Restructured Img and FontAtlas.
This commit is contained in:
@@ -20,7 +20,7 @@ namespace ehs
|
||||
public:
|
||||
Bone();
|
||||
|
||||
Bone(Str_8 name, const UInt_8 id, const Mat4_f& localBindTrans, const Mat4_f& invBindTrans);
|
||||
Bone(Str_8 name, UInt_8 id, const Mat4_f& localBindTrans, const Mat4_f& invBindTrans);
|
||||
|
||||
Bone(Bone&& bone) noexcept;
|
||||
|
||||
@@ -50,21 +50,21 @@ namespace ehs
|
||||
|
||||
UInt_8 GetBoneCount() const;
|
||||
|
||||
bool HasBone(const UInt_64 hashName, const UInt_8 id) const;
|
||||
bool HasBone(UInt_64 hashName, UInt_8 id) const;
|
||||
|
||||
bool HasBone(const UInt_64 hashName) const;
|
||||
bool HasBone(UInt_64 hashName) const;
|
||||
|
||||
bool HasBone(const UInt_8 id) const;
|
||||
bool HasBone(UInt_8 id) const;
|
||||
|
||||
bool AddBone(Bone child);
|
||||
|
||||
const Bone* GetBone(const UInt_64 hashName) const;
|
||||
const Bone* GetBone(UInt_64 hashName) const;
|
||||
|
||||
Bone* GetBone(const UInt_64 hashName);
|
||||
Bone* GetBone(UInt_64 hashName);
|
||||
|
||||
const Bone* GetBone(const UInt_8 id) const;
|
||||
const Bone* GetBone(UInt_8 id) const;
|
||||
|
||||
Bone* GetBone(const UInt_8 id);
|
||||
Bone* GetBone(UInt_8 id);
|
||||
|
||||
const Array<Bone>& GetChildren() const;
|
||||
|
||||
|
||||
@@ -7,38 +7,6 @@
|
||||
|
||||
namespace ehs
|
||||
{
|
||||
const Array<Vertex_f> portraitGuiVerts({
|
||||
{{0.0f, 0.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 0.0f}},
|
||||
{{0.0f, 1.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 1.0f}},
|
||||
{{1.0f, 0.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 0.0f}},
|
||||
{{1.0f, 1.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 1.0f}}
|
||||
});
|
||||
|
||||
const Array<UInt_32> portraitGuiIndices({
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
2,
|
||||
1
|
||||
});
|
||||
|
||||
const Array<Vertex_f> portraitVerts({
|
||||
{{-0.5f, -0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 0.0f}},
|
||||
{{-0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 1.0f}},
|
||||
{{0.5f, -0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 0.0f}},
|
||||
{{0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 1.0f}}
|
||||
});
|
||||
|
||||
const Array<UInt_32> portraitIndices({
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
2,
|
||||
1
|
||||
});
|
||||
|
||||
class Mesh final : public BaseObj
|
||||
{
|
||||
protected:
|
||||
@@ -89,4 +57,24 @@ namespace ehs
|
||||
private:
|
||||
static void Calculate(Vertex_f& vert1, Vertex_f& vert2, Vertex_f& vert3);
|
||||
};
|
||||
|
||||
const Mesh portraitGui("PortraitGui",
|
||||
{
|
||||
{{0.0f, 0.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 0.0f}},
|
||||
{{0.0f, 1.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 1.0f}},
|
||||
{{1.0f, 0.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 0.0f}},
|
||||
{{1.0f, 1.0f, 1.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 1.0f}}
|
||||
},
|
||||
{0, 1, 2, 3, 2, 1}
|
||||
);
|
||||
|
||||
const Mesh portrait("Portrait",
|
||||
{
|
||||
{{-0.5f, -0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 0.0f}},
|
||||
{{-0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {0.0f, 1.0f}},
|
||||
{{0.5f, -0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 0.0f}},
|
||||
{{0.5f, 0.5f, 0.0f}, {0.0f, 0.0f, -1.0f}, {1.0f, 1.0f}}
|
||||
},
|
||||
{0, 1, 2, 3, 2, 1}
|
||||
);
|
||||
}
|
||||
@@ -50,7 +50,7 @@ namespace ehs
|
||||
|
||||
Str_8 GetId() const;
|
||||
|
||||
Array<Mesh> GetMeshes() const;
|
||||
const Array<Mesh>& GetMeshes() const;
|
||||
|
||||
Array<Mesh>& GetMeshes();
|
||||
|
||||
@@ -58,13 +58,13 @@ namespace ehs
|
||||
|
||||
Mesh* GetMesh(const Str_8& inId);
|
||||
|
||||
Bone GetSkeleton() const;
|
||||
const Bone& GetSkeleton() const;
|
||||
|
||||
Bone& GetSkeleton();
|
||||
|
||||
Animation* GetAnimation(UInt_64 inHashId);
|
||||
|
||||
Array<Animation> GetAnimations() const;
|
||||
const Array<Animation>& GetAnimations() const;
|
||||
|
||||
Array<Animation>& GetAnimations();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user