Changed up how resources import/export files. Added Model codecs.

This commit is contained in:
2024-02-20 22:47:52 -08:00
parent 54012df3a1
commit 93f881cf03
20 changed files with 998 additions and 882 deletions

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@@ -39,7 +39,7 @@ namespace ehs
Audio();
Audio(Str_8 id);
Audio(const Str_8& filePath);
Audio(Str_8 id, UInt_64 sampleRate, DataType dataType, UInt_8 channels, UInt_64 frames, const Byte* data);
@@ -123,17 +123,7 @@ namespace ehs
Audio GetAsChannels(UInt_8 newChannels) const;
bool ToFile(const Str_8& filePath) const;
static Audio FromFile(const Str_8& filePath);
static Audio* FromFile_Heap(const Str_8& filePath);
static Audio FromFile(const Str_8& filePath, DataType required);
static Audio* FromFile_Heap(const Str_8& filePath, DataType required);
static Audio FromData(Str_8 id, const Str_8& ext, Serializer<UInt_64>& data);
bool Export(const Str_8& filePath) const;
private:
void ToMono(UInt_64 newFrameCount, Byte* newData, UInt_64 frameOffset) const;
@@ -201,4 +191,10 @@ namespace ehs
void SInt_32_to_SInt_64(Byte* newData, Byte* newPeak) const;
};
bool EncodeEHA(const ehs::AudioCodec* codec, ehs::Serializer<ehs::UInt_64>& out, const ehs::Audio* in);
bool DecodeEHA(const ehs::AudioCodec* codec, ehs::Serializer<ehs::UInt_64>& in, ehs::Audio* out);
bool DecodeWAV(const ehs::AudioCodec* codec, ehs::Serializer<ehs::UInt_64>& in, ehs::Audio* out);
}

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@@ -42,7 +42,7 @@ namespace ehs
Img();
Img(Str_8 id);
Img(const Str_8& filePath);
Img(Str_8 id, UInt_8 byteDepth, UInt_8 channels, const Vec2_u64& resolution, const Byte* data);
@@ -124,13 +124,7 @@ namespace ehs
bool IsValid() const;
bool ToFile(const Str_8& filePath) const;
static Img FromFile(const Str_8& filePath);
static Img* FromFile_Heap(const Str_8& filePath);
static Img FromData(Str_8 id, const Str_8& ext, Serializer<UInt_64>& data);
bool Export(const Str_8& filePath) const;
private:
Img GetNearestNeighbor(const Vec2_u64& newResolution) const;
@@ -185,4 +179,10 @@ namespace ehs
void BD16_to_BD8(UInt_64 newSize, Byte* buffer) const;
};
bool EncodeQOI(const ehs::ImgCodec* codec, ehs::Serializer<ehs::UInt_64>& out, const ehs::Img* in);
bool DecodeQOI(const ehs::ImgCodec* codec, ehs::Serializer<ehs::UInt_64>& in, ehs::Img* out);
bool DecodePNG(const ehs::ImgCodec* codec, ehs::Serializer<ehs::UInt_64>& in, ehs::Img* out);
}

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@@ -7,6 +7,10 @@
namespace ehs
{
class Img;
class ImgCodec;
typedef bool (*EncodeImgCb)(const ImgCodec* const, Serializer<UInt_64>&, const Img*);
typedef bool (*DecodeImgCb)(const ImgCodec* const, Serializer<UInt_64>&, Img*);
class ImgCodec
{
@@ -15,15 +19,13 @@ namespace ehs
UInt_64 hashExt;
Str_8 ext;
Endianness endianness;
bool (*encodeCb)(const ImgCodec* const, Serializer<UInt_64>&, const Img*);
bool (*decodeCb)(const ImgCodec* const, Serializer<UInt_64>&, Img*);
EncodeImgCb encoder;
DecodeImgCb decoder;
public:
ImgCodec();
ImgCodec(Str_8 id, Str_8 ext, const Endianness end,
bool (*encodeCb)(const ImgCodec* const, Serializer<UInt_64>&, const Img*),
bool (*decodeCb)(const ImgCodec* const, Serializer<UInt_64>&, Img*));
ImgCodec(Str_8 id, Str_8 ext, Endianness end, EncodeImgCb encoder, DecodeImgCb decoder);
ImgCodec(ImgCodec&& codec) noexcept;

93
include/ehs/io/mdl/Mdl.h Normal file
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@@ -0,0 +1,93 @@
#pragma once
#include "ehs/EHS.h"
#include "ehs/Array.h"
#include "ehs/io/File.h"
#include "MdlCodec.h"
#include "Mesh.h"
#include "Bone.h"
#include "Animation.h"
namespace ehs
{
enum class ModelEncoding : UInt_8
{
EHM
};
class Mdl : public BaseObj
{
private:
static Array<MdlCodec> codecs;
protected:
UInt_64 hashId;
Str_8 id;
Array<Mesh> meshes;
Bone skeleton;
Array<Animation> animations;
public:
static bool HasCodec(UInt_64 hashExt);
static bool HasCodec(const Str_8& ext);
static bool AddCodec(MdlCodec codec);
static const MdlCodec* GetCodec(UInt_64 hashExt);
static const MdlCodec* GetCodec(const Str_8& ext);
Mdl();
Mdl(const Str_8& filePath);
Mdl(Str_8 id, Array<Mesh> meshes, Bone skeleton, Array<Animation> animations);
Mdl(Str_8 id, Array<Mesh> meshes, Bone skeleton);
Mdl(Str_8 id, Array<Mesh> meshes);
Mdl(Mdl&& model) noexcept;
Mdl(const Mdl& model) = default;
Mdl& operator=(Mdl&& model) noexcept;
Mdl& operator=(const Mdl& model) = default;
void Release();
UInt_64 GetHashId() const;
void SetId(Str_8 newId);
Str_8 GetId() const;
const Array<Mesh>& GetMeshes() const;
Array<Mesh>& GetMeshes();
Mesh* GetMesh(UInt_64 inHashId);
Mesh* GetMesh(const Str_8& inId);
const Bone& GetSkeleton() const;
Bone& GetSkeleton();
Animation* GetAnimation(UInt_64 inHashId);
const Array<Animation>& GetAnimations() const;
Array<Animation>& GetAnimations();
void Calculate();
bool Export(const Str_8& filePath) const;
};
bool EncodeEHM(const MdlCodec* codec, Serializer<UInt_64>& data, const Mdl* mdl);
bool DecodeEHM(const MdlCodec* codec, Serializer<UInt_64>& data, Mdl* mdl);
}

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@@ -0,0 +1,50 @@
#pragma once
#include "ehs/Str.h"
#include "ehs/Serializer.h"
#include "ehs/system/CPU.h"
namespace ehs
{
class Mdl;
class MdlCodec;
typedef bool (*EnocdeMdlCb)(const MdlCodec*, Serializer<UInt_64>&, const Mdl*);
typedef bool (*DecodeMdlCb)(const MdlCodec*, Serializer<UInt_64>&, Mdl*);
class MdlCodec
{
private:
Str_8 id;
UInt_64 hashExt;
Str_8 ext;
Endianness endianness;
EnocdeMdlCb encoder;
DecodeMdlCb decoder;
public:
MdlCodec();
MdlCodec(Str_8 id, Str_8 ext, Endianness end, EnocdeMdlCb encoder, DecodeMdlCb decoder);
MdlCodec(MdlCodec&& codec) noexcept;
MdlCodec(const MdlCodec& codec);
MdlCodec& operator=(MdlCodec&& codec) noexcept;
MdlCodec& operator=(const MdlCodec& codec);
Str_8 GetId() const;
UInt_64 GetHashExt() const;
Str_8 GetExt() const;
Endianness GetEndianness() const;
bool Encode(Serializer<UInt_64>& out, const Mdl* in) const;
bool Decode(Serializer<UInt_64>& in, Mdl* out) const;
};
}

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@@ -1,80 +0,0 @@
#pragma once
#include "ehs/EHS.h"
#include "ehs/Array.h"
#include "ehs/io/File.h"
#include "Mesh.h"
#include "Bone.h"
#include "Animation.h"
namespace ehs
{
enum class ModelEncoding : UInt_8
{
EHM
};
class Model : public BaseObj
{
protected:
UInt_64 hashId;
Str_8 id;
Array<Mesh> meshes;
Bone skeleton;
Array<Animation> animations;
public:
Model();
Model(const Str_8& filePath);
Model(Str_8 id, Array<Mesh> meshes, Bone skeleton, Array<Animation> animations);
Model(Str_8 id, Array<Mesh> meshes, Bone skeleton);
Model(Str_8 id, Array<Mesh> meshes);
Model(Model&& model) noexcept;
Model(const Model& model) = default;
Model& operator=(Model&& model) noexcept;
Model& operator=(const Model& model) = default;
void Release();
UInt_64 GetHashId() const;
void SetId(Str_8 newId);
Str_8 GetId() const;
const Array<Mesh>& GetMeshes() const;
Array<Mesh>& GetMeshes();
Mesh* GetMesh(UInt_64 inHashId);
Mesh* GetMesh(const Str_8& inId);
const Bone& GetSkeleton() const;
Bone& GetSkeleton();
Animation* GetAnimation(UInt_64 inHashId);
const Array<Animation>& GetAnimations() const;
Array<Animation>& GetAnimations();
void Calculate();
void Export(const Str_8& filePath, ModelEncoding encoding);
private:
void ToEHM(File& file);
void FromEHM(File& file);
};
}