Changed up how resources import/export files. Added Model codecs.
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@@ -144,14 +144,14 @@ set(EHS_SOURCES
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src/io/img/PNG_Chunk.cpp include/ehs/io/img/PNG_Chunk.h
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src/io/img/ImgCodec.cpp include/ehs/io/img/ImgCodec.h
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include/ehs/io/model/Vertex.h
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src/io/model/Mesh.cpp include/ehs/io/model/Mesh.h
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src/io/model/Bone.cpp include/ehs/io/model/Bone.h
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src/io/model/Model.cpp include/ehs/io/model/Model.h
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src/io/model/Animation.cpp include/ehs/io/model/Animation.h
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src/io/model/AnimBone.cpp include/ehs/io/model/AnimBone.h
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src/io/model/KeyFrame.cpp include/ehs/io/model/KeyFrame.h
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src/io/model/PropertyChange.cpp include/ehs/io/model/PropertyChange.h
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include/ehs/io/mdl/Vertex.h
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src/io/model/Mesh.cpp include/ehs/io/mdl/Mesh.h
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src/io/model/Bone.cpp include/ehs/io/mdl/Bone.h
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src/io/model/Mdl.cpp include/ehs/io/mdl/Mdl.h
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src/io/model/Animation.cpp include/ehs/io/mdl/Animation.h
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src/io/model/AnimBone.cpp include/ehs/io/mdl/AnimBone.h
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src/io/model/KeyFrame.cpp include/ehs/io/mdl/KeyFrame.h
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src/io/model/PropertyChange.cpp include/ehs/io/mdl/PropertyChange.h
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src/io/hid/ButtonState.cpp include/ehs/io/hid/ButtonState.h
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src/io/hid/Button.cpp include/ehs/io/hid/Button.h
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@@ -160,6 +160,8 @@ set(EHS_SOURCES
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src/io/hid/HID.cpp include/ehs/io/hid/HID.h
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src/io/hid/InputHandler.cpp include/ehs/io/hid/InputHandler.h
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src/io/hid/Input.cpp include/ehs/io/hid/Input.h
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src/io/model/MdlCodec.cpp
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include/ehs/io/mdl/MdlCodec.h
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)
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if (IS_OS_WINDOWS)
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