i);
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return 2 * result;
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}
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/// A method for use of exponents.
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/// @tparam T The data type to return;
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/// @tparam I The data type to use as the exponent.
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/// @param [in] from The value to use the exponent on.
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/// @param [in] of The exponent.
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/// @returns The result.
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template<typename T = float, typename I = UInt_64>
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static T Pow(const T from, const I of)
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template<typename T = float, typename I = float>
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static T Pow(const T base, const I exponent)
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{
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if (of < 0)
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{
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if (from == 0)
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return -0;
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if (base == 0)
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return 0;
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return 1 / (from * Pow<T>(from, (-of) - 1));
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}
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if (exponent == 0)
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return 1;
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if (of == 0)
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return 1;
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else if (of == 1)
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return from;
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UInt_32 exponentIsInteger = exponent == (UInt_32)exponent;
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UInt_32 baseIsNegative = base < 0;
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return from * Pow<T>(from, of - 1);
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if (baseIsNegative && exponentIsInteger)
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{
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T result = Exp<T>(exponent * Ln<T>(-base));
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if (Mod((float)exponent, 2.0f) != 0)
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result = -result;
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return result;
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}
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else if (!baseIsNegative)
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return Exp<T>(exponent * Ln<T>(base));
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return 0;
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}
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template <typename T = float>
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static T Log10(const T x)
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{
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return Ln<T>(x) / Ln<T>(10);
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}
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static float Near(const float from);
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